pawn Код:
/*
Codado por Lucas
Inicio: 25/06/2012
*/
// Includes
#include <a_samp>
#include <core>
#include <float>
#include <Dini>
#pragma tabsize 0
// Cores
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
// Cores do ROUND
#define COR_MORTO 0xAFAFAFAA
#define COR_VIVO 0x33AA33AA
#define COR_MORREU 0xAA3333AA
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" 55 V1.0");
print(" Codado por Lucas");
print(" Ligado");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
main()
{
print("\n--------------------------------------");
print(" 55 V1.0");
print(" Codado por Lucas");
print(" Ligado");
print("--------------------------------------\n");
}
public OnGameModeInit()
{
SetGameModeText("AA V1.0");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(107,1945.0278,1128.9774,18.0859,48.4679,0,0,0,0,0,0); // 1
AddPlayerClass(106,1945.0278,1128.9774,18.0859,48.4679,0,0,0,0,0,0); // 2
AddPlayerClass(105,1945.0278,1128.9774,18.0859,48.4679,0,0,0,0,0,0); // 3
AddPlayerClass(104,1945.0278,1128.9774,18.0859,48.4679,0,0,0,0,0,0); // 4
AddPlayerClass(103,1945.0278,1128.9774,18.0859,48.4679,0,0,0,0,0,0); // 5
AddPlayerClass(102,1945.0278,1128.9774,18.0859,48.4679,0,0,0,0,0,0); // 6
AddPlayerClass(12,1945.0278,1128.9774,18.0859,48.4679,0,0,0,0,0,0); // 7
AddPlayerClass(108,1945.0278,1128.9774,18.0859,48.4679,0,0,0,0,0,0); // 8
AddPlayerClass(109,1945.0278,1128.9774,18.0859,48.4679,0,0,0,0,0,0); // 9
AddPlayerClass(110,1945.0278,1128.9774,18.0859,48.4679,0,0,0,0,0,0); // 10
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid,1941.5560,1131.8616,18.0859);
SetPlayerFacingAngle(playerid,100.0);
SetPlayerCameraPos(playerid,1935.9249,1135.5988,18.0859);
SetPlayerCameraLookAt(playerid,1941.5560,1131.8616,18.0859);
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
SendClientMessage(playerid, COLOR_YELLOW, "[INFO] Logado com sucesso ! Bom Jogo !");
SetPlayerColor(playerid, COLOR_GREY);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
SetPlayerPos(playerid, 690.4905,-1276.0642,13.5599);
SetPlayerSkin(playerid, 160);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/SkinAdm", cmdtext, true, 10) == 0)
{
SetPlayerSkin(playerid, 217);
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}