[HELP] Problem SetTimer
#1

Hello, I have a serious problem.
My game has 5 OnGameModeInit timer started, but have no function to kill them, but some of them with a certain amount of time online server end up dying alone without function to kills them, what can it be? How can I find a way not to kill the timer started by OnGameModeInit.
I'm 2 weeks trying to solve this problem and so far nothing if anyone knows a way to do away with this I will be thankful.
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#2

Someome? =\
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#3

On 'OnGameModeExit' callback,
use KillTimer(YourTimerName);
EDIT: i think i mis-read what you wanted.
use SetTimer(timerid,time,1);
if you set 1, it means it will repeat the timer.
I think thats what you said right?
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#4

You did not understand my problem = \
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#5

Can you post the code of the timers that are stopping?
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#6

Nгo hб nada errado em pъblico, tenho certeza, й algo que fazer o timer da iniciada pelo GM para morrer, eu quero uma soluзгo para nгo matar o temporizador iniciaod pela GM.
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