my hoster is angry about my bots, any other way to make them?
#1

hey guys,

well as you can read my server hoster is angry about my bots i use in server, its cuz every SINGLE BOT uses 10% CPU EACH!!! :O:O so i understand why he doesnt likes my bots XD.
so my question is, is there ANY other way to make it what the bots do INGAME?, cuz i have like 4 bots for a cop chase, the cop bots chase the thief around LS, then i have 1 surveillance cop bot as bike, and i have some bots at races, now i saw a couple of days ago a Filterscript who had a autom driving vehicle WITHOUT a bot, he used velocity or something, but how? i already studied his script but didnt found the part he made this... or didnt saw it XD, anyways can anyone tell me how to make this?

greets niels
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#2

i cannot give you an advice on how to create "fake npcs", i just want to say:
a 10% CPU usage for just 1 npc doesnt make your host start thinking about their outdated/bad shared computers' performance? what are they running their servers on? a i386@50MHz? the argument about using too much CPU is just invalid. arent you allowed to use 40% of CPU-time you rented? hahah, what a dud company!
demand a refund (since they arent capable of delivering what you payed for), then change host asap.
somehow i doubt that you will step in for YOUR customers rights, its YOUR money you payed them for getting nothing? sorry that you got served D:
i will PM you a link to a (ESL certified) company with >10000 happy users, offering >50 games (sigh, minecraft too), with NO traffic limit, and quiet a bit more than a crappy 100Mb/s connection, an excellent web interface, FTP access included (which is not cut down to like 15KBytes/second when uploading), and a daily backup system which i NEVER needed.
oh.. using the 78MB eating heightmap plugin > no complaints.
using an object editor eating another 20MB > no complaints.
using my fireworks script in an excessive way (running endless /fw with 400 objects moving each 75 ms): no complaints.
using 100% CPU (when some scripts are calculating shit for like 10 seconds): no complaints. (oh, i desync a lot then)
asking stupid/dumb/noobish questions in forums: answers from staff/users who KNOW the solution.

...to be edited maybe, gtg ^^
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#3

Quote:
Originally Posted by Babul
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i cannot give you an advice on how to create "fake npcs", i just want to say:
a 10% CPU usage for just 1 npc doesnt make your host start thinking about their outdated/bad shared computers' performance? what are they running their servers on? a i386@50MHz? the argument about using too much CPU is just invalid. arent you allowed to use 40% of CPU-time you rented? hahah, what a dud company!
demand a refund (since they arent capable of delivering what you payed for), then change host asap.
somehow i doubt that you will step in for YOUR customers rights, its YOUR money you payed them for getting nothing? sorry that you got served D:
i will PM you a link to a (ESL certified) company with >10000 happy users, offering >50 games (sigh, minecraft too), with NO traffic limit, and quiet a bit more than a crappy 100Mb/s connection, an excellent web interface, FTP access included (which is not cut down to like 15KBytes/second when uploading), and a daily backup system which i NEVER needed.
oh.. using the 78MB eating heightmap plugin > no complaints.
using an object editor eating another 20MB > no complaints.
using my fireworks script in an excessive way (running endless /fw with 400 objects moving each 75 ms): no complaints.
using 100% CPU (when some scripts are calculating shit for like 10 seconds): no complaints. (oh, i desync a lot then)
asking stupid/dumb/noobish questions in forums: answers from staff/users who KNOW the solution.

...to be edited maybe, gtg ^^
Hi,

I host the server of Niels.
He expects lagg on his vps account. The server is a Dell PowerEdge with a Xeon Processor. So not that bad.
but i dont know why he is expecting lagg on his account. i dont have lagg on the admin account. Maybe it is just his connection to the server or something i dunno what the prob is. Maybe you know the problem ?
Its a fresh installed Windows Server 2008 R2 server.
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#4

hmm i have discussed abit with my hoster(ruben XD) and we made some deals and its fixed now i think , anyways he also read what you said babul, and he now believes me when i say its NOT the bots XD D: so THNK YOU D: REP+
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