28.06.2012, 18:39
Eu sei que й fбcil, porйm jб nгo me lembro como se retira.
public OnPlayerRequestClass(playerid,classid) { SpawnPlayer(playerid); return 1; } |
public OnPlayerRequestClass(playerid, classid) {
SpawnPlayer(playerid);
return 1;
}
public OnPlayerConnect(playerid)
{
whileConnect[playerid] = true;
if(whileConnect[playerid] == true) {
TogglePlayerSpectating(playerid, 1);
}
}
public OnPlayerRequestClass(playerid, classid)
{
if(whileConnect[playerid] == true) {
TogglePlayerSpectating(playerid, 1);
return 1;
}
}
whileConnect[playerid] = false;
TogglePlayerSpectating(playerid, 0);
OnPlayerRequestClass(playerid, 0);