Unknown command ?? :S
#21

Quote:
Originally Posted by RedJohn
View Post
lol?
i'm rlly a noob at this :S
Reply
#22

HHHHHHHHEEEEEEEEEYYYYYYYYY i'll pm you with your script using ZCMD and you have to delete Dcmd define OK
Don't forget to +rep me
Reply
#23

Quote:
Originally Posted by Gangster-rocks
View Post
HHHHHHHHEEEEEEEEEYYYYYYYYY i'll pm you with your script using ZCMD and you have to delete Dcmd define OK
okay thnx ^^
Reply
#24

Quote:
Originally Posted by prefex
View Post
then i have to add a line with define zcmd right??
what line would that be then ? xD
Line i wrote
pawn Code:
#include <zcmd>
!
Reply
#25

Quote:
Originally Posted by Gangster-rocks
View Post
HHHHHHHHEEEEEEEEEYYYYYYYYY i'll pm you with your script using ZCMD and you have to delete Dcmd define OK
Don't forget to +rep me
Don't beg for rep! Earn it!
Reply
#26

Quote:
Originally Posted by RedJohn
View Post
Line i wrote
pawn Code:
#include <zcmd>
!
did that still nothing
Reply
#27

here is the fix
pawn Code:
dcmd_givecash(playerid, params[])
{
 new giveplayerid, amount;
 if (sscanf(params, "ud", giveplayerid, amount)) return SendClientMessage(playerid, 0xFF0000AA, "USAGE: /givecash <playerid> <amount>");
 else if (giveplayerid == INVALID_PLAYER_ID || giveplayerid == playerid) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: Player not found!");
 else if (amount > GetPlayerMoney(playerid)) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: Insufficient funds!");
 GivePlayerMoney(giveplayerid, amount);
 GivePlayerMoney(playerid, 0 - amount);
 SendClientMessage(playerid, 0x00FF00AA, "INFO: You have sent money.");
 SendClientMessage(giveplayerid, 0x00FF00AA, "INFO: You have received money.");
 return 1;
}
Reply
#28

Quote:
Originally Posted by [MM]RoXoR[FS]
View Post
here is the fix
pawn Code:
dcmd_givecash(playerid, params[])
{
 new giveplayerid, amount;
 if (sscanf(params, "ud", giveplayerid, amount)) return SendClientMessage(playerid, 0xFF0000AA, "USAGE: /givecash <playerid> <amount>");
 else if (giveplayerid == INVALID_PLAYER_ID || giveplayerid == playerid) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: Player not found!");
 else if (amount > GetPlayerMoney(playerid)) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: Insufficient funds!");
 GivePlayerMoney(giveplayerid, amount);
 GivePlayerMoney(playerid, 0 - amount);
 SendClientMessage(playerid, 0x00FF00AA, "INFO: You have sent money.");
 SendClientMessage(giveplayerid, 0x00FF00AA, "INFO: You have received money.");
 return 1;
}
I'm sure this will work!
Reply
#29

Quote:
Originally Posted by RedJohn
View Post
I'm sure this will work!
well if i try it it get
C:\Users\\Desktop\givecash.pwn(244) : warning 203: symbol is never used: "dcmd_givecash"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


i wish i wasnt a total noob lol
Reply
#30

Do you have this?
pawn Code:
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
Reply
#31

Quote:
Originally Posted by RedJohn
View Post
Do you have this?
pawn Code:
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
pawn Code:
#include <a_samp>
#include <sscanf2>
#include <zcmd>
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
public OnPlayerCommandText(playerid, cmdtext[])
{
    dcmd(givecash,8,cmdtext);
    return 0;
}
dcmd_givecash(playerid, params[])
{
    new giveplayerid, amount;
    if (sscanf(params, "ud", giveplayerid, amount)) return SendClientMessage(playerid, 0xFF0000AA, "USAGE: /givecash <playerid> <amount>");
    else if (giveplayerid == INVALID_PLAYER_ID || giveplayerid == playerid) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: Player not found!");
    else if (amount > GetPlayerMoney(playerid)) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: Insufficient funds!");
    GivePlayerMoney(giveplayerid, amount);
    GivePlayerMoney(playerid, 0 - amount);
    SendClientMessage(playerid, 0x00FF00AA, "INFO: You have sent money.");
    SendClientMessage(giveplayerid, 0x00FF00AA, "INFO: You have received money.");
    return 1;
}
now i have this ,, still unknown command :O
Reply
#32

i changed the command to pay still unknown command
Reply
#33

don't include the zcmd if you use dcmd, so remove this:
pawn Code:
#include <zcmd>
Reply
#34

OK, here is the compiled version.

PS : Remember to add
Code:
plugins sscanf
in your server.cgf

test.pwn

test.amx
Reply
#35

Quote:
Originally Posted by [MM]RoXoR[FS]
View Post
OK, here is the compiled version.

PS : Remember to add
Code:
plugins sscanf
in your server.cgf

Attachment 4118

Attachment 4119
SOO WEIRD ..

Still unknown command pff :S
Reply
#36

Show all your code...
Reply
#37

Quote:
Originally Posted by Rudy_
View Post
Show all your code...
pawn Code:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>
#include <sscanf2>
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

#else

main()
{
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
    // Don't use these lines if it's a filterscript
    SetGameModeText("Blank Script");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerConnect(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    dcmd(givecash,8,cmdtext);
    return 0;
}
dcmd_givecash(playerid, params[])
{
    new giveplayerid, amount;
    if (sscanf(params, "ud", giveplayerid, amount)) return SendClientMessage(playerid, 0xFF0000AA, "USAGE: /givecash <playerid> <amount>");
    else if (giveplayerid == INVALID_PLAYER_ID || giveplayerid == playerid) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: Player not found!");
    else if (amount > GetPlayerMoney(playerid) || amount < 0) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: Insufficient funds!");
    GivePlayerMoney(giveplayerid, amount);
    GivePlayerMoney(playerid, 0 - amount);
    SendClientMessage(playerid, 0x00FF00AA, "INFO: You have sent money.");
    SendClientMessage(giveplayerid, 0x00FF00AA, "INFO: You have received money.");
    return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}

this is it
Reply
#38

AHA! i think i found the devil :S

when i start my server it says

Loading Plugin: sscanf
Failed
Loaded 0 plugins
Reply
#39

WHOOOHOOOOW i fixed it xD

had to instal microsoft visualc :O

TY ALL FOR ALL THE EFFORT!!!

+rep for all
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)