[Map] Los Santos Airport Mapping
#1

This is a mapping i made for LS Airport it was originally made for my faction i was scripting LS Airlines but i decided to release it to SA-MP forums. I am scripting LS Airline still i might just take it out of the game mode and make it a filter script.

http://*********/75_MQ7g59IM

Add the RemoveBuildingForPlayer under OnPlayerConnect

Код:
RemoveBuildingForPlayer(playerid, 4990, 1646.1953, -2414.0703, 17.9297, 0.25);
RemoveBuildingForPlayer(playerid, 5010, 1646.1953, -2414.0703, 17.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1290, 1607.0156, -2439.9766, 18.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3663, 1664.4531, -2439.8047, 14.4688, 0.25);
RemoveBuildingForPlayer(playerid, 1290, 1686.4453, -2439.9766, 18.4766, 0.25);
RemoveBuildingForPlayer(playerid, 1290, 1766.7969, -2439.9766, 18.4766, 0.25);
RemoveBuildingForPlayer(playerid, 1290, 1525.0078, -2439.9766, 18.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3663, 1580.0938, -2433.8281, 14.5703, 0.25);
Код:
AddStaticVehicleEx(438,1513.50000000,-2437.60009766,13.80000019,180.00000000,6,-1,15); //Cabbie
AddStaticVehicleEx(438,1518.19995117,-2437.50000000,13.80000019,180.00000000,6,-1,15); //Cabbie
AddStaticVehicleEx(420,1531.80004883,-2436.60009766,13.39999962,182.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1536.69995117,-2436.50000000,13.39999962,177.99951172,6,1,15); //Taxi
AddStaticVehicleEx(438,1549.80004883,-2437.30004883,13.80000019,180.00000000,6,-1,15); //Cabbie
AddStaticVehicleEx(438,1554.59997559,-2437.30004883,13.80000019,180.00000000,6,-1,15); //Cabbie
AddStaticVehicleEx(420,1567.50000000,-2437.50000000,13.39999962,181.99951172,6,1,15); //Taxi
AddStaticVehicleEx(420,1572.50000000,-2437.60009766,13.39999962,181.99951172,6,1,15); //Taxi
AddStaticVehicleEx(438,1586.19995117,-2438.19995117,13.80000019,180.00000000,6,-1,15); //Cabbie
AddStaticVehicleEx(438,1591.00000000,-2438.19995117,13.80000019,180.00000000,6,-1,15); //Cabbie
AddStaticVehicleEx(577,1920.09997559,-2310.89990234,13.50000000,180.00000000,-1,-1,15); //AT-400
AddStaticVehicleEx(607,1487.19921875,-2464.00000000,13.69999981,178.00000000,1,1,15); //Luggage Trailer B
AddStaticVehicleEx(607,1490.09960938,-2464.00000000,13.69999981,178.00000000,1,1,15); //Luggage Trailer B
AddStaticVehicleEx(606,1492.89941406,-2464.50000000,13.60000038,178.00000000,82,1,15); //Luggage Trailer A
AddStaticVehicleEx(606,1496.39941406,-2464.59960938,13.60000038,176.00000000,82,1,15); //Luggage Trailer A
AddStaticVehicleEx(608,1499.80004883,-2464.69995117,14.10000038,174.00000000,-1,-1,15); //Stair Trailer
AddStaticVehicleEx(485,1452.19995117,-2464.19995117,13.30000019,181.50000000,3,1,15); //Baggage
AddStaticVehicleEx(485,1448.40002441,-2464.69995117,13.30000019,181.50000000,3,1,15); //Baggage
AddStaticVehicleEx(485,1444.69995117,-2464.80004883,13.30000019,181.49963379,3,1,15); //Baggage
AddStaticVehicleEx(485,1440.69995117,-2464.89990234,13.30000019,181.49963379,3,1,15); //Baggage
AddStaticVehicleEx(407,1633.50000000,-2426.89990234,13.89999962,184.00000000,3,1,15); //Firetruck
AddStaticVehicleEx(416,1651.09997559,-2426.89990234,13.89999962,181.99975586,1,3,15); //Ambulance
AddStaticVehicleEx(544,1642.40002441,-2426.50000000,13.89999962,3.99987793,3,1,15); //Firetruck LA
CreateDynamicObject(8038,1461.59997559,-2446.30004883,32.70000076,0.00000000,0.00000000,270.00000000); //object(arprtermnl01_lvs) (1)
CreateDynamicObject(2797,1502.69995117,-2458.69995117,15.89999962,0.00000000,0.00000000,270.00000000); //object(cj_air_d_5) (1)
CreateDynamicObject(3666,1503.00000000,-2457.60009766,13.10000038,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (1)
CreateDynamicObject(3666,1503.00000000,-2435.60009766,13.10000038,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (2)
CreateDynamicObject(2714,1500.80004883,-2442.89990234,14.80000019,0.00000000,0.00000000,88.00000000); //object(cj_open_sign_2) (1)
CreateDynamicObject(3578,1509.00000000,-2474.80004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (1)
CreateDynamicObject(3578,1519.00000000,-2474.80004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (2)
CreateDynamicObject(3578,1529.30004883,-2474.80004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (3)
CreateDynamicObject(3578,1539.59997559,-2474.80004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (4)
CreateDynamicObject(8132,1522.19921875,-2453.69921875,15.19999981,0.00000000,0.00000000,279.99755859); //object(vgschurch03_lvs) (1)
CreateDynamicObject(638,1503.00000000,-2433.80004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(kb_planter_bush) (1)
CreateDynamicObject(638,1502.90002441,-2459.39990234,13.30000019,0.00000000,0.00000000,0.00000000); //object(kb_planter_bush) (2)
CreateDynamicObject(4853,1552.59997559,-2437.50000000,15.50000000,0.00000000,0.00000000,0.00000000); //object(traincano_las) (1)
CreateDynamicObject(3578,1503.09960938,-2470.19921875,13.30000019,0.00000000,0.00000000,270.00000000); //object(dockbarr1_la) (5)
CreateDynamicObject(1216,1500.90002441,-2451.30004883,13.19999981,0.00000000,0.00000000,88.00000000); //object(phonebooth1) (1)
CreateDynamicObject(1216,1501.00000000,-2450.60009766,13.19999981,0.00000000,0.00000000,87.99499512); //object(phonebooth1) (2)
CreateDynamicObject(1216,1500.90002441,-2450.00000000,13.19999981,0.00000000,0.00000000,87.99499512); //object(phonebooth1) (3)
CreateDynamicObject(1216,1500.90002441,-2449.39990234,13.19999981,0.00000000,0.00000000,87.99499512); //object(phonebooth1) (4)
CreateDynamicObject(13714,1409.30004883,-2453.39990234,37.00000000,0.00000000,0.00000000,0.00000000); //object(radarmast1_lawn) (1)
CreateDynamicObject(3578,1549.30004883,-2474.80004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (6)
CreateDynamicObject(3578,1559.09997559,-2474.80004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (7)
CreateDynamicObject(3578,1569.19995117,-2474.80004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (8)
CreateDynamicObject(3666,1517.69995117,-2454.19995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (5)
CreateDynamicObject(1597,1532.30004883,-2454.39990234,15.19999981,0.00000000,0.00000000,90.00000000); //object(cntrlrsac1) (1)
CreateDynamicObject(1597,1542.09997559,-2454.39990234,15.19999981,0.00000000,0.00000000,90.00000000); //object(cntrlrsac1) (2)
CreateDynamicObject(1597,1551.89941406,-2454.19921875,15.19999981,0.00000000,0.00000000,90.00000000); //object(cntrlrsac1) (3)
CreateDynamicObject(2473,1768.00000000,-2368.89990234,30.79999924,0.00000000,0.00000000,0.00000000); //object(model_planes_2) (1)
CreateDynamicObject(5006,1872.69995117,-2286.00000000,17.50000000,0.00000000,0.00000000,178.00000000); //object(airprtwlkto2_las) (1)
CreateDynamicObject(11008,1645.69995117,-2411.69995117,19.39999962,0.00000000,0.00000000,92.00000000); //object(firehouse_sfs) (2)
CreateDynamicObject(7090,1644.19995117,-2420.10009766,22.79999924,0.00000000,0.00000000,272.00000000); //object(vegasflag1) (1)
CreateDynamicObject(1216,1632.59997559,-2335.60009766,13.19999981,0.00000000,0.00000000,180.00000000); //object(phonebooth1) (5)
CreateDynamicObject(1216,1632.00000000,-2335.60009766,13.19999981,0.00000000,0.00000000,179.99450684); //object(phonebooth1) (6)
CreateDynamicObject(1216,1631.40002441,-2335.60009766,13.19999981,0.00000000,0.00000000,179.99450684); //object(phonebooth1) (7)
CreateDynamicObject(1216,1633.19995117,-2335.50000000,13.19999981,0.00000000,0.00000000,179.99450684); //object(phonebooth1) (8)
CreateDynamicObject(3749,1532.00000000,-2286.60009766,18.20000076,0.00000000,0.00000000,270.00000000); //object(clubgate01_lax) (1)
CreateDynamicObject(2797,1529.50000000,-2286.89990234,19.20000076,0.00000000,0.00000000,270.00000000); //object(cj_air_d_5) (2)
CreateDynamicObject(1597,1535.09997559,-2286.30004883,15.00000000,0.00000000,0.00000000,270.00000000); //object(cntrlrsac1) (4)
CreateDynamicObject(1597,1554.19995117,-2286.60009766,15.00000000,0.00000000,0.00000000,270.00000000); //object(cntrlrsac1) (5)
CreateDynamicObject(1597,1563.90002441,-2286.30004883,15.00000000,0.00000000,0.00000000,270.00000000); //object(cntrlrsac1) (7)
CreateDynamicObject(1597,1576.09997559,-2296.60009766,15.00000000,0.00000000,0.00000000,179.99450684); //object(cntrlrsac1) (9)
CreateDynamicObject(1597,1576.09997559,-2306.39990234,15.00000000,0.00000000,0.00000000,179.99450684); //object(cntrlrsac1) (10)
CreateDynamicObject(1597,1576.50000000,-2277.30004883,14.89999962,0.00000000,0.00000000,179.99450684); //object(cntrlrsac1) (11)
CreateDynamicObject(1597,1576.40002441,-2267.60009766,15.00000000,0.00000000,0.00000000,179.99450684); //object(cntrlrsac1) (12)
CreateDynamicObject(1215,1576.30004883,-2281.69995117,13.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateDynamicObject(1215,1575.80004883,-2292.10009766,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)

/*
Objects converted: 45
Vehicles converted: 23
Vehicle models found: 10
----------------------
In the time this conversion took to finish 0.32 micro-fortnights have passed!
*/
Reply
#2

I think you spend more time on the intro and the nonsense info in-game than on the map...
Reply
#3

Quote:
Originally Posted by Melvin
Посмотреть сообщение
I think you spend more time on the intro and the nonsense info in-game than on the map...
No its not nonsense. If I were going to show one thing about the mapping why not show the feature I am making also. See people like you are very unappreciative I was going to make the LS-Airlines faction into a filterscript but you make me not want to do that. I didnt ask you anything about my intro. I showed off my map so your response should have been only about the mapping.
Reply
#4

Not a bad idea, I like it.
Reply
#5

Why dont you add pictures/video clips of your work? its only the code you give us.
Reply
#6

Quote:
Originally Posted by YoungKris
Посмотреть сообщение
Why dont you add pictures/video clips of your work? its only the code you give us.
Video is already up there as a link but i will give you link

http://*********/75_MQ7g59IM
Reply
#7

1/10 Nice map... you need learn how to mapping.. but not bad you are skill 1/10.. keep it up!
Reply
#8

OMFG, In Los Santos Airprot There Are San Fierro Fire Department, i never see before
Click to see !
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)