help how to end good ?
#1

I need a little help it says on the last else line it need to be assumed zero but im not so good with it and i dont want to mess it up.

Код:
			if(strcmp(cmd, "/vipbuy", true) == 0)
	        {
	            new car = 1;
	            new model = GetVehicleModel(idcar);
           		new carid;
  				carid = PlayerInfo[playerid][pPcarkey];
	            if(IsASalesVehicle(idcar))
	            {
	                if(PlayerInfo[playerid][pLevel] < 2)
			    	{
                    	SendClientMessage(playerid, COLOR_GREY, "You need to be level 2 to buy a vehicle!");
                    	return 1;
			    	}
			    	if(PlayerInfo[playerid][pPcarkey] == 9999 || PlayerInfo[playerid][pPcarkey2] == 9999) { }
			    	else return SendClientMessage(playerid, COLOR_GREY,"* You already own Two cars!");
					if(GetPlayerMoney(playerid) >= GetVehiclePrice(idcar))
					{
					    if(PlayerInfo[playerid][pCarLic] == 1)
					    {
							for(new h = 1; h < sizeof(CarInfo); h++)
							{
								if(CarInfo[h][cOwned] == 0)
								{
									car = h;
									h = 9999;
								}
							}
							format(string, sizeof(string),"LARP/Vehicles/%d.ini",car)
							dini_Create(string);

							if(PlayerInfo[playerid][pPcarkey] != 9999) { PlayerInfo[playerid][pPcarkey2] = car; }
							else { PlayerInfo[playerid][pPcarkey] = car; }
							CarInfo[car][cOwned] = 1;
							strmid(CarInfo[car][cOwner], sendername, 0, strlen(sendername), 999);
							SafeGivePlayerMoney(playerid,-GetVehiclePrice(idcar));
							if(IsModelAPlane(idcar) || IsModelAHeli(idcar))
							{
  	                           	                        new Float:x, Float:y, Float:z; // float variables x, y and z to use them in GetPlayerPos
								GetPlayerPos(playerid, x, y, z); // gets the player's position and stores it into the variables we made
								CarInfo[car][cLocationx] = x; // you can put x + 4 here if you want
								CarInfo[car][cLocationy] = y;
								CarInfo[car][cLocationz] = z;
								CarInfo[car][cAngle] = 359.2072; // no need to change this
								PutPlayerInVehicle(playerid, carid, 0);
								SendClientMessage(playerid, COLOR_YELLOW2, "Good luck with your new Aircraft !");
							}
							else if(IsModelABoat(idcar))
							{
  	                           	                        new Float:x, Float:y, Float:z; // float variables x, y and z to use them in GetPlayerPos
								GetPlayerPos(playerid, x, y, z); // gets the player's position and stores it into the variables we made
								CarInfo[car][cLocationx] = x; // you can put x + 4 here if you want
								CarInfo[car][cLocationy] = y;
								CarInfo[car][cLocationz] = z;
								CarInfo[car][cAngle] = 359.2072; // no need to change this
								PutPlayerInVehicle(playerid, carid, 0);
								SendClientMessage(playerid, COLOR_YELLOW2, "Good luck with your new Boat !");
							}
							else
							{
  	                           	                        new Float:x, Float:y, Float:z; // float variables x, y and z to use them in GetPlayerPos
								GetPlayerPos(playerid, x, y, z); // gets the player's position and stores it into the variables we made
								CarInfo[car][cLocationx] = x; // you can put x + 4 here if you want
								CarInfo[car][cLocationy] = y;
								CarInfo[car][cLocationz] = z;
								CarInfo[car][cAngle] = 359.2072; // no need to change this
								PutPlayerInVehicle(playerid, carid, 0);
								SendClientMessage(playerid, COLOR_YELLOW2, "Good luck with your new Car !");
							}
							CarInfo[car][cModel] = model;
							CarInfo[car][cVirWorld] = 0;
							CarInfo[car][cPaintjob] = 999;

							CarInfo[car][cColorOne] = 1;
							CarInfo[car][cColorTwo] = 1;

							CarInfo[car][cComponent0] = 0;
							CarInfo[car][cComponent1] = 0;
							CarInfo[car][cComponent2] = 0;
							CarInfo[car][cComponent3] = 0;
							CarInfo[car][cComponent4] = 0;
							CarInfo[car][cComponent5] = 0;
							CarInfo[car][cComponent6] = 0;
							CarInfo[car][cComponent7] = 0;
							CarInfo[car][cComponent8] = 0;
							CarInfo[car][cComponent9] = 0;
							CarInfo[car][cComponent10] = 0;
							CarInfo[car][cComponent11] = 0;
							CarInfo[car][cComponent12] = 0;
							CarInfo[car][cComponent13] = 0;

							DestroyVehicle(car);
							ownedcar[car] = CreateVehicle(CarInfo[car][cModel],CarInfo[car][cLocationx],CarInfo[car][cLocationy],CarInfo[car][cLocationz],90.0,1,1,30000);
							PlayerPlayMusic(playerid);
							SendClientMessage(playerid, COLOR_GRAD2, "Congratulations on your new purchase!");
							SendClientMessage(playerid, COLOR_GRAD2, "Type /vehiclehelp to view the vehicle manual!");
							gEngine[playerid] = 0;
							engineOn[GetPlayerVehicleID(playerid)] = true;
							new pass[24];
							format(pass, sizeof(pass),"%d%d%d",random(9),random(9),random(9));
							CarInfo[car][cCode] = strval(pass);
							OnPropUpdate(4,car);
							OnPlayerUpdateEx(playerid);
						}
						else
						{
							SendClientMessage(playerid, COLOR_WHITE, "* For security reasons, a Driving License is needed to buy a car!");
							return 1;
						}
						else
						{
					    	SendClientMessage(playerid, COLOR_GREY, "  You don't have enough cash with you ! ");
					    	return 1;
					    }
					}
	            }
				return 1;
     	   }
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#2

type endif on the very ending xD
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