/invite [HELP]
#1

Hey all, i need help again and the problem is like this :

When i'm in faction and quit faction with cmd /quitfaction and when people try to invite me that show text like this "That player is currently Wanted / a Different Team / or already a Family Member." and i can't get in that faction.

this is /invite code:
Код:
//----------------------------------[INVITE]------------------------------------------------
	if(strcmp(cmd, "/invite", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /invite [playerid/PartOfName]");
				return 1;
			}
			new para1;
			new ftext[20];
			para1 = ReturnUser(tmp);
			if (PlayerInfo[playerid][pLeader] >= 1)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
					    if (gTeam[para1]==TEAM_GREEN && PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pFMember] == 255)
					    {
					        if(PlayerInfo[playerid][pLeader] == 1) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "Police Force"; ChosenSkin[para1] = 71; SetPlayerSkin(para1, 71); }
					        else if(PlayerInfo[playerid][pLeader] == 2) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "FBI/ATF"; ChosenSkin[para1] = 286; SetPlayerSkin(para1, 286); }
					        else if(PlayerInfo[playerid][pLeader] == 3) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "National Guard"; ChosenSkin[para1] = 287; SetPlayerSkin(para1, 287); }
					        else if(PlayerInfo[playerid][pLeader] == 4) { PlayerInfo[para1][pTeam] = 1; gTeam[para1] = 1; ftext = "Firemen/Ambulance"; ChosenSkin[para1] = 70; SetPlayerSkin(para1, 70); }
					        else if(PlayerInfo[playerid][pLeader] == 6) { PlayerInfo[para1][pTeam] = 6; gTeam[para1] = 6; ftext = "La Famiglia Sinatra"; ChosenSkin[para1] = 125; SetPlayerSkin(para1, 125); }
					        else if(PlayerInfo[playerid][pLeader] == 7) { return 1; }
					        else if(PlayerInfo[playerid][pLeader] == 8) { PlayerInfo[para1][pTeam] = 10; gTeam[para1] = 12; ftext = "Hitman Agency"; ChosenSkin[para1] = 249; SetPlayerSkin(para1, 249); }
					        else if(PlayerInfo[playerid][pLeader] == 9) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "InterGlobal Group"; ChosenSkin[para1] = 148; SetPlayerSkin(para1, 148); }
					        else if(PlayerInfo[playerid][pLeader] == 10) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Taxi Cab Company"; ChosenSkin[para1] = 255; SetPlayerSkin(para1, 255); }
					        else if(PlayerInfo[playerid][pLeader] == 11) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "School Instructors"; ChosenSkin[para1] = 59; SetPlayerSkin(para1, 59); }
					        else if(PlayerInfo[playerid][pLeader] == 14) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Yamaguchi"; ChosenSkin[para1] = 169; SetPlayerSkin(para1, 169); }
					        else if(PlayerInfo[playerid][pLeader] == 15) { PlayerInfo[para1][pTeam] = 15; gTeam[para1] = 15; ftext = "Chornaya Bratva"; ChosenSkin[para1] = 258; SetPlayerSkin(para1, 258); }
					        else if(PlayerInfo[playerid][pLeader] == 16) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "La Vice"; ChosenSkin[para1] = 143; SetPlayerSkin(para1, 143); }
					        else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));

							PlayerInfo[para1][pMember] = PlayerInfo[playerid][pLeader];
							PlayerInfo[para1][pRank] = 1;
							printf("AdmCmd: %s has invited %s to join %s.", sendername, giveplayer, ftext);
							format(string, sizeof(string), "   You have Joined the %s, you were invited by Leader %s", ftext, sendername);
							SendClientMessage(para1, COLOR_WHITE, string);
							format(string, sizeof(string), "   You have Invited %s to join the %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_WHITE, string);
						}
						else
						{
						    SendClientMessage(playerid, COLOR_GREY, "  That player is currently Wanted / a Different Team / or already a Family Member.");
						    return 1;
						}
					}
				}//not connected
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD1, "   you are not authorized to use that command(leaders only)!");
			}
		}
		return 1;
	}
and this is my /quitfaction code:
Код:
	if (strcmp(cmd, "/quitfaction", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
	        if (CanLeaveFaction[playerid] == 0)
	        {
	            SendClientMessage(playerid, COLOR_GREY,"* You need to authorize yourself to quit the faction at /account!");
	            return 1;
			}
			if (PlayerInfo[playerid][pLeader] != 0 || PlayerInfo[playerid][pMember] != 0)
			{
				if(PlayerInfo[playerid][pLeader] >= 1)
				{
				    format(string,sizeof(string),"* You have left the faction %d",PlayerInfo[playerid][pLeader]);
				    SendClientMessage(playerid, COLOR_GREY,string);
				    format(string, sizeof(string),"* The leader of the faction, %s, Has left our faction!",sendername);
				    SendRadioMessage(PlayerInfo[playerid][pLeader],TEAM_RADIO_COLOR,string);
				    PlayerInfo[playerid][pLeader] = 0;
				}
				else if(PlayerInfo[playerid][pMember] >= 1)
				{
				    format(string,sizeof(string),"* You have left the faction %d",PlayerInfo[playerid][pMember]);
				    SendClientMessage(playerid, COLOR_GREY,string);
				    format(string, sizeof(string),"* The member of the faction, %s, Has left our faction!",sendername);
				    SendRadioMessage(PlayerInfo[playerid][pMember],TEAM_RADIO_COLOR,string);
				    PlayerInfo[playerid][pMember] = 0;
				}
				PlayerInfo[playerid][pFMember] = 255;
				PlayerInfo[playerid][pRank] = 0;
				PlayerInfo[playerid][pChar] = 0;
				SetPlayerSkin(playerid,PlayerInfo[playerid][pModel]);
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD1, "   You are not in a faction!");
				return 1;
			}
		}
		return 1;
	}
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#2

You can remove this part if you don't want this message to be sent again

pawn Код:
else
{
    SendClientMessage(playerid, COLOR_GREY, "  That player is currently Wanted / a Different Team / or already a Family Member.");
    return 1;
}
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#3

If i remove that part, am i can get in that faction? If still no, that still same...
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#4

This might work. Now any player can get in faction when you invite him no matter about his team..etc as I removed some checks you had.

Removed:
pawn Код:
if (gTeam[para1]==TEAM_GREEN && PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pFMember] == 255)
Also commented this line:

pawn Код:
else if(PlayerInfo[playerid][pLeader] == 7) { return 1; }
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