03.08.2012, 23:41
Код:
public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid)
{
if(GetPlayerWeapon(playerid) == 33 && kickgun[playerid] == 1) {
SendClientMessage(damagedid,COLOR_RED, "You have been kicked by The Quake Industries Shotgun for AFK.");
Kick(damagedid);
}
return 1;
}

