Stats won't save.
#1

On my registration system, whenever the Player logs out, the stats won't save. Like, If I were to make someone an Admin, and they logged out, it wouldn't save.
Registration:
pawn Code:
if(dialogid == 9999)
    {
        if(response)
        {
            if(strlen(inputtext))
            {
                new file[100], name[MAX_PLAYER_NAME], ip[16], string[128];
                GetPlayerName(playerid, name, sizeof(name));
                GetPlayerIp(playerid, ip, sizeof(ip));
                format(file, sizeof(file), PlayerFile, name);
                dini_Create(file);
                dini_Set(file, "Name", name);
                dini_Set(file, "Ip", ip);
                dini_IntSet(file, "Registered", 1);
                dini_IntSet(file, "Password", num_hash(inputtext));
                dini_IntSet(file, "AdminLevel", 0);
                dini_IntSet(file, "Money", 50);
                dini_IntSet(file, "Deaths", 0);
                dini_IntSet(file, "Kills", 0);
                format(string, sizeof(string), "System: You succesfully registered the player %s.", name);
                SendClientMessage(playerid, COLOR_WHITE, string);
                strcat(PlayerInfo[playerid][pName], dini_Get(file, "Name"));
                strcat(PlayerInfo[playerid][pIP], dini_Get(file, "Ip"));
                PlayerInfo[playerid][pPass] = dini_Int(file, "Password");
                PlayerInfo[playerid][pAdmin] = dini_Int(file, "AdminLevel");
                GivePlayerMoney(playerid, dini_Int(file, "Money"));
                PlayerInfo[playerid][pDeaths] = dini_Int(file, "Deaths");
                PlayerInfo[playerid][pKills] = dini_Int(file, "Kills");
                PlayerInfo[playerid][pBanned] = dini_Int(file, "Banned");
                PlayerLogged[playerid] = 1;
                SendClientMessage(playerid, COLOR_ORANGE,"System: Welcome to West Coast DM.");
                SendClientMessage(playerid, COLOR_ORANGE,"System: If you need help, use /Help.");
                SendClientMessage(playerid, COLOR_ORANGE,"System: Current Version: "SERVER_GM_TEXT"");
            }
            else if(!strlen(inputtext))
            {
                SendClientMessage(playerid, COLOR_RED, "System: You must fill in a password!");
                ShowPlayerDialog(playerid, 9999, DIALOG_STYLE_INPUT, "Register", "Please fill in your username as a password.", "Register", "Exit");
            }
        }
        else if(!response)
        {
            SendClientMessage(playerid, COLOR_RED, "System: You need to register in order to play!");
            Kick(playerid);
        }
    }
OnPlayerDisconnect:
pawn Code:
public OnPlayerDisconnect(playerid, reason)
{
    new file[100];
    new string[64];
    format(file, sizeof(file), PlayerFile, PlayerInfo[playerid][pName]);
    dini_Set(file, "Name", PlayerInfo[playerid][pName]);
    dini_Set(file, "Ip", PlayerInfo[playerid][pIP]);
    dini_IntSet(file, "Registered", PlayerInfo[playerid][pReg]);
    dini_IntSet(file, "Password", PlayerInfo[playerid][pPass]);
    dini_IntSet(file, "AdminLevel", PlayerInfo[playerid][pAdmin]);
    dini_IntSet(file, "Money", GetPlayerMoney(playerid));
    dini_IntSet(file, "Deaths", PlayerInfo[playerid][pDeaths]);
    dini_IntSet(file, "Kills", PlayerInfo[playerid][pKills]);
    dini_IntSet(file, "Banned", PlayerInfo[playerid][pBanned]);
    PlayerLogged[playerid] = 0;
    switch(reason)
    {
        case 0: format(string,sizeof string,"%s left the server! (Lost Connection!)",PlayerName(playerid));
        case 1: format(string,sizeof string,"%s left the server! (Disconnected!)",PlayerName(playerid));
        case 2: format(string,sizeof string,"%s left the server! (Kicked/Banned!)",PlayerName(playerid));
    }
    SendClientMessageToAll(COLOR_ORANGE,string);
    return 1;
}
It won't save the stats.
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#2

Bump:
~Please Help.
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#3

Bump:
Please Help? I really need to get this fixed.
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#4

No point bumping in after an hour.
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#5

Well.. Will you please help, Victious? I have no clue what is wrong with it.
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#6

I have a problem like this,i checked it one million times,but code is perfect.
https://sampforum.blast.hk/showthread.php?tid=351402
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#7

Bump..
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#8

Omg bumper :\
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#9

I fixed it... Changed the Registration to a y_ini one.
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