02.06.2012, 12:19
Hello. I've made this thing in OnPlayerTakeDamage:
If the player has no armour, the server is going to give him one to make the armour lose, I simply need help on it. Thank you.
Код:
new Float:HP;
new Float:armour;
GetPlayerArmour(playerid, armour);
GetPlayerHealth(playerid, HP);
if (weaponid == 24) {
if (armour > 0) {
SetPlayerArmour(playerid, armour-40);
SetPlayerHealth(playerid, HP-5);
}
else if (armour < 0) {
SetPlayerHealth(playerid, HP-20);//DesertEagle
}
}

