[Map] Chilliad
#1

I put some objects .... It's not that: D






Код:
//MAP:Chilliad
	CreateObject(7916,-2275.69921875,-1657.60009766,477.45449829,0.00000000,0.00000000,84.00000000); //object(vegaswaterfall02) (1)
	CreateObject(18777,-2340.04150391,-1574.17700195,482.67260742,0.00000000,0.00000000,20.00000000); //object(lodtcelandbi03) (1)
	CreateObject(18777,-2339.04541016,-1575.95715332,509.23190308,0.00000000,0.00000000,16.00000000); //object(lodtcelandbi03) (2)
	CreateObject(18777,-2336.88793945,-1578.39978027,533.21008301,0.00000000,0.00000000,346.00000000); //object(lodtcelandbi03) (3)
	CreateObject(18777,-2337.28247070,-1584.35095215,559.14599609,0.00000000,0.00000000,0.00000000); //object(lodtcelandbi03) (4)
	CreateObject(18777,-2337.05126953,-1587.76696777,584.57269287,0.00000000,0.00000000,348.00000000); //object(lodtcelandbi03) (5)
	CreateObject(18827,-2316.90527344,-1546.07800293,609.91882324,0.00000000,0.00000000,0.00000000); //object(lodcunteground23) (1)
	CreateObject(18827,-2316.49267578,-1474.24194336,609.90417480,0.00000000,0.00000000,0.00000000); //object(lodcunteground23) (2)
	CreateObject(18827,-2316.29736328,-1409.59521484,610.07800293,0.00000000,0.00000000,0.00000000); //object(lodcunteground23) (3)
	CreateObject(18827,-2316.07739258,-1350.32446289,609.78216553,0.00000000,0.00000000,0.00000000); //object(lodcunteground23) (4)
	CreateObject(18815,-2317.92749023,-1278.03991699,578.22308350,0.00000000,0.00000000,0.00000000); //object(lodcegraveblok03e) (1)
	CreateObject(18809,-2317.47338867,-1277.63159180,537.01306152,0.00000000,0.00000000,0.00000000); //object(ce_grndpalcst02) (1)
	CreateObject(18809,-2315.96606445,-1277.59057617,482.18145752,0.00000000,0.00000000,0.00000000); //object(ce_grndpalcst02) (2)
	CreateObject(18844,-2316.25659180,-1278.56921387,410.21865845,0.00000000,0.00000000,0.00000000); //object(lodceroad_6) (1)
	CreateObject(18847,-2328.95434570,-1279.36059570,352.91897583,0.00000000,0.00000000,0.00000000); //object(lodcenwht5base) (1)
	CreateObject(18778,-2319.36547852,-1568.24499512,480.47286987,0.00000000,0.00000000,10.00000000); //object(lodce_roads40) (1)
	CreateObject(18781,-2294.48901367,-1568.19555664,484.06707764,0.00000000,0.00000000,0.00000000); //object(lodcunte_flyover2) (1)
	CreateObject(18781,-2295.06494141,-1557.50231934,498.94836426,40.00000000,0.00000000,0.00000000); //object(lodcunte_flyover2) (2)
	CreateObject(18786,-2360.40258789,-1665.78857422,486.34457397,0.00000000,0.00000000,0.00000000); //object(lodroad_hill08) (1)
	CreateObject(18786,-2367.85791016,-1665.72094727,488.97216797,0.00000000,20.00000000,0.00000000); //object(lodroad_hill08) (2)
	CreateObject(18786,-2372.12036133,-1665.75781250,493.65338135,0.00000000,30.00000000,0.00000000); //object(lodroad_hill08) (3)
	CreateObject(18789,-2267.66894531,-1600.09790039,477.99835205,0.00000000,0.00000000,0.00000000); //object(roads40_ce) (2)
	CreateObject(18801,-2204.86669922,-1609.49829102,501.18218994,0.00000000,0.00000000,0.00000000); //object(cunte_skatetrak) (2)
	CreateObject(18801,-2204.73071289,-1629.19763184,501.28314209,0.00000000,0.00000000,0.00000000); //object(cunte_skatetrak) (3)
	CreateObject(18801,-2206.77612305,-1648.31689453,501.44604492,0.00000000,0.00000000,0.00000000); //object(cunte_skatetrak) (4)
	CreateObject(18801,-2210.17138672,-1667.22363281,501.46478271,0.00000000,0.00000000,0.00000000); //object(cunte_skatetrak) (5)
	CreateObject(18801,-2211.90405273,-1686.30517578,501.05767822,0.00000000,0.00000000,0.00000000); //object(cunte_skatetrak) (6)
	CreateObject(18789,-2140.22363281,-1695.51049805,477.91415405,0.00000000,0.00000000,0.00000000); //object(roads40_ce) (3)
	CreateObject(18789,-1997.09948730,-1695.61303711,477.82855225,0.00000000,0.00000000,0.00000000); //object(roads40_ce) (4)
	CreateObject(18779,-1921.80688477,-1689.60937500,487.86795044,0.00000000,0.00000000,180.00000000); //object(lodce_roads41) (8)
	CreateObject(18562,-2363.81201172,-1727.62414551,481.53573608,0.00000000,0.00000000,0.00000000); //object(bigsprunkpole) (1)
	CreateObject(9833,-2319.90258789,-1633.34277344,485.90567017,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (1)
	CreateObject(9831,-2263.35449219,-1654.16845703,467.06335449,0.00000000,0.00000000,300.00000000); //object(sfw_waterfall) (1)
	CreateObject(16776,-2387.03979492,-1593.65759277,503.43682861,0.00000000,0.00000000,0.00000000); //object(des_cockbody) (1)
	CreateObject(16778,-2256.70434570,-1745.34045410,486.54983521,0.00000000,0.00000000,0.00000000); //object(des_ufosign) (1)
	CreateObject(3425,-2387.43286133,-1609.59375000,512.30914307,0.00000000,0.00000000,0.00000000); //object(nt_windmill) (1)
	CreateObject(3472,-2244.90649414,-1751.58923340,479.59658813,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (1)
	CreateObject(18721,-2303.29638672,-1552.46936035,516.23297119,0.00000000,0.00000000,0.00000000); //object(mulhouse03_cunte) (1)
	CreateObject(18721,-2287.08691406,-1552.47705078,516.24816895,0.00000000,0.00000000,0.00000000); //object(mulhouse03_cunte) (2)
	CreateObject(18723,-2336.06127930,-1684.33520508,483.56445312,0.00000000,0.00000000,0.00000000); //object(cunte_hollyhil01) (1)
	CreateObject(18752,-2338.64306641,-1454.98034668,383.63494873,0.00000000,0.00000000,0.00000000); //object(cuntebridge01) (1)
	CreateObject(18690,-2318.49780273,-1483.81787109,456.98889160,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (1)
	CreateObject(18690,-2340.37280273,-1457.01110840,428.63223267,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (2)
	CreateObject(18690,-2344.91381836,-1451.89392090,447.96133423,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (3)
	CreateObject(18691,-2337.30664062,-1446.40356445,447.64663696,0.00000000,0.00000000,0.00000000); //object(tcelalandbiv_03) (1)
	CreateObject(18691,-2325.15112305,-1451.03613281,454.90701294,0.00000000,0.00000000,0.00000000); //object(tcelalandbiv_03) (2)
	CreateObject(18694,-2333.35888672,-1455.59472656,404.79785156,0.00000000,0.00000000,0.00000000); //object(cehillhse13) (1)
	CreateObject(18723,-2322.22875977,-1476.23510742,443.50265503,0.00000000,0.00000000,0.00000000); //object(cunte_hollyhil01) (2)
	CreateObject(18723,-2331.13500977,-1477.06079102,442.67211914,0.00000000,0.00000000,0.00000000); //object(cunte_hollyhil01) (3)
	CreateObject(18723,-2337.24633789,-1476.46264648,442.30160522,0.00000000,0.00000000,0.00000000); //object(cunte_hollyhil01) (4)
	CreateObject(18723,-2342.68652344,-1476.12219238,443.09115601,0.00000000,0.00000000,0.00000000); //object(cunte_hollyhil01) (5)
	CreateObject(18723,-2325.60546875,-1479.92443848,441.62496948,0.00000000,0.00000000,0.00000000); //object(cunte_hollyhil01) (6)
	CreateObject(18723,-2330.92138672,-1480.11437988,441.24340820,0.00000000,0.00000000,0.00000000); //object(cunte_hollyhil01) (7)
	CreateObject(18723,-2315.30493164,-1472.92883301,443.52200317,0.00000000,0.00000000,0.00000000); //object(cunte_hollyhil01) (8)
	CreateObject(18723,-2318.87841797,-1475.59033203,442.11978149,0.00000000,0.00000000,0.00000000); //object(cunte_hollyhil01) (9)
	CreateObject(18723,-2349.39306641,-1441.89416504,449.30270386,0.00000000,0.00000000,0.00000000); //object(cunte_hollyhil01) (10)
	CreateObject(18723,-2341.82592773,-1435.95068359,451.79476929,0.00000000,0.00000000,0.00000000); //object(cunte_hollyhil01) (11)
	CreateObject(18723,-2344.82348633,-1439.14135742,451.41851807,0.00000000,0.00000000,0.00000000); //object(cunte_hollyhil01) (12)
	CreateObject(18723,-2337.22827148,-1436.24853516,452.75662231,0.00000000,0.00000000,0.00000000); //object(cunte_hollyhil01) (18)
	CreateObject(18723,-2333.67724609,-1437.19665527,451.41775513,0.00000000,0.00000000,0.00000000); //object(cunte_hollyhil01) (14)
	CreateObject(18723,-2328.56445312,-1435.35778809,449.32022095,0.00000000,0.00000000,0.00000000); //object(cunte_hollyhil01) (15)
	CreateObject(18723,-2325.23193359,-1436.29565430,448.95349121,0.00000000,0.00000000,0.00000000); //object(cunte_hollyhil01) (16)
	CreateObject(18723,-2320.91870117,-1439.31066895,452.14779663,0.00000000,0.00000000,0.00000000); //object(cunte_hollyhil01) (17)
	CreateObject(18730,-2318.50146484,-1633.43945312,488.90109253,0.00000000,0.00000000,0.00000000); //object(ceroad_6) (1)
	CreateObject(18772,-1779.88647461,-1720.07116699,500.64761353,0.00000000,0.00000000,258.00000000); //object(lodroads38ce) (1)
	CreateObject(18858,-2302.64599609,-1636.24426270,491.90106201,0.00000000,0.00000000,0.00000000); //object(lodtcenwhiltest92) (1)
	CreateObject(18858,-2303.42749023,-1627.65209961,491.95510864,0.00000000,0.00000000,0.00000000); //object(lodtcenwhiltest92) (2)
	CreateObject(18858,-2304.36987305,-1619.36767578,492.03173828,0.00000000,0.00000000,0.00000000); //object(lodtcenwhiltest92) (3)
	CreateObject(18858,-2305.04931641,-1611.76367188,492.10214233,0.00000000,0.00000000,0.00000000); //object(lodtcenwhiltest92) (4)
	CreateObject(18778,-2299.45410156,-1650.28417969,484.21862793,0.00000000,0.00000000,0.00000000); //object(lodce_roads40) (2)
	CreateObject(18778,-2306.04858398,-1601.50439453,484.71270752,0.00000000,0.00000000,180.00000000); //object(lodce_roads40) (3)
	CreateObject(18761,-2283.77001953,-1716.00793457,477.88674927,0.00000000,0.00000000,0.00000000); //object(cunte_whisky) (1)
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#2

Nice Mapping for Stunt/DM
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#3

Quote:
Originally Posted by Kathleen
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Nice Mapping for Stunt/DM
Thansk
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