19.07.2012, 11:27
Hi giys im making some toll in my mapp but get some errors on this piece:
It have to check the wantedlevel, if its higher then 4, keep the gate closed.
If not, then open gate and get -50$ (this is not working too ingame, it take the money, and gives it back)
The problems are [b]
Here the piece of code you need:
Thanks!
EDIT: I see[b] is not workin in a [pawn] = [fail]
It have to check the wantedlevel, if its higher then 4, keep the gate closed.
If not, then open gate and get -50$ (this is not working too ingame, it take the money, and gives it back)
The problems are [b]
Here the piece of code you need:
pawn Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp(cmdtext, "/toll", true)){
if GetPlayerWantedLevel((playerid, => 4)){
new wantedlevel;
wantedlevel = GetPlayerWantedLevel(playerid);
new tmp[64];
format(tmp, sizeof(tmp), "Your current wanted level is: %i you cannot pass the toll!", wantedlevel);
SendClientMessage(playerid, 0xFF0000FF, tmp);
}
else if(IsPlayerInRangeOfPoint(playerid, 15.0, 1806.19921875, 926.7998046875, 8.3000001907349)){
SetTimerEx("CloseGate", 7000, false, "i", playerid);
GivePlayerMoney(playerid, -50);
MoveObject(Gate, 1806.1999511719, 926.79998779297, 8.3000001907349, 3.0, 0.0, 359.25, 0.0);
return SendClientMessage(playerid, 0x006EFFFF, "You paid toll, you are ready to go!");
}
}
return 0;
}
EDIT: I see[b] is not workin in a [pawn] = [fail]