Objects dissappear
#1

Hey guys. I've got a command which creates a bunch of dynamic objects, but after some minutes they gradually dissappear. I'm using Incognito's Streamer.

If it helps, this is the command:

pawn Код:
if(strcmp(cmd, "/startparty", true) == 0)
    {
        if(PlayerInfo[playerid][pAdmin] >= 6)
        {
            if(CarnivalStarted != 1)
            {
                for(new i = 0; i < MAX_PLAYERS; i++)
                {
                    CarnivalIcon[i] = SetPlayerMapIcon(i, 58, 1418.6583,-3083.5276,7.7274, 25, -1, MAPICON_GLOBAL);
                }
                CarnivalStarted = 1;

                CarnivalPickups[0] = CreateDynamicPickup(1239, 1, 1429.1669,-3139.4631,8.1687); // LOTERIE-CARNAVAL
                CarnivalPickups[1] = CreateDynamicPickup(1239, 1, 1417.8304,-3155.1316,8.1687); // BOWLING
                CarnivalPickups[2] = CreateDynamicPickup(1239, 1, 1417.9585,-3157.6885,8.1687); // BOWLING
                CarnivalPickups[3] = CreateDynamicPickup(1239, 1, 1368.7657,-3122.4314,8.1687); // stand
                CarnivalPickups[4] = CreateDynamicPickup(1239, 1, 1399.2458,-3104.2573,8.1687); // stand
                CarnivalPickups[5] = CreateDynamicPickup(1239, 1, 1431.9626,-3123.4517,8.1687); // stand
                CarnivalLabel[0] = Create3DTextLabel("Loteria \nScrie /lotto pentru a lua un bilet",COLOR_GRAD4,822.1622,6.4807,1004.1797,10.0,5);// /LOTTO-LOTERIE
                CarnivalLabel[1] = Create3DTextLabel("Loteria \nScrie /lotto pentru a lua un bilet",COLOR_GRAD4,822.1740,4.2276,1004.1797,10.0,5);// /LOTTO-LOTERIE
                CarnivalLabel[2] = Create3DTextLabel("Loteria \nScrie /lotto pentru a lua un bilet",COLOR_GRAD4,822.1691,1.8918,1004.1797,10.0,5);// /LOTTO-LOTERIE
                . // other labels
                . // other labels
                . // other labels
                CarnivalLabel[16] = Create3DTextLabel("Loteria \nApasa F pentru a intra",COLOR_GRAD4,1429.1669,-3139.4631,8.1687,10.0,0);// LOTERIE-CARNAVAL

                CarnivalObjects[0] = CreateDynamicObject(6959,1420.29980469,-3102.50000000,7.19999981,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (1)
                CarnivalObjects[1] = CreateDynamicObject(6959,1379.00000000,-3102.50000000,7.19999981,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (2)
                . // other objects
                . // other objects
                . // other objects
                CarnivalObjects[330] = CreateDynamicObject(3065,1368.269775,-3097.932128,7.262943,0.000000,0.000000,0.000000);
                return 1;
            }
            else return SendClientMessage(playerid, COLOR_WHITE, "{DC0C0C}Party: {FFFFFF}The party has already been started!");
        }
    }
Can you please help me fix it?

By the way, if it helps: I haven't got any callback which destroy them, just the command "/stopparty".
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