[help] with OnPlayerConnect
#1

i am tring to stream a .mp3 file. after i compile i get no errors. but when I got ingame it doesn't play.

hers my OnPlayerConnect scriptlet:
Код:
public OnPlayerConnect(playerid)
{
	if(IsPlayerNPC(playerid)) return 1;

	new string[128];
    new pname[24];
    
    //Variables
    zoneupdates[playerid] =1;

	//Connect Messages
	PlayAudioStreamForPlayer(playerid, "http://www.hulkshare.com/dl/yzuw692h8z5c/03._Strange_Clouds_(Instrumental).mp3");
	format(string,sizeof(string),"Welcome to %s v%s!",svname,sversion);
	SendClientMessage(playerid,COLOR_WHITE,string);
	format(string,sizeof(string),"We have many fun things for you to do here in %s",sabbv);
	SendClientMessage(playerid,COLOR_ROYALBLUE,string);
	SendClientMessage(playerid,COLOR_LIME,"Please remember to abide by our server /rules at all times");
	SendClientMessage(playerid,COLOR_GREEN,"If you have any problems feel free to /report them to the Administrators online");
	
	//Player Join message
	GetPlayerName(playerid,pname,sizeof(pname));
	format(string,sizeof(string),"%s(%d) Has joined %s v%s!",pname,playerid,svname,sversion);
	SendClientMessageToAll(COLOR_VIOLETBLUE,string);
	format(string,sizeof(string),"6%s(%d) Has joined %s v%s!",pname,playerid,svname,sversion);
	IRC_Say(gGroupID,IRC_CHANNEL,string);
	SetPlayerColor(playerid,COLOR_DEADCONNECT);

	//Do things to the player
	JailTimer[playerid] = TextDrawCreate(505.000000, 411.000000, "Jailtime: 180");
	TextDrawBackgroundColor(JailTimer[playerid], -1);
	TextDrawFont(JailTimer[playerid], 3);
	TextDrawLetterSize(JailTimer[playerid], 0.529999, 1.299999);
	TextDrawColor(JailTimer[playerid], 65535);
	TextDrawSetOutline(JailTimer[playerid], 1);
	TextDrawSetProportional(JailTimer[playerid], 1);
	TextDrawUseBox(JailTimer[playerid], 1);
	TextDrawBoxColor(JailTimer[playerid], 255);
	TextDrawTextSize(JailTimer[playerid], 633.000000, 0.000000);
	
	MessageTD[playerid] = TextDrawCreate(241.000000, 410.000000, "TICKET RECIEVED");
	TextDrawBackgroundColor(MessageTD[playerid], 255);
	TextDrawFont(MessageTD[playerid], 1);
	TextDrawLetterSize(MessageTD[playerid], 0.549999, 1.500000);
	TextDrawColor(MessageTD[playerid], -1);
	TextDrawSetOutline(MessageTD[playerid], 0);
	TextDrawSetProportional(MessageTD[playerid], 1);
	TextDrawSetShadow(MessageTD[playerid], 1);
	TextDrawUseBox(MessageTD[playerid], 1);
	TextDrawBoxColor(MessageTD[playerid], 255);
	TextDrawTextSize(MessageTD[playerid], 384.000000, 0.000000);
	
	LocationTD[playerid] = TextDrawCreate(43.000000, 327.000000, "Downtown");
	TextDrawBackgroundColor(LocationTD[playerid], 255);
	TextDrawFont(LocationTD[playerid], 1);
	TextDrawLetterSize(LocationTD[playerid], 0.500000, 1.000000);
	TextDrawColor(LocationTD[playerid], -1);
	TextDrawSetOutline(LocationTD[playerid], 0);
	TextDrawSetProportional(LocationTD[playerid], 1);
	TextDrawSetShadow(LocationTD[playerid], 1);
	
	format(string,sizeof(string),"/commands",sversion);
	TextDrawSetString(VersionTD,string);
	TextDrawShowForPlayer(playerid,VersionTD);
	TextDrawShowForPlayer(playerid,WebsiteTD);
	TogglePlayerClock(playerid,1);
	
	SetPlayerMapIcon(playerid,1,-2626.1843,211.5102,4.6097,6,0); //Ammunation
	SetPlayerMapIcon(playerid,2,-2099.6882,899.1699,76.7109,24,0); //CaltonHeightsDH
	SetPlayerMapIcon(playerid,3,-2779.9194,0.3026,10.0625,24,0); //OceanFlatsDH
	SetPlayerMapIcon(playerid,4,-2576.4824,818.9226,49.9844,24,0); //ParadisoDH
	SetPlayerMapIcon(playerid,5,-2433.7866,1281.6011,23.7422,24,0); //JuniperHollowDH
	SetPlayerMapIcon(playerid,6,-1547.4066,123.6555,3.5547,9,0); //ShipYard
	SetPlayerMapIcon(playerid,7,-1657.7573,1210.2754,7.2500,55,0); //Otto'sCars
	SetPlayerMapIcon(playerid,8,-1923.3926,303.6380,41.0469,8,0); //BombShop
	SetPlayerMapIcon(playerid,9,-2331.8582,-164.2207,35.5547,10,0); //BurgerShotGarcia
	SetPlayerMapIcon(playerid,10,-2671.5444,260.9214,4.6328,10,0); //BurgerShotOcean
	SetPlayerMapIcon(playerid,11,370.7744,-6.5378,1001.8589,14,0); //CluckinBellOcean
	SetPlayerMapIcon(playerid,12,-2553.8923,193.2280,6.1560,49,0); //GayDarStation
	SetPlayerMapIcon(playerid,13,-2241.8118,131.9901,35.3203,47,0); //Zero's
	SetPlayerMapIcon(playerid,14,-2242.2817,-85.7698,35.3203,49,0); //Misty's
	SetPlayerMapIcon(playerid,15,-1951.9911,300.2070,35.4688,55,0); //WangCars
	SetPlayerMapIcon(playerid,16,-2658.3201,639.5060,14.4531,22,0); //Hospital
	SetPlayerMapIcon(playerid,17,-2568.8982,243.9241,10.2489,7,0); //Barbers
	SetPlayerMapIcon(playerid,18,-2270.1182,-152.8132,35.3203,54,0); //GYM
	SetPlayerMapIcon(playerid,19,-2029.2903,-102.0118,35.1641,36,0); //DrivingSchool
	SetPlayerMapIcon(playerid,20,-1979.9883,138.0498,27.6875,42,0); //TrainStation
	SetPlayerMapIcon(playerid,21,-1911.2001,829.2663,35.1719,10,0); //BurgerShotDowntown
	SetPlayerMapIcon(playerid,22,-1886.2000,862.4730,35.1719,45,0); //DowntownZip
	SetPlayerMapIcon(playerid,23,-1806.8252,947.8553,24.8906,29,0); //FinancialPizza
	SetPlayerMapIcon(playerid,24,-1748.4784,963.3699,24.8828,30,0); //FBI
	SetPlayerMapIcon(playerid,25,-1692.5487,949.6002,24.8906,45,0); //DowntownVictim
	SetPlayerMapIcon(playerid,26,-1496.8027,919.8218,7.1875,52,0); //Bank
	SetPlayerMapIcon(playerid,27,-1609.2813,712.9857,13.7334,30,0); //SFPD
	SetPlayerMapIcon(playerid,28,-1719.8079,1356.6371,7.1875,29,0); //EsplanadePizza
	SetPlayerMapIcon(playerid,29,-2622.5164,1412.6412,7.0938,49,0); //Jizzy's
	SetPlayerMapIcon(playerid,30,-2356.0327,1004.7512,50.8984,10,0); //BurgerShotJuniperHollow
	SetPlayerMapIcon(playerid,31,-2374.1877,908.1357,45.4371,45,0); //JuniperHillBinco
	SetPlayerMapIcon(playerid,32,-2446.3350,752.2393,35.1719,62,0); //SupaSave
	SetPlayerMapIcon(playerid,33,-1814.2487,617.8710,35.1719,14,0); //DowntownCluckin
	
	//Check to see if they are registered or logged in
	if(udb_Exists(PlayerName(playerid)))
	{
		SendClientMessage(playerid,COLOR_ERROR,"This player name has already been registered. Please login before you spawn.");
		ShowLoginScreen(playerid);
	}
	else
	if(!udb_Exists(PlayerName(playerid)))
	{
		SendClientMessage(playerid,COLOR_ERROR,"This player name has not been registered. You must register before playing.");
		ShowRegisterScreen(playerid);
	}

	for(new i = 0; i < sizeof(Objects); i++) Player[playerid][view][i] = false; /////////xobj
	
	return 1;
}
Reply
#2

Have you got your radio turned up in game?
Reply
#3

o wow ok i got it ty
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)