[Map] Pro Stunt|MaP|_Tavsiye Ederim
#1

[Map] Pro Stunt|MaP|_Tavsiye Ederim











object
Код:
CreateObject(8040, 2980.125000, -1663.574462, 19.877191, 0.000000, 0.000000, 354.000000, 300);
CreateObject(18789, 3092.832519, -1675.213745, 18.752182, 0.000000, 0.000000, 354.000000, 300);
CreateObject(18789, 3108.923583, -1676.858032, 2.042182, 0.000000, 344.000000, 353.995971, 300);
CreateObject(18789, 3318.826904, -1698.974243, 20.992179, 0.000000, 0.000000, 353.995971, 300);
CreateObject(18801, 3218.933349, -1689.017333, 34.994567, 358.750000, 0.000000, 92.000000, 300);
CreateObject(18783, 3398.280029, -1709.378662, 18.822275, 0.000000, 0.000000, 354.000000, 300);
CreateObject(18789, 3391.583007, -1789.575195, 20.992179, 0.000000, 0.000000, 263.995971, 300);
CreateObject(18789, 3385.648681, -1845.971069, 19.292171, 0.000000, 354.000000, 263.990478, 300);
CreateObject(18783, 3376.095947, -1929.950317, 24.969181, 0.000000, 0.000000, 353.995971, 300);
CreateObject(18789, 3292.636474, -1921.290161, 27.113124, 0.000000, 0.000000, 353.995971, 300);
CreateObject(18789, 3391.583007, -1789.575195, 20.992179, 0.000000, 0.000000, 263.995971, 300);
CreateObject(18789, 3204.670410, -1761.042114, 11.695320, 1.000000, 0.000000, 265.990478, 300);
CreateObject(18783, 3209.195312, -1914.356445, 24.944181, 0.000000, 0.000000, 353.995971, 300);
CreateObject(18783, 3189.419433, -1912.367797, 24.944181, 0.000000, 0.000000, 353.995971, 300);
CreateObject(18789, 3200.034667, -1829.456909, 12.420309, 0.980529, 348.748352, 265.185058, 300);
CreateObject(18789, 3236.402099, -1618.406250, 12.175119, 1.500000, 0.000000, 263.995971, 300);
CreateObject(18789, 3256.970703, -1416.930541, 15.815784, 0.000000, 0.000000, 263.990478, 300);
CreateObject(18801, 3278.102050, -1309.075439, 38.847911, 0.000000, 0.000000, 270.000000, 300);
CreateObject(18788, 3266.877441, -1323.717163, 15.250907, 0.000000, 0.000000, 264.000000, 300);
CreateObject(18789, 3236.712402, -1614.919921, 4.675119, 1.489990, 6.502197, 263.820678, 300);
CreateObject(18789, 3237.500488, -1607.485107, 0.725119, 1.471984, 10.749816, 263.710327, 300);
CreateObject(18789, 3238.825195, -1595.171020, -3.024880, 1.427673, 16.996520, 263.546752, 300);
CreateObject(18789, 3295.055664, -1239.746582, 15.815784, 0.000000, 0.000000, 263.990478, 300);
CreateObject(18800, 3328.357910, -1139.924072, 27.143896, 0.000000, 0.000000, 84.000000, 300);
CreateObject(18788, 3345.902343, -1191.152465, 38.800224, 0.000000, 0.000000, 263.995971, 300);
CreateObject(18789, 3277.006347, -1209.493408, 38.183715, 0.000000, 0.000000, 173.990478, 300);
CreateObject(18800, 3171.788330, -1221.418457, 25.943902, 0.000000, 0.000000, 173.995971, 300);
CreateObject(18789, 3194.755371, -1246.395141, 14.315784, 0.000000, 0.000000, 173.990478, 300);
CreateObject(18789, 3205.630859, -1247.521484, -2.134213, 0.000000, 16.000000, 173.984985, 300);
CreateObject(18789, 3383.484375, -1266.244995, 17.903717, 0.000000, 0.000000, 173.990478, 300);
CreateObject(18789, 3514.217285, -1289.659179, 20.153717, 28.000000, 0.000000, 173.984985, 300);
CreateObject(18789, 3519.869873, -1292.593505, 8.243716, 27.536834, 11.293395, 170.710083, 300);
CreateObject(18789, 3531.796386, -1297.455200, 3.118715, 26.709045, 18.817016, 171.269592, 300);
CreateObject(18789, 3762.923583, -1288.732910, 14.468015, 0.000000, 0.000000, 179.984985, 300);
CreateObject(18789, 3792.077880, -1288.705566, -11.681980, 0.000000, 30.000000, 179.983520, 300);
CreateObject(18789, 3989.838378, -1285.240844, 26.138015, 320.000000, 0.000000, 179.983520, 300);
CreateObject(18789, 4060.028320, -1358.995483, 22.871713, 0.000000, 0.000000, 91.983520, 300);
CreateObject(18752, 3935.658447, -1339.916870, -7.959999, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18752, 3961.474853, -1230.245117, -7.959999, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18752, 4026.023925, -1215.381958, -7.959999, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18752, 4096.738769, -1206.208740, -7.959999, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18752, 4122.414550, -1253.444335, -7.959999, 0.000000, 0.000000, 290.000000, 300);
CreateObject(18752, 4137.085937, -1334.949951, -7.959999, 0.000000, 0.000000, 285.995117, 300);
CreateObject(18752, 4148.542968, -1403.508544, -7.959999, 0.000000, 0.000000, 255.990600, 300);
CreateObject(18752, 4094.317138, -1465.336669, -7.959999, 0.000000, 0.000000, 225.986938, 300);
CreateObject(18752, 4009.008789, -1453.209960, -7.959999, 0.000000, 0.000000, 145.983276, 300);
CreateObject(18752, 3956.279296, -1388.101562, -7.959999, 0.000000, 0.000000, 145.975341, 300);
CreateObject(8391, 3392.677246, -1720.185424, 23.575107, 0.000000, 0.000000, 174.000000, 300);
CreateObject(8391, 3358.240722, -1751.498291, 23.575107, 0.000000, 0.000000, 173.995971, 300);
CreateObject(8392, 3315.495605, -1676.187133, 16.957519, 0.000000, 0.000000, 354.000000, 300);
CreateObject(8392, 3309.024902, -1719.312377, 16.957519, 0.000000, 0.000000, 353.995971, 300);
CreateObject(8392, 3286.691894, -1894.290161, 16.957519, 0.000000, 0.000000, 353.995971, 300);
CreateObject(8392, 3280.598144, -1944.740112, 16.957519, 0.000000, 0.000000, 353.995971, 300);
CreateObject(8391, 3201.879150, -1897.932861, 31.241630, 0.000000, 0.000000, 353.995971, 300);
CreateObject(8391, 3234.456298, -1865.519165, 31.241630, 0.000000, 0.000000, 353.995971, 300);
CreateObject(18752, 3169.030761, -1360.432739, -1.430001, 0.000000, 0.000000, 145.975311, 300);
CreateObject(18752, 3171.611083, -1415.348876, -1.430001, 0.000000, 0.000000, 145.975341, 300);
CreateObject(18752, 3338.113281, -1388.466064, -1.430001, 0.000000, 0.000000, 145.975311, 300);
CreateObject(18752, 3336.774414, -1450.175048, -1.430001, 0.000000, 0.000000, 145.975341, 300);
CreateObject(18752, 3340.002929, -1555.161621, -1.430001, 0.000000, 0.000000, 145.975341, 300);
CreateObject(18752, 3326.396484, -1603.784667, -1.430001, 0.000000, 0.000000, 145.975341, 300);
CreateObject(18752, 3156.985839, -1580.709716, -1.430001, 0.000000, 0.000000, 145.975341, 300);
CreateObject(18752, 3147.375976, -1497.675781, -1.430001, 0.000000, 0.000000, 145.975341, 300);
CreateObject(18752, 3205.931396, -1312.379638, -17.129999, 0.000000, 0.000000, 147.975341, 300);
CreateObject(18752, 3233.973388, -1144.590332, -6.850000, 0.000000, 0.000000, 147.974853, 300);
CreateObject(18752, 3161.727294, -1145.044677, -6.850000, 0.000000, 0.000000, 147.974853, 300);
CreateObject(18752, 3104.045654, -1173.231689, -6.850000, 0.000000, 0.000000, 147.974853, 300);
CreateObject(18752, 3064.108886, -1208.087158, -6.850000, 0.000000, 0.000000, 147.974853, 300);
CreateObject(18752, 3084.927246, -1253.923706, -6.850000, 0.000000, 0.000000, 297.974853, 300);
CreateObject(18752, 3283.105712, -1073.592773, -6.850000, 0.000000, 0.000000, 37.974853, 300);
CreateObject(18752, 3392.620117, -1074.086303, -6.850000, 0.000000, 0.000000, 341.974243, 300);
CreateObject(18752, 3437.726562, -1168.278198, -6.850000, 0.000000, 0.000000, 279.971435, 300);
CreateObject(18752, 3500.980468, -1179.037109, -6.850000, 0.000000, 0.000000, 3.970092, 300);
CreateObject(18752, 3536.414550, -1217.538818, -6.850000, 0.000000, 0.000000, 3.966064, 300);
CreateObject(18752, 3628.858642, -1226.507080, -6.850000, 0.000000, 0.000000, 3.966064, 300);
CreateObject(18752, 3718.620849, -1217.550048, -6.850000, 0.000000, 0.000000, 3.966064, 300);
CreateObject(18752, 3800.090820, -1202.493774, -6.850000, 0.000000, 0.000000, 3.966064, 300);
CreateObject(18752, 3883.852294, -1210.927368, -6.850000, 0.000000, 0.000000, 3.966064, 300);
CreateObject(18752, 3373.230468, -1354.354980, -1.430001, 0.000000, 0.000000, 145.975341, 300);
CreateObject(18752, 3431.159667, -1365.144042, -1.430001, 0.000000, 0.000000, 155.975341, 300);
CreateObject(18752, 3524.926025, -1392.738281, -1.430001, 0.000000, 0.000000, 155.972900, 300);
CreateObject(18752, 3631.379150, -1405.466308, -1.430001, 0.000000, 0.000000, 173.972900, 300);
CreateObject(18752, 3736.450927, -1406.505371, -1.430001, 0.000000, 0.000000, 183.968505, 300);
CreateObject(18752, 3866.106445, -1392.305664, -1.430001, 0.000000, 0.000000, 183.966064, 300);
Teleport
Код:
if(strcmp(cmdtext,"/prox",true)==0)
	{
	SetPlayerPos(playerid,2971.0080566406,-1677.5942382813,24.16156578064);
	if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == 2)
	{
	new vehid = GetPlayerVehicleID(playerid);
	SetVehiclePos(vehid,2971.0080566406,-1677.5942382813,24.16156578064);
	PutPlayerInVehicle(playerid,vehid,0);
	}
	return 1;
	}
Reply
#2

Nice Job 8/10
Reply
#3

Awesome simple, 8,9/10
Reply
#4

Başarılı
Reply
#5

Awesome work, Congratulations.
Reply
#6

Good job.
Reply
#7

sweet 9/10
Reply
#8

its more like a racing map instead a stunt map. Btw nice map, i will use it
Reply
#9

Wow nice 10/10
Reply
#10

Thanks for comments
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)