Warnings & A crashing server command problem
#1

Hey there, I just working on another Register&Login command, now with details function!
When a player type /setting the server crashing.

Here's the command :
pawn Код:
if(strcmp(cmd, "/Setting", true)==0){

    if(!strlen(tmp))
    {
        SendClientMessage(playerid,COLOR_GREY, "• /Setting :фчегъ ддвгшд дшащйъ");
        SendClientMessage(playerid,COLOR_GREY, "• /Setting Name [YourName] - двгшъ щолн дайщй тбшйъ/арвмйъ");
        SendClientMessage(playerid,COLOR_GREY, "• /Setting Msn [Your@Msn.com] - двгшъ лъебъ досрв'ш щмлн");
        SendClientMessage(playerid,COLOR_GREY, "• /Setting ICQ [YourICQNumber] - [щмлн [осфшйн бмбг ICQдвгшъ осфш д");
        SendClientMessage(playerid,COLOR_GREY, "• /Setting Skype [Name/OFF]-двгшъ дсчййф щмк");
        SendClientMessage(playerid,COLOR_GREY, "• /DetaiLs [Playerid] - дцвъ фший ощъощ осеййн");
        SendClientMessage(playerid,COLOR_GREY, "• /Setting autolog - дъзбшеъ аеиеоийъ");
    return 1;
    }

    if(strcmp(tmp, "AutoLog", true)==0)
    {
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))return SendClientMessage(playerid,COLOR_WHITE, "/Setting AutoLog ON/OFF - щйоещ");
    if(strcmp(tmp, "ON", true)==0)return dini_IntSet(PlayerFile(playername),"AutoLogin",1),SendClientMessage(playerid,COLOR_WHITE, ".дотшлъ дфтймд аъ ддъзбшеъ даеиеоийъ мбг");
    else if(strcmp(tmp, "OFF", true)==0)return dini_IntSet(PlayerFile(playername),"AutoLogin",0),SendClientMessage(playerid,COLOR_WHITE, ".IP бйимъ аъ афщшеъ ддъзбшеъ даеиеоийъ мфй лъебъ");
    return 1;
    }

    if(strcmp(tmp, "Name", true)==0){
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))return SendClientMessage(playerid,COLOR_WHITE, "/Setting Name [YourName / OFF] - щйоещ");
    if(strlen(tmp) > 9)return SendClientMessage(playerid,COLOR_WHITE, "щн йлем мдлйм тг 9 ъеейн");
    if(strcmp(tmp, "OFF", true)==0)return dini_Set(PlayerFile(playername),"FirstName","N/A."),SendClientMessage(playerid,COLOR_WHITE, ".дсшъ аъ щок офшийк дайщййн");
    dini_Set(PlayerFile(playername),"FirstName",tmp);
    format(string, sizeof(string)," .\"%s\" тшлъ аъ щок дфший м",tmp); //tmp
    SendClientMessage(playerid,COLOR_LIGHTBLUE,string);
    return 1;
    }

    if(strcmp(tmp, "ICQ", true)==0){
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))return SendClientMessage(playerid,COLOR_WHITE, "/Setting ICQ [Number / OFF] - щйоещ");
    if(!IsNumber(tmp))return SendClientMessage(playerid,COLOR_WHITE, "олйм шч осфшйн ICQ осфш");
    if(strlen(tmp) > 9)return SendClientMessage(playerid,COLOR_WHITE, ".зечй ма темд тм 9 ъеейн ICQ осфш");
    if(strcmp(tmp, "OFF", true)==0)return dini_IntSet(PlayerFile(playername),"ICQ",00000000),SendClientMessage(playerid,COLOR_WHITE, ".щмк офшийк дайщййн ICQ дсшъ аъ осфш д");
    dini_IntSet(PlayerFile(playername),"ICQ",strval(tmp));
    format(string, sizeof(string)," .\"%d\" щмк м ICQ - тшлъ аъ осфш д",tmp); //tmp
    SendClientMessage(playerid,COLOR_LIGHTBLUE,string);
    return 1;
    }

    if(strcmp(tmp, "Msn", true)==0){
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))return SendClientMessage(playerid,COLOR_WHITE, "/Setting Msn [ Adress / OFF] - щйоещ");
    if(!ValidEmail(tmp))return SendClientMessage(playerid,COLOR_WHITE, ".ара длрс лъебъ зечйъ");
    if(strcmp(tmp, "OFF", true)==0)return dini_Set(PlayerFile(playername),"Msn","N/A"),SendClientMessage(playerid,COLOR_WHITE, ".дсшъ аъ лъебъ досрв'ш щмк офшийк дайщййн");
    dini_Set(PlayerFile(playername),"Msn",tmp);
    format(string, sizeof(string)," .\"%s\" щмк м Messenger тшлъ аъ лъебъ д",tmp); //tmp
    SendClientMessage(playerid,COLOR_LIGHTBLUE,string);
    return 1;
    }

    if(strcmp(tmp, "Skype", true)==0){
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))return SendClientMessage(playerid,COLOR_WHITE, "/Setting Skype [ Name / OFF] - щйоещ");
    if(strcmp(tmp, "OFF", true)==0)return dini_Set(PlayerFile(playername),"Skype","N/A"),SendClientMessage(playerid,COLOR_WHITE, ".дсшъ аъ дсчййф одфшийн дайщйн ");
    dini_Set(PlayerFile(playername),"Skype",tmp);
    format(string, sizeof(string)," .\"%s\" щмк м Skype тшлъ аъ лъебъ д",tmp); //tmp
    SendClientMessage(playerid,COLOR_LIGHTBLUE,string);
    return 1;
    }

    SendClientMessage(playerid,COLOR_WHITE, "/Setting [Skype/Name/ICQ/Msn] - щйоещ");
    return 1;
    }
Warnings -

pawn Код:
pawno\include\YSI\internal\y_dohooks.inc(2501) : warning 235: public function lacks forward declaration (symbol "OnVehicleDamageStatusUpdate")
pawno\include\YSI\internal\y_dohooks.inc(2566) : warning 235: public function lacks forward declaration (symbol "OnUnoccupiedVehicleUpdate")
pawno\include\YSI\internal\y_dohooks.inc(3426) : warning 235: public function lacks forward declaration (symbol "OnPlayerTakeDamage")
pawno\include\YSI\internal\y_dohooks.inc(3495) : warning 235: public function lacks forward declaration (symbol "OnPlayerGiveDamage")
(1109) : warning 219: local variable "tmp2" shadows a variable at a preceding level
(1811) : warning 219: local variable "message" shadows a variable at a preceding level
(1824) : warning 219: local variable "message" shadows a variable at a preceding level
pawn Код:
1109 : new tmp1[256],tmp2[256];
1811 : stock SendBotMessage(playerid,const message[])
1824 : stock SendBotitMessage(playerid,const message[])
Reply
#2

I'll send a english version of the command in few minutes, please help me.
Reply
#3

1. Forward the public functions (explanation found on wikipedia)
2. Change the variable names, and everything related to them.
Reply
#4

Quote:
Originally Posted by Sandiel
Посмотреть сообщение
1. Forward the public functions (explanation found on wikipedia)
2. Change the variable names, and everything related to them.
Forward to where?

Here's the english version:

pawn Код:
if(strcmp(cmd, "/Setting", true)==0){

    if(!strlen(tmp))
    {
        SendClientMessage(playerid,COLOR_GREY, "• /Setting : Main command.");
        SendClientMessage(playerid,COLOR_GREY, "• /Setting Name [YourName] - Set your name.");
        SendClientMessage(playerid,COLOR_GREY, "• /Setting Msn [Your@Msn.com] - Set your Messanger adress.");
        SendClientMessage(playerid,COLOR_GREY, "• /Setting ICQ [YourICQNumber] - [Numbers only!] Set your ICQ number.");
        SendClientMessage(playerid,COLOR_GREY, "• /Setting Skype [Name/OFF]- Set your Skype username.");
        SendClientMessage(playerid,COLOR_GREY, "• /Details [Playerid] - To see player details.");
        SendClientMessage(playerid,COLOR_GREY, "• /Setting autolog - Automatic login.");
    return 1;
    }

    if(strcmp(tmp, "AutoLog", true)==0)
    {
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))return SendClientMessage(playerid,COLOR_WHITE, "Usage - /Setting AutoLog ON/OFF");
    if(strcmp(tmp, "ON", true)==0)return dini_IntSet(PlayerFile(playername),"AutoLogin",1),SendClientMessage(playerid,COLOR_WHITE, "System turned on Auto-login.");
    else if(strcmp(tmp, "OFF", true)==0)return dini_IntSet(PlayerFile(playername),"AutoLogin",0),SendClientMessage(playerid,COLOR_WHITE, "You've turned off the auto-login by IP.");
    return 1;
    }

    if(strcmp(tmp, "Name", true)==0){
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))return SendClientMessage(playerid,COLOR_WHITE, "Usage - /Setting Name [YourName / OFF]");
    if(strlen(tmp) > 9)return SendClientMessage(playerid,COLOR_WHITE, "Name can contain up to 9 characters.");
    if(strcmp(tmp, "OFF", true)==0)return dini_Set(PlayerFile(playername),"FirstName","N/A."),SendClientMessage(playerid,COLOR_WHITE, "You just removed your Firstname.");
    dini_Set(PlayerFile(playername),"FirstName",tmp);
    format(string, sizeof(string)," You've changed your Firstname to\"%s\".",tmp); //tmp
    SendClientMessage(playerid,COLOR_LIGHTBLUE,string);
    return 1;
    }

    if(strcmp(tmp, "ICQ", true)==0){
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))return SendClientMessage(playerid,COLOR_WHITE, "Usage - /Setting ICQ [Number / OFF]");
    if(!IsNumber(tmp))return SendClientMessage(playerid,COLOR_WHITE, "ICQ number only contain numbers!");
    if(strlen(tmp) > 9)return SendClientMessage(playerid,COLOR_WHITE, "ICQ number can't be more than 9 characters!");
    if(strcmp(tmp, "OFF", true)==0)return dini_IntSet(PlayerFile(playername),"ICQ",00000000),SendClientMessage(playerid,COLOR_WHITE, "You just removed your ICQ number.");
    dini_IntSet(PlayerFile(playername),"ICQ",strval(tmp));
    format(string, sizeof(string),"You've changed your ICQ number to \"%d\".",tmp); //tmp
    SendClientMessage(playerid,COLOR_LIGHTBLUE,string);
    return 1;
    }

    if(strcmp(tmp, "Msn", true)==0){
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))return SendClientMessage(playerid,COLOR_WHITE, "Usage - /Setting Msn [ Adress / OFF]");
    if(!ValidEmail(tmp))return SendClientMessage(playerid,COLOR_WHITE, "Please enter a valid address");
    if(strcmp(tmp, "OFF", true)==0)return dini_Set(PlayerFile(playername),"Msn","N/A"),SendClientMessage(playerid,COLOR_WHITE, "You just removed your Messanger adress.");
    dini_Set(PlayerFile(playername),"Msn",tmp);
    format(string, sizeof(string),"You've changed your MSN number to \"%s\".",tmp); //tmp
    SendClientMessage(playerid,COLOR_LIGHTBLUE,string);
    return 1;
    }

    if(strcmp(tmp, "Skype", true)==0){
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))return SendClientMessage(playerid,COLOR_WHITE, "Usage - /Setting Skype [ Name / OFF]");
    if(strcmp(tmp, "OFF", true)==0)return dini_Set(PlayerFile(playername),"Skype","N/A"),SendClientMessage(playerid,COLOR_WHITE, "You just removed your Skype username.");
    dini_Set(PlayerFile(playername),"Skype",tmp);
    format(string, sizeof(string),"You've changed your Skype username to \"%s\".",tmp); //tmp
    SendClientMessage(playerid,COLOR_LIGHTBLUE,string);
    return 1;
    }

    SendClientMessage(playerid,COLOR_WHITE, "USAGE - /Setting [Skype/Name/ICQ/MSN]");
    return 1;
    }
I'm pretty sure it's not the problem i think it's the register system, because when i'm already have a user and i'm login in, it doesn't show me the Login dialog and asking me again to register.
Reply
#5

You should upgrade your server to 0.3d or 0.3e. That'll fix the 'public function not forwarded' warnings.
Reply
#6

Quote:
Originally Posted by SuperViper
Посмотреть сообщение
You should upgrade your server to 0.3d or 0.3e. That'll fix the 'public function not forwarded' warnings.
It's already upgraded to 0.3e.
Reply
#7

Hmm are you sure u have it 100% well upgraded?
Reply
#8

Quote:
Originally Posted by BEER-samp
Посмотреть сообщение
Hmm are you sure u have it 100% well upgraded?
What files excatly i need upgrade? Give me the list ill' check the files data.
Reply
#9

I need now help with the warnings, i'm working about diffrent login system since too much bugs in this one.
Reply
#10

On top of your script, forward those public functions... (Explanation found on wikipedia)
Also change the variable names, they are used with the SAME NAME on a global variable...
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)