Error.
#1

I have an error with starting my gamemode.

Код:
[21:44:55] 0 vehicles loaded from the MySQL Database.
[21:44:55] 0 houses loaded from the MySQL Database.
[21:44:55] [debug] Run time error 4: "Array index out of bounds"
[21:44:55] [debug]   Accessing element at index 65535 past array upper bound 1999
[21:44:55] [debug] AMX backtrace:
[21:44:55] [debug] #0  0007d328 in ?? () from new.amx
[21:44:55] [debug] #1  000073bc in public Streamer_OnGameModeInit () from new.amx
[21:44:55] [debug] #2  native CallLocalFunction () [00472260] from samp-server.exe
[21:44:55] [debug] #3  00006a70 in public zcmd_OnGameModeInit () from new.amx
[21:44:55] [debug] #4  native CallLocalFunction () [00472260] from samp-server.exe
[21:44:55] [debug] #5  00006178 in public SSCANF_OnGameModeInit () from new.amx
[21:44:55] [debug] #6  native CallLocalFunction () [00472260] from samp-server.exe
[21:44:55] [debug] #7  00000454 in public OnGameModeInit () from new.amx
[21:44:55] Number of vehicle models: 0
[21:45:14] --- Server Shutting Down.
That's the CrashDetect.

pawn Код:
OnGameModeInit()
{
    mysql_debug(1);
    mysql_connect(mysql_host,mysql_user,mysql_database,mysql_password);
    LoadVehicles();
    LoadHouses();
    LoadOwnedVehicles();
    ShowPlayerMarkers(1);
    EnableStuntBonusForAll(0);
    DisableInteriorEnterExits();
    LoadBusinesses();
    SetWeather(1);
    SetTimer("RandomWeather",600000*10,1);
    SetTimer("SendMSG", 60000*15, true);
    LoadFactions();
    SetGameModeText("VC-RP "VERSION"");
    SendRconCommand("hostname "GAMEMODE"");
    SendRconCommand("mapname "MAPNAME"");
    SetTimer("AntiCheat", 1000, 1);
    DMVenter = CreatePickup(1318, 1, 1252.5388,137.0014,20.8469, 0);
    DMVinterior = CreatePickup(1581, 1, -2026.8613,-114.8016,1035.1719, 0);
    GeneralStore1 = CreatePickup(1239, 1, -28.8050,-184.2299,1003.5469, -1);
    GeneralStore2 = CreatePickup(1239, 1, 2.0876,-28.6573,1003.5494, -1);
    GeneralStore3 = CreatePickup(1239, 1, -27.9400,-89.1714,1003.5469, -1);
   
    Clock = TextDrawCreate(523.000000, 11.000000, "00:00:00");
    TextDrawBackgroundColor(Clock, 255);
    TextDrawFont(Clock, 1);
    TextDrawLetterSize(Clock, 0.500000, 1.000000);
    TextDrawColor(Clock, -1);
    TextDrawSetOutline(Clock, 0);
    TextDrawSetProportional(Clock, 1);
    TextDrawSetShadow(Clock, 1);
    Hour = 12;
    Minute = 30;
    Second = 1;
    ClockTimer = SetTimer("ClockUpdate", 999, 1);
   
    AnimText = TextDrawCreate(610.0, 400.0,"~w~Use ~b~~k~~PED_LOCK_TARGET~~w~ to stop the animation.");
    TextDrawFont(AnimText, 2);

    AddPlayerClass(2, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(3, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(4, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(5, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(6, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(7, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(8, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(9, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(10, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //10
    AddPlayerClass(11, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(12, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(13, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(14, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(15, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(16, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(17, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(18, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(19, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(20, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //20
    AddPlayerClass(21, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(22, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(23, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(24, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(25, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(26, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(27, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(28, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(29, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(30, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //30
    AddPlayerClass(31, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(32, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(33, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(34, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(35, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(36, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(37, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(38, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(39, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(40, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //40
    AddPlayerClass(41, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(42, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(43, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(44, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(45, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(46, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(47, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(48, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(49, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(50, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //50
    AddPlayerClass(51, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(52, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(53, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(54, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(55, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(56, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(57, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(58, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(59, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(60, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //60
    AddPlayerClass(61, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(62, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(63, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(64, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(65, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(66, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(67, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(68, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(69, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(70, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //70
    AddPlayerClass(72, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(73, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(75, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(76, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(77, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(78, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(79, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(80, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //80
    AddPlayerClass(81, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(86, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(88, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(89, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(90, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //90
    AddPlayerClass(91, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(93, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(94, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(95, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(96, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(97, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(98, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(99, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(100, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //100
    AddPlayerClass(101, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(102, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(103, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(104, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(105, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(106, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(107, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(108, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(109, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(110, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //110
    AddPlayerClass(111, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(112, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(113, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(114, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(115, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(116, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(117, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(118, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(119, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(120, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //120
    AddPlayerClass(121, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(122, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(123, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(124, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(125, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(126, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(127, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(128, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(129, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(130, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //130
    AddPlayerClass(131, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(132, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(133, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(134, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(135, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(136, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(137, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(138, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(139, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(140, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //140
    AddPlayerClass(141, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(142, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(143, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(144, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(145, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(146, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(147, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(148, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(150, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //150
    AddPlayerClass(151, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(152, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(153, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(154, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(155, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(156, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(157, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(158, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(159, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(160, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //160
    AddPlayerClass(161, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(162, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(163, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(164, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(165, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(166, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(167, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(168, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(169, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(170, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //170
    AddPlayerClass(171, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(172, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(173, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(174, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(175, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(176, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(177, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(179, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(180, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //180
    AddPlayerClass(181, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(182, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(183, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(184, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(185, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(186, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(187, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(188, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(189, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(190, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //190
    AddPlayerClass(191, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(192, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(193, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(194, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(195, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(196, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(197, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(198, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(199, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(200, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //200
    AddPlayerClass(201, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(202, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(203, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(204, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(205, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(206, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(207, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(208, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(209, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(210, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //210
    AddPlayerClass(211, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(212, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(213, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(214, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(215, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(216, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(217, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(218, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(219, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(220, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //220
    AddPlayerClass(221, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(222, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(223, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(224, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(225, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(226, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(227, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(228, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(229, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(230, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //230
    AddPlayerClass(231, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(232, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(233, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(234, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(235, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(236, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(237, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(238, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(239, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(240, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //240
    AddPlayerClass(241, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(242, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(243, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(244, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(245, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(246, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(247, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(248, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(249, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(250, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //250
    AddPlayerClass(251, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(252, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(253, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(254, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(255, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(256, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(257, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(258, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(259, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(260, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //260
    AddPlayerClass(261, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(262, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(263, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(264, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //270
    AddPlayerClass(272, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //280
    AddPlayerClass(289, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(290, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    //290
    AddPlayerClass(294, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(295, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(296, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(297, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(298, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(299, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
   
    CoalTruck1 = CreateVehicle(406,835.2055,870.2534,14.6344,197.8370,1,1, -1); //Coalmining truck 1
    CoalTruck2 = CreateVehicle(406,844.6486,873.1616,14.8754,198.0463,1,1, -1); //Coalmining truck 2
   
    LoadObjects();
    return 1;
}
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