Convert this vehicles from mta please
#1

Convert this vehicles from mta please
Код:
<map edf:definitions="editor_main">
    <vehicle id="vehicle (Roadtrain) (1)" paintjob="3" model="515" plate="LD8V OW7" interior="0" dimension="0" posX="1470" posY="980" posZ="12" rotX="0" rotY="0" rotZ="0"></vehicle>
    <vehicle id="vehicle (Roadtrain) (2)" paintjob="3" model="515" plate="OW5L UUZ" interior="0" dimension="0" posX="1475" posY="980" posZ="12" rotX="0" rotY="0" rotZ="0"></vehicle>
    <vehicle id="vehicle (Cargo Trailer 1) (1)" paintjob="3" model="435" plate="SQ99 ETB" interior="0" dimension="0" posX="1445" posY="980" posZ="12" rotX="0" rotY="0" rotZ="0"></vehicle>
    <vehicle id="vehicle (Cargo Trailer 1) (2)" paintjob="3" model="435" plate="0ZYL T6S" interior="0" dimension="0" posX="1440" posY="980" posZ="12" rotX="0" rotY="0" rotZ="0"></vehicle>
    <vehicle id="vehicle (Cargo Trailer 1) (3)" paintjob="3" model="435" plate="8KSW U3Y" interior="0" dimension="0" posX="1435" posY="980" posZ="12" rotX="0" rotY="0" rotZ="0"></vehicle>
    <vehicle id="vehicle (Cargo Trailer 1) (4)" paintjob="3" model="435" plate="66RV T4P" interior="0" dimension="0" posX="1430" posY="980" posZ="12" rotX="0" rotY="0" rotZ="0"></vehicle>
    <vehicle id="vehicle (Roadtrain) (3)" paintjob="3" model="515" plate="T8MR 7JE" interior="0" dimension="0" posX="1420" posY="980" posZ="12" rotX="0" rotY="0" rotZ="0"></vehicle>
    <vehicle id="vehicle (Roadtrain) (4)" paintjob="3" model="515" plate="3MXM 4PJ" interior="0" dimension="0" posX="1415" posY="980" posZ="12" rotX="0" rotY="0" rotZ="0"></vehicle>
    <vehicle id="vehicle (Roadtrain) (5)" paintjob="3" model="515" plate="4UF4 ZBH" interior="0" dimension="0" posX="1410" posY="980" posZ="12" rotX="0" rotY="0" rotZ="0"></vehicle>
    <vehicle id="vehicle (Roadtrain) (6)" paintjob="3" model="515" plate="E3IM AFO" interior="0" dimension="0" posX="1405" posY="980" posZ="12" rotX="0" rotY="0" rotZ="0"></vehicle>
    <vehicle id="vehicle (Roadtrain) (7)" paintjob="3" model="515" plate="JMY2 3VP" interior="0" dimension="0" posX="1400" posY="980" posZ="12" rotX="0" rotY="0" rotZ="0"></vehicle>
    <vehicle id="vehicle (Linerunner) (1)" paintjob="3" model="403" plate="DWF3 RF1" interior="0" dimension="0" posX="1395" posY="1020" posZ="12" rotX="0" rotY="0" rotZ="270"></vehicle>
    <vehicle id="vehicle (Linerunner) (2)" paintjob="3" model="403" plate="I89A B4X" interior="0" dimension="0" posX="1395" posY="1025" posZ="12" rotX="0" rotY="0" rotZ="270"></vehicle>
    <vehicle id="vehicle (Petrol Trailer) (1)" paintjob="3" model="584" plate="81H7 GGL" interior="0" dimension="0" posX="1395" posY="1035" posZ="12" rotX="0" rotY="0" rotZ="270"></vehicle>
    <vehicle id="vehicle (Petrol Trailer) (2)" paintjob="3" model="584" plate="5BT0 E9Y" interior="0" dimension="0" posX="1395" posY="1040" posZ="12" rotX="0" rotY="0" rotZ="270"></vehicle>
    <vehicle id="vehicle (Linerunner) (3)" paintjob="3" model="403" plate="IAK8 XUG" interior="0" dimension="0" posX="1395" posY="1050" posZ="12" rotX="0" rotY="0" rotZ="270"></vehicle>
    <vehicle id="vehicle (Linerunner) (4)" paintjob="3" model="403" plate="QT4J 6OK" interior="0" dimension="0" posX="1395" posY="1055" posZ="12" rotX="0" rotY="0" rotZ="270"></vehicle>
    <vehicle id="vehicle (Pony) (1)" paintjob="3" model="413" plate="QZZ5 TTA" interior="0" dimension="0" posX="1420" posY="1060" posZ="12" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Pony) (2)" paintjob="3" model="413" plate="5ZAG QGE" interior="0" dimension="0" posX="1420" posY="1055" posZ="12" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Pony) (3)" paintjob="3" model="413" plate="9119 0DQ" interior="0" dimension="0" posX="1420" posY="1050" posZ="12" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Pony) (4)" paintjob="3" model="413" plate="64JE 7B1" interior="0" dimension="0" posX="1420" posY="1045" posZ="12" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Flatbed) (1)" paintjob="3" model="455" plate="CDF2 TOR" interior="0" dimension="0" posX="1420" posY="1025" posZ="12" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Flatbed) (2)" paintjob="3" model="455" plate="7OX5 PGO" interior="0" dimension="0" posX="1420" posY="1015" posZ="12" rotX="0" rotY="0" rotZ="90"></vehicle>
    <vehicle id="vehicle (Flatbed) (3)" paintjob="3" model="455" plate="GUWW FIB" interior="0" dimension="0" posX="1420" posY="1020" posZ="12" rotX="0" rotY="0" rotZ="90"></vehicle>
</map>
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#2

pawn Код:
//========= MAP:        Objects:    0   Vehicles:   24

AddStaticVehicleEx(515,1470,980,12,0,-1,-1,10); // vehicle (Roadtrain) (1)
AddStaticVehicleEx(515,1475,980,12,0,-1,-1,10); // vehicle (Roadtrain) (2)
AddStaticVehicleEx(435,1445,980,12,0,-1,-1,10); // vehicle (Cargo Trailer 1) (1)
AddStaticVehicleEx(435,1440,980,12,0,-1,-1,10); // vehicle (Cargo Trailer 1) (2)
AddStaticVehicleEx(435,1435,980,12,0,-1,-1,10); // vehicle (Cargo Trailer 1) (3)
AddStaticVehicleEx(435,1430,980,12,0,-1,-1,10); // vehicle (Cargo Trailer 1) (4)
AddStaticVehicleEx(515,1420,980,12,0,-1,-1,10); // vehicle (Roadtrain) (3)
AddStaticVehicleEx(515,1415,980,12,0,-1,-1,10); // vehicle (Roadtrain) (4)
AddStaticVehicleEx(515,1410,980,12,0,-1,-1,10); // vehicle (Roadtrain) (5)
AddStaticVehicleEx(515,1405,980,12,0,-1,-1,10); // vehicle (Roadtrain) (6)
AddStaticVehicleEx(515,1400,980,12,0,-1,-1,10); // vehicle (Roadtrain) (7)
AddStaticVehicleEx(403,1395,1020,12,270,-1,-1,10); // vehicle (Linerunner) (1)
AddStaticVehicleEx(403,1395,1025,12,270,-1,-1,10); // vehicle (Linerunner) (2)
AddStaticVehicleEx(584,1395,1035,12,270,-1,-1,10); // vehicle (Petrol Trailer) (1)
AddStaticVehicleEx(584,1395,1040,12,270,-1,-1,10); // vehicle (Petrol Trailer) (2)
AddStaticVehicleEx(403,1395,1050,12,270,-1,-1,10); // vehicle (Linerunner) (3)
AddStaticVehicleEx(403,1395,1055,12,270,-1,-1,10); // vehicle (Linerunner) (4)
AddStaticVehicleEx(413,1420,1060,12,90,-1,-1,10); // vehicle (Pony) (1)
AddStaticVehicleEx(413,1420,1055,12,90,-1,-1,10); // vehicle (Pony) (2)
AddStaticVehicleEx(413,1420,1050,12,90,-1,-1,10); // vehicle (Pony) (3)
AddStaticVehicleEx(413,1420,1045,12,90,-1,-1,10); // vehicle (Pony) (4)
AddStaticVehicleEx(455,1420,1025,12,90,-1,-1,10); // vehicle (Flatbed) (1)
AddStaticVehicleEx(455,1420,1015,12,90,-1,-1,10); // vehicle (Flatbed) (2)
AddStaticVehicleEx(455,1420,1020,12,90,-1,-1,10); // vehicle (Flatbed) (3)
Hope this helps

Regards,
FalconX
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