[Map] Mini City in Ls
#1

Hello i am mead a small city/island at ls..i think you love it guys..added house Some Bulding Some tress.. and more.you can comment also.. and please suggest me for where can i more map?i can't find place for mead a new map.







Code:
Код:
CreateObject(16384, -37.33, -1699.58, 2.07,   0.00, 0.00, 295.46);
CreateObject(16384, 23.09, -1842.24, 2.12,   0.00, 0.00, 290.77);
CreateObject(16384, 77.66, -1982.47, 2.22,   0.00, 0.00, 291.64);
CreateObject(16384, 136.20, -2128.05, 2.31,   0.00, 0.00, 292.05);
CreateObject(5184, 175.62, -2238.21, 22.10,   0.00, 0.00, 23.05);
CreateObject(5184, 194.73, -2277.70, 22.10,   0.00, 0.00, 202.94);
CreateObject(5184, 226.35, -2364.13, 22.12,   0.00, 0.00, 22.95);
CreateObject(5184, 105.77, -2345.00, 22.15,   0.00, 0.00, 292.52);
CreateObject(5184, 102.11, -2235.25, 22.04,   0.00, 0.00, 201.72);
CreateObject(6294, 123.88, -2363.31, 8.90,   0.00, 0.00, 291.68);
CreateObject(6286, 102.89, -2316.58, 8.62,   0.00, 0.00, 113.42);
CreateObject(9515, 82.47, -2280.20, 6.81,   0.00, 0.00, 111.90);
CreateObject(9515, 70.57, -2252.31, 6.61,   0.00, 0.00, 110.99);
CreateObject(715, 68.16, -2240.11, 10.94,   0.00, 0.00, 0.00);
CreateObject(715, 68.82, -2232.33, 11.09,   0.00, 0.00, 352.24);
CreateObject(715, 75.62, -2267.73, 10.66,   0.00, 0.00, 0.00);
CreateObject(715, 115.77, -2339.78, 10.53,   0.00, 0.00, 0.00);
CreateObject(715, 128.16, -2383.74, 11.14,   0.00, 0.00, 0.00);
CreateObject(715, 134.33, -2387.08, 10.64,   0.00, 0.00, 0.00);
CreateObject(17697, 208.14, -2210.75, 7.32,   0.00, 0.00, 293.23);
CreateObject(17573, 222.33, -2239.71, 4.67,   0.00, 0.00, 22.35);
CreateObject(1498, 203.42, -2210.70, 3.72,   0.00, 0.00, 295.48);
CreateObject(17950, 202.31, -2197.84, 4.95,   0.00, 0.00, 111.69);
CreateObject(17950, 216.25, -2224.07, 5.30,   0.00, 0.00, 111.04);
CreateObject(1498, 217.76, -2239.02, 2.83,   0.00, 0.00, 293.28);
CreateObject(3618, 234.37, -2262.49, 5.86,   0.00, 0.00, 291.94);
CreateObject(8437, 248.22, -2295.22, 8.65,   0.00, 0.00, 111.27);
CreateObject(3627, 263.66, -2331.48, 6.26,   0.00, 0.00, 20.59);
CreateObject(709, 280.03, -2351.49, 0.15,   0.00, 0.00, 0.00);
CreateObject(645, 269.28, -2365.60, 2.23,   0.00, 0.00, 0.54);
CreateObject(645, 262.57, -2369.07, 1.97,   0.00, 0.00, 0.00);
CreateObject(645, 245.02, -2276.30, 1.29,   0.00, 0.00, 0.00);
CreateObject(645, 243.43, -2273.89, 0.37,   0.00, 0.00, 0.00);
CreateObject(645, 241.93, -2271.42, -0.45,   0.00, 0.00, 0.00);
CreateObject(645, 230.12, -2252.62, 2.44,   0.00, 0.00, 0.00);
CreateObject(645, 227.98, -2248.84, 1.94,   0.00, 0.00, 0.00);
CreateObject(615, 198.65, -2193.03, 1.72,   0.00, 0.00, 0.00);
CreateObject(615, 198.61, -2186.42, 1.08,   0.00, 0.00, 0.00);
CreateObject(735, 180.24, -2188.98, -0.29,   0.00, 0.00, 0.00);
CreateObject(735, 83.86, -2295.66, -2.45,   0.00, 0.00, 0.00);
CreateObject(5184, 153.26, -2457.04, 22.20,   0.00, 0.00, 293.29);
CreateObject(5184, 229.01, -2533.41, 22.11,   0.00, 0.00, 24.05);
CreateObject(7885, 146.50, -2434.25, 3.24,   0.00, 0.00, 23.65);
CreateObject(8678, 184.02, -2507.83, 3.87,   0.00, 0.00, 292.84);
CreateObject(5184, 330.79, -2487.55, 21.99,   0.00, 0.00, 24.35);
CreateObject(5184, 404.56, -2410.65, 21.93,   0.00, 0.00, 113.95);
CreateObject(5184, 406.90, -2518.68, 21.92,   0.00, 0.00, 26.04);
CreateObject(17005, 438.60, -2495.24, 10.79,   0.00, 0.00, 297.79);
CreateObject(3425, 416.52, -2510.64, 9.63,   0.00, 0.00, 0.00);
CreateObject(3402, 407.25, -2513.61, 2.84,   0.00, 0.00, 114.39);
CreateObject(3402, 389.73, -2520.25, 3.00,   0.00, 0.00, 113.05);
CreateObject(12911, 434.18, -2444.27, -1.05,   0.00, 0.00, 33.43);
CreateObject(13477, 440.04, -2460.84, 4.86,   0.00, 0.00, 18.87);
CreateObject(3374, 440.49, -2469.29, 4.04,   0.00, 0.00, 0.00);
CreateObject(3374, 440.03, -2473.74, 3.97,   0.00, 0.00, 0.00);
CreateObject(715, 428.17, -2518.41, 8.63,   0.00, 0.00, 0.00);
CreateObject(16613, 367.03, -2534.17, 3.11,   0.00, 0.00, 114.59);
CreateObject(16384, -37.33, -1699.58, 2.07,   0.00, 0.00, 295.46);
CreateObject(16384, 23.09, -1842.24, 2.12,   0.00, 0.00, 290.77);
CreateObject(16384, 77.66, -1982.47, 2.22,   0.00, 0.00, 291.64);
CreateObject(16384, 136.20, -2128.05, 2.31,   0.00, 0.00, 292.05);
CreateObject(5184, 175.62, -2238.21, 22.10,   0.00, 0.00, 23.05);
CreateObject(5184, 194.73, -2277.70, 22.10,   0.00, 0.00, 202.94);
CreateObject(5184, 226.35, -2364.13, 22.12,   0.00, 0.00, 22.95);
CreateObject(5184, 105.77, -2345.00, 22.15,   0.00, 0.00, 292.52);
CreateObject(5184, 102.11, -2235.25, 22.04,   0.00, 0.00, 201.72);
CreateObject(6294, 123.88, -2363.31, 8.90,   0.00, 0.00, 291.68);
CreateObject(6286, 102.89, -2316.58, 8.62,   0.00, 0.00, 113.42);
CreateObject(9515, 82.47, -2280.20, 6.81,   0.00, 0.00, 111.90);
CreateObject(9515, 70.57, -2252.31, 6.61,   0.00, 0.00, 110.99);
CreateObject(715, 68.16, -2240.11, 10.94,   0.00, 0.00, 0.00);
CreateObject(715, 68.82, -2232.33, 11.09,   0.00, 0.00, 352.24);
CreateObject(715, 75.62, -2267.73, 10.66,   0.00, 0.00, 0.00);
CreateObject(715, 115.77, -2339.78, 10.53,   0.00, 0.00, 0.00);
CreateObject(715, 128.16, -2383.74, 11.14,   0.00, 0.00, 0.00);
CreateObject(715, 134.33, -2387.08, 10.64,   0.00, 0.00, 0.00);
CreateObject(17697, 208.14, -2210.75, 7.32,   0.00, 0.00, 293.23);
CreateObject(17573, 222.33, -2239.71, 4.67,   0.00, 0.00, 22.35);
CreateObject(1498, 203.42, -2210.70, 3.72,   0.00, 0.00, 295.48);
CreateObject(17950, 202.31, -2197.84, 4.95,   0.00, 0.00, 111.69);
CreateObject(17950, 216.25, -2224.07, 5.30,   0.00, 0.00, 111.04);
CreateObject(1498, 217.76, -2239.02, 2.83,   0.00, 0.00, 293.28);
CreateObject(3618, 234.37, -2262.49, 5.86,   0.00, 0.00, 291.94);
CreateObject(8437, 248.22, -2295.22, 8.65,   0.00, 0.00, 111.27);
CreateObject(3627, 263.66, -2331.48, 6.26,   0.00, 0.00, 20.59);
CreateObject(709, 280.03, -2351.49, 0.15,   0.00, 0.00, 0.00);
CreateObject(645, 269.28, -2365.60, 2.23,   0.00, 0.00, 0.54);
CreateObject(645, 262.57, -2369.07, 1.97,   0.00, 0.00, 0.00);
CreateObject(645, 245.02, -2276.30, 1.29,   0.00, 0.00, 0.00);
CreateObject(645, 243.43, -2273.89, 0.37,   0.00, 0.00, 0.00);
CreateObject(645, 241.93, -2271.42, -0.45,   0.00, 0.00, 0.00);
CreateObject(645, 230.12, -2252.62, 2.44,   0.00, 0.00, 0.00);
CreateObject(645, 227.98, -2248.84, 1.94,   0.00, 0.00, 0.00);
CreateObject(615, 198.65, -2193.03, 1.72,   0.00, 0.00, 0.00);
CreateObject(615, 198.61, -2186.42, 1.08,   0.00, 0.00, 0.00);
CreateObject(735, 180.24, -2188.98, -0.29,   0.00, 0.00, 0.00);
CreateObject(735, 83.86, -2295.66, -2.45,   0.00, 0.00, 0.00);
CreateObject(5184, 153.26, -2457.04, 22.20,   0.00, 0.00, 293.29);
CreateObject(5184, 229.01, -2533.41, 22.11,   0.00, 0.00, 24.05);
CreateObject(7885, 146.50, -2434.25, 3.24,   0.00, 0.00, 23.65);
CreateObject(8678, 184.02, -2507.83, 3.87,   0.00, 0.00, 292.84);
CreateObject(5184, 330.79, -2487.55, 21.99,   0.00, 0.00, 24.35);
CreateObject(5184, 404.56, -2410.65, 21.93,   0.00, 0.00, 113.95);
CreateObject(5184, 406.90, -2518.68, 21.92,   0.00, 0.00, 26.04);
CreateObject(17005, 438.60, -2495.24, 10.79,   0.00, 0.00, 297.79);
CreateObject(3425, 416.52, -2510.64, 9.63,   0.00, 0.00, 0.00);
CreateObject(3402, 407.25, -2513.61, 2.84,   0.00, 0.00, 114.39);
CreateObject(3402, 389.73, -2520.25, 3.00,   0.00, 0.00, 113.05);
CreateObject(12911, 434.18, -2444.27, -1.05,   0.00, 0.00, 33.43);
CreateObject(13477, 440.04, -2460.84, 4.86,   0.00, 0.00, 18.87);
CreateObject(3374, 440.49, -2469.29, 4.04,   0.00, 0.00, 0.00);
CreateObject(3374, 440.03, -2473.74, 3.97,   0.00, 0.00, 0.00);
CreateObject(715, 428.17, -2518.41, 8.63,   0.00, 0.00, 0.00);
CreateObject(16613, 367.03, -2534.17, 3.11,   0.00, 0.00, 114.59);
CreateObject(5184, 249.14, -2402.61, 22.17,   0.00, 0.00, 204.11);
CreateObject(5184, 276.06, -2472.78, 21.93,   0.00, 0.00, 24.84);
CreateObject(5184, 341.63, -2381.08, 21.87,   0.00, 0.00, 204.78);
CreateObject(5184, 352.00, -2292.38, 22.01,   0.00, 0.00, 113.91);
CreateObject(16121, 304.63, -2367.86, 0.01,   0.00, 0.00, 54.58);
CreateObject(6041, 325.50, -2269.85, 10.20,   0.00, 0.00, 21.87);
CreateObject(6213, 369.67, -2362.98, 3.23,   0.00, 0.00, 203.58);
CreateObject(3496, 335.35, -2288.72, 3.27,   0.00, 0.00, 197.61);
CreateObject(3513, -81.19, -1626.37, 6.02,   0.00, 0.00, 26.73);
CreateObject(3174, 438.02, -2518.78, 2.92,   0.00, 0.00, 292.62);
CreateObject(1438, 442.11, -2514.61, 2.91,   0.00, 0.00, 0.00);
Thank you..
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#2

looks good
Reply
#3

Thank you
Reply
#4

Quote:
Originally Posted by Tuntun
Посмотреть сообщение
Thank you
No Problem
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#5

nice its nice to make like vip or admins houses with gates =) 10/10
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#6

Sorry i cant't... you need to do with you are self.i am just a mapper.
Reply
#7

It looks good.
About the places where you could map. You can now delete original objects in existing city, so clean your self some space there, and map something new.
Reply
#8

Nice dude
Reply
#9

Very nice! I like it
Reply
#10

Thank you very much..
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