Who Know Gate's
#1

CreateObject(980,1811.90002441,-1682.19995117,15.30000019,0.00000000,0.00000000,90 .00000000); //object(airportgate) (1) Its Code I Want This Object To Convert /GATE Please Help Me Thnks
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#2

This tutorial should explain everything you need to know.
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#3

https://sampforum.blast.hk/showthread.php?tid=159604
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#4

I Want Original Code For This Object Pls
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#5

We aren't your slaves. You can write it yourself, you'll learn something by actually making something yourself too.
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#6

A gate is not a ONE LINE SCRIPT.

Im getting REALLY sick of those people that do not even read the replys, but expect a fully working code while only giving 10 percent of the information

Read:

Quote:

Calgon: This tutorial should explain everything you need to know.

And once more, for if you do not see it.

Quote:

Calgon: This tutorial should explain everything you need to know.

One last time, to be sure:

Quote:

Calgon: This tutorial should explain everything you need to know.

Thank you
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#7

Thanks )
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#8

Quote:
Originally Posted by Calgon
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This tutorial should explain everything you need to know.
It Is Filterscript Or Pawno ?
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#9

Quote:
Originally Posted by Thug_Tupac
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It Is Filterscript Or Pawno ?
Owgod, Let me highlight some of the words to make it even more clear.

Pawno is the program used to write a script in pawn language.
A filterscript is a piece of code written in the pawn language.
A tutorial is an explanation of how to accomplish something.


Using a tutorial you can write a filterscript in pawn using the program pawno.
By doing this you can create a gate system, but only after you learned how to make it, which is done by reading the tutorial provided by Calgon.
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#10

Does it really matter? I don't even understand your question, Pawno is a program, Pawn is the language. This is pawn code. This can be placed in a filterscript or in a gamemode, considering they have NO OnPlayerGameModeInit or OnPlayerFilterScriptInit snippets placed in the tutorial.

*EDIT*: Looks like I was late.
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