Problem With Skin of teams
#1

In my server my Teams have same skin i need make them diferent idk how to do this i use GM WOW World at War
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#2

Maybe you can use Random skin to give them random skins!
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#3

{
AddPlayerClass(287,258.4893,-41.4008,1002.0234,270.0,24,100,31,550,29,400); //(Classid 1) USA
AddPlayerClass(272,258.4893,-41.4008,1002.0234,270.0,24,100,31,550,29,400); //(Classid 2) ESTONIA
AddPlayerClass(254,258.4893,-41.4008,1002.0234,270.0,24,100,31,550,29,400); //(Classid 3) GERMAN
AddPlayerClass(273,258.4893,-41.4008,1002.0234,270.0,24,100,31,550,29,400); //(Classid 4) RUSSIA
return 1;
}

all teams was with skin id 287 i Swtiched them with diferent skins doesnt work what to do
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#4

Quote:
Originally Posted by anito
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Maybe you can use Random skin to give them random skins!
i dont want random skin
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#5

Quote:
Originally Posted by Gogeta
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i dont want random skin
Well i will help you with this, but for now i dont know what type of registeration you use, maybe contact me on skype i.dugo
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#6

Try putting this Under OnGameModeUnit
// just keep folowing with classid like classid 1 classid 2 classid3 keep counting them till reach down and that are you classid and just ass to gamemode

PHP код:
AddPlayerClass(266,-1590.5083,716.0220,-5.2422,269.2736,3,1,22,50,29,500); // citycop //(classid 1)
    
AddPlayerClass(211,-1590.5083,716.0220,-5.2422,269.2736,3,1,22,50,29,500); // female citycop classid 1
    
AddPlayerClass(265,-1590.5083,716.0220,-5.2422,269.2736,3,1,22,50,29,500); // citycop
    
AddPlayerClass(267,-1590.5083,716.0220,-5.2422,269.2736,3,1,22,50,29,500); // citycop
    
AddPlayerClass(283,-1590.5083,716.0220,-5.2422,269.2736,3,1,22,50,29,500); //  police
    
AddPlayerClass(284,-1590.5083,716.0220,-5.2422,269.2736,3,1,22,50,29,500); //  police
    
AddPlayerClass(285,-1590.5083,716.0220,-5.2422,269.2736,3,1,22,50,29,500); //  police
    
AddPlayerClass(286,-1722.3170,1018.0255,17.5859,88.8758,3,1,22,50,29,500); // fbi
    
AddPlayerClass(287,2941.0012,468.3174,21.6395,49.3062,24,50,30,500,34,20); // army
    
AddPlayerClass(164,-1590.5083,716.0220,-5.2422,269.2736,23,100,25,50,0,0); // CIA spawn
    
AddPlayerClass(122,-1590.5083,716.0220,-5.2422,269.2736,3,1,22,50,29,500); // plain clothes
    
AddPlayerClass(71,-1261.6409,38.9104,14.1387,226.4688,3,1,22,50,29,500); // air cops
    
AddPlayerClass(71,-1552.3872,1275.2610,7.1845,177.3413,3,1,22,50,29,500); // marine unit new
    
AddPlayerClass(276,1624.2527,1821.0498,10.8203,5.6779,22,50,0,0,0,0); // medic 2
    
AddPlayerClass(50,2006.1929,2295.9451,10.8203,177.4306,22,50,0,0,0,0); // mechanic spawn
    
AddPlayerClass(133,1151.7200,1399.4144,5.8203,0.9030,22,50,0,0,0,0); // driver spawn male
    
AddPlayerClass(151,1151.7200,1399.4144,5.8203,0.9030,22,50,0,0,0,0); // driver spawn female
    
AddPlayerClass(12,2090.1008,2078.2600,10.8203,263.0699,0,0,0,0,0,0);// civil skin
    
AddPlayerClass(23,2090.1008,2078.2600,10.8203,263.0699,0,0,0,0,0,0);// civil skin
    
AddPlayerClass(29,2815.0498,2254.1252,10.8203,158.6954,0,0,0,0,0,0); // hoody skin civi
    
AddPlayerClass(294,2814.0542,2253.4043,10.8203,315.9051,0,0,0,0,0,0); // woozie skin
    
AddPlayerClass(214,2812.1963,2247.7256,10.8203,352.8735,0,0,0,0,0,0); // civi
    
AddPlayerClass(1,2634.0793,1072.6293,10.8203,88.4012,0,0,0,0,0,0);// civil skin
    
AddPlayerClass(15,2634.0793,1072.6293,10.8203,88.4012,0,0,0,0,0,0);// civil skin
    
AddPlayerClass(34,2634.0793,1072.6293,10.8203,88.4012,0,0,0,0,0,0);// civil skin
    
AddPlayerClass(2,2193.6528,2007.7402,12.2894,1.8574,0,0,0,0,0,0);// civil skin
    
AddPlayerClass(9,2193.6528,2007.7402,12.2894,1.8574,0,0,0,0,0,0); // civil skin
    
AddPlayerClass(19,2193.6528,2007.7402,12.2894,1.8574,0,0,0,0,0,0);// civil skin
    
AddPlayerClass(22,2193.6528,2007.7402,12.2894,1.8574,0,0,0,0,0,0);// civil skin
    
AddPlayerClass(26,2082.0784,2480.8333,10.8203,182.0390,0,0,0,0,0,0);// civil skin
    
AddPlayerClass(31,2082.0784,2480.8333,10.8203,182.0390,0,0,0,0,0,0);// civil skin
    
AddPlayerClass(45,2082.0784,2480.8333,10.8203,182.0390,0,0,0,0,0,0);// civil skin
    
AddPlayerClass(46,2082.0784,2480.8333,10.8203,182.0390,0,0,0,0,0,0);// civil skin
    
AddPlayerClass(9,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); // civil skin
    
AddPlayerClass(13,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(14,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(24,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(33,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(36,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(38,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(160,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(82,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(107,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(59,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(127,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(128,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(138,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(28,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(147,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(299,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(123,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
     
AddPlayerClass(204,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(249,2193.7366,2007.4865,12.2894,358.2378,15,1,15,500,28,500); //Pimp skin
    
AddPlayerClass(264,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(269,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(270,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(293,2193.5884,2007.4149,12.2894,355.9373,0,0,0,0,0,0); // OG Loc
    
AddPlayerClass(271,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(298,2193.5884,2007.4149,12.2894,355.9373,0,0,0,0,0,0); // gloris skin///141
    
AddPlayerClass(137,2193.5884,2007.4149,12.2894,355.9373,0,0,0,0,0,0); // Box on head Hobo guy 
And then restart server on see if you have More Skins but take out You skins and replace it this this and then u add more skin if you want by doing this

Код:
AddPlayerClass(the skin id, 2193.5884,2007.4149,12.2894,355.9373,0,0,0,0,0,0); // make sure put skin id and coma
For example :
Код:
AddPlayerClass(104,2193.5884,2007.4149,12.2894,355.9373,0,0,0,0,0,0);
see i made skin id 104 its a gang skin
also it can be that you have all you Classid set to same

Hope I help Take Care
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#7

Didint work guys idk what to do only if i post my all gamemode text
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#8

Simple Team Setup + Player Data Template
Making a simple Team Death Match
Easy Class Selection.
SA-MP's Easiest Way To Make A Team

Getting familiarized with the 'search' button
Tutorials
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#9

well we have nice server gogeta
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#10

Quote:
Originally Posted by Maruti
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well we have nice server gogeta
Nice server but we need fix that
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