[Map] Posto Sul ( LS )
#1

Uma pequena ediзгo no Posto Sul , foi colocada uma proteзгo nas bombas , adicionado um estacionamento e alguns objetos para deixar o map melhorzinho.

Prints:


pawn Код:
RemoveBuildingForPlayer(playerid, 1412, 1917.3203, -1797.4219, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1912.0547, -1797.4219, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1906.7734, -1797.4219, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1927.8516, -1797.4219, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1922.5859, -1797.4219, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1938.3906, -1797.4219, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1933.1250, -1797.4219, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1951.6094, -1821.1250, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1951.6094, -1815.8594, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1951.6094, -1810.5938, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1951.6094, -1805.3281, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1948.9844, -1797.4219, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1943.6875, -1797.4219, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1951.6094, -1800.0625, 13.8125, 0.25);
CreateDynamicObject(4100, 1941.17, -1772.45, 14.16,   0.00, 0.00, 50.00);
CreateDynamicObject(4100, 1942.10, -1772.53, 14.16,   0.00, 0.00, 50.00);
CreateDynamicObject(4100, 1951.62, -1769.36, 14.16,   0.00, 0.00, 50.00);
CreateDynamicObject(4100, 1925.08, -1762.20, 14.16,   0.00, 0.00, -40.00);
CreateDynamicObject(4100, 1951.87, -1803.78, 14.16,   0.00, 0.00, 50.00);
CreateDynamicObject(4100, 1951.83, -1817.51, 14.16,   0.00, 0.00, 50.00);
CreateDynamicObject(4100, 1951.82, -1831.17, 13.41,   0.00, 0.00, 50.00);
CreateDynamicObject(18981, 1939.61, -1809.31, 12.08,   0.00, 90.00, 0.00);
CreateDynamicObject(18766, 1922.69, -1818.51, 12.07,   90.00, 0.00, -10.00);
CreateDynamicObject(18766, 1913.08, -1816.82, 12.07,   90.00, 0.00, -10.00);
CreateDynamicObject(18766, 1922.69, -1812.77, 12.07,   90.00, 0.00, -10.00);
CreateDynamicObject(18766, 1913.06, -1812.61, 12.07,   90.00, 0.00, -10.00);
CreateDynamicObject(18766, 1922.87, -1808.02, 12.07,   90.00, 0.00, -10.00);
CreateDynamicObject(18766, 1913.17, -1806.28, 12.07,   90.00, 0.00, -10.00);
CreateDynamicObject(18766, 1922.81, -1803.10, 12.08,   90.00, 0.00, -10.00);
CreateDynamicObject(18766, 1913.12, -1802.21, 12.07,   90.00, 0.00, -10.00);
CreateDynamicObject(18766, 1911.96, -1799.13, 12.08,   90.00, 0.00, 0.00);
CreateDynamicObject(18766, 1921.90, -1799.14, 12.07,   90.00, 0.00, 0.00);
CreateDynamicObject(18766, 1930.06, -1799.13, 12.07,   90.00, 0.00, 0.00);
CreateDynamicObject(18766, 1922.76, -1814.55, 12.07,   90.00, 0.00, -10.00);
CreateDynamicObject(18766, 1913.56, -1808.38, 12.07,   90.00, 0.00, -10.00);
CreateDynamicObject(18766, 1904.66, -1801.63, 12.07,   90.00, 0.00, 90.00);
CreateDynamicObject(18766, 1904.66, -1811.60, 12.07,   90.00, 0.00, 90.00);
CreateDynamicObject(18766, 1907.10, -1806.26, 12.06,   90.00, 0.00, 90.00);
CreateDynamicObject(18766, 1907.16, -1815.79, 12.06,   90.00, 0.00, -10.00);
CreateDynamicObject(18766, 1910.11, -1812.31, 12.08,   90.00, 0.00, -10.00);
CreateDynamicObject(18766, 1926.94, -1798.55, 11.93,   90.00, 0.00, 0.00);
CreateDynamicObject(18766, 1916.95, -1798.57, 11.93,   90.00, 0.00, 0.00);
CreateDynamicObject(18766, 1932.53, -1820.26, 12.07,   90.00, 0.00, -10.00);
CreateDynamicObject(18766, 1942.32, -1822.00, 12.07,   90.00, 0.00, -10.00);
CreateDynamicObject(18766, 1946.75, -1822.77, 12.07,   90.00, 0.00, -10.00);
CreateDynamicObject(4100, 1945.27, -1796.97, 14.16,   0.00, 0.00, -42.00);
CreateDynamicObject(4100, 1934.98, -1796.66, 14.16,   0.00, 0.00, -42.00);
CreateDynamicObject(4100, 1945.35, -1825.17, 14.16,   0.00, 0.00, -50.00);
CreateDynamicObject(4100, 1931.86, -1822.75, 14.16,   0.00, 0.00, -50.00);
CreateDynamicObject(4100, 1918.37, -1820.34, 14.16,   0.00, 0.00, -50.00);
CreateDynamicObject(4100, 1909.18, -1818.75, 14.16,   0.00, 0.00, -50.00);
CreateDynamicObject(4100, 1902.19, -1810.34, 14.16,   0.00, 0.00, 50.00);
CreateDynamicObject(4100, 1902.20, -1796.59, 14.16,   0.00, 0.00, 50.00);
CreateDynamicObject(4100, 1902.25, -1782.90, 14.16,   0.00, 0.00, 50.00);
CreateDynamicObject(4100, 1901.55, -1776.35, 14.16,   0.00, 0.00, -40.00);
CreateDynamicObject(4100, 1909.31, -1796.79, 14.16,   0.00, 0.00, -40.00);
CreateDynamicObject(1360, 1929.06, -1795.78, 12.99,   0.00, 0.00, -89.00);
CreateDynamicObject(1360, 1914.55, -1796.14, 12.99,   0.00, 0.00, -89.00);
CreateDynamicObject(1360, 1932.01, -1795.94, 12.99,   0.00, 0.00, -89.00);
CreateDynamicObject(1360, 1916.44, -1798.12, 12.99,   0.00, 0.00, 0.00);
CreateDynamicObject(1360, 1916.22, -1801.12, 12.99,   0.00, 0.00, 0.00);
CreateDynamicObject(1360, 1927.29, -1798.79, 12.99,   0.00, 0.00, 0.00);
CreateDynamicObject(1360, 1927.33, -1802.29, 12.99,   0.00, 0.00, 0.00);
CreateDynamicObject(1597, 1921.69, -1801.44, 15.07,   0.00, 0.00, 0.00);
CreateDynamicObject(1251, 1915.43, -1800.39, 12.57,   0.00, 0.00, 0.00);
CreateDynamicObject(1251, 1912.21, -1800.45, 12.57,   0.00, 0.00, 0.00);
CreateDynamicObject(1251, 1908.53, -1800.40, 12.57,   0.00, 0.00, 0.00);
CreateDynamicObject(1251, 1904.02, -1800.39, 12.57,   0.00, 0.00, 0.00);
CreateDynamicObject(1251, 1928.31, -1800.40, 12.57,   0.00, 0.00, 0.00);
CreateDynamicObject(1251, 1932.23, -1800.33, 12.57,   0.00, 0.00, 0.00);
CreateDynamicObject(1251, 1936.42, -1800.37, 12.57,   0.00, 0.00, 0.00);
CreateDynamicObject(1251, 1941.10, -1800.35, 12.57,   0.00, 0.00, 0.00);
CreateDynamicObject(1251, 1945.19, -1800.54, 12.57,   0.00, 0.00, 0.00);
CreateDynamicObject(1251, 1949.67, -1800.56, 12.57,   0.00, 0.00, 0.00);
CreateDynamicObject(1251, 1950.50, -1822.39, 12.57,   0.00, 0.00, 0.00);
CreateDynamicObject(1251, 1947.08, -1821.72, 12.57,   0.00, 0.00, 0.00);
CreateDynamicObject(1251, 1943.62, -1821.18, 12.57,   0.00, 0.00, 0.00);
CreateDynamicObject(1251, 1940.20, -1820.58, 12.57,   0.00, 0.00, 0.00);
CreateDynamicObject(1251, 1936.81, -1819.96, 12.57,   0.00, 0.00, 0.00);
CreateDynamicObject(1251, 1933.32, -1819.31, 12.57,   0.00, 0.00, 0.00);
CreateDynamicObject(1251, 1929.84, -1818.77, 12.57,   0.00, 0.00, 0.00);
CreateDynamicObject(1251, 1926.56, -1818.16, 12.57,   0.00, 0.00, 0.00);
CreateDynamicObject(1251, 1923.00, -1817.61, 12.57,   0.00, 0.00, 0.00);
CreateDynamicObject(1251, 1919.47, -1817.00, 12.57,   0.00, 0.00, 0.00);
CreateDynamicObject(1251, 1915.94, -1816.41, 12.57,   0.00, 0.00, 0.00);
CreateDynamicObject(1251, 1911.89, -1815.76, 12.57,   0.00, 0.00, 0.00);
CreateDynamicObject(1251, 1907.75, -1814.92, 12.57,   0.00, 0.00, 0.00);
CreateDynamicObject(1251, 1903.51, -1814.20, 12.57,   0.00, 0.00, 0.00);
CreateDynamicObject(4638, 1921.98, -1795.85, 13.91,   0.00, 0.00, 90.00);
CreateDynamicObject(3578, 1935.07, -1782.00, 11.60,   0.00, 0.00, 90.00);
CreateDynamicObject(3578, 1935.11, -1771.74, 11.60,   0.00, 0.00, 90.00);
CreateDynamicObject(3578, 1930.14, -1786.92, 11.60,   0.00, 0.00, 0.00);
CreateDynamicObject(3578, 1935.12, -1763.89, 11.60,   0.00, 0.00, 90.00);
Reply
#2

Legalzin 7/10 ^^
Reply
#3

Bem daora Parabйns
Reply
#4

Interesante !
Reply
#5

Acho que ja vi isto em algum servidor , mesmo assim estб muito bom ^^

Parabйns .
Reply
#6

Fico legal 9/10
@ poderia ter feito algo mais criativo, achei muito simples !
Reply
#7

Ficou masinha. Qualquer Coisa vou usar no meu Serve. deixa os Crйditos й Claro
Reply
#8

Eu vi esse estacionamento ai lб na бrea de 'Maps', vocк sу colocou as grades na bomba.
Reply
#9

7/10
Reply
#10

Quote:
Originally Posted by Rhayziin
Посмотреть сообщение
Legalzin 7/10 ^^
Acima /\
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