Dialog Problem
#1

why when y type
pawn Код:
if(response)
{
//code
}
it's work for the Dialog key 1
and when y type
pawn Код:
if(!response)
{
//code
}
isn't working why ? the key 2
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#2

isn't working that :@
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#3

Quote:
Originally Posted by 3RoR
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isn't working that :@
Look,

pawn Код:
if(!response) // means that if he didn't response " ! means NO "
and

pawn Код:
if(response) // this means that he responded on the respective dialog
Hope you are not confused in these both xD
-FalconX
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#4

how to create when the player clicks on the button 2 on DIALOG_STYLE_MSGBOX ??
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#5

pawn Код:
if(response) // When someone press the first button
if(!response) // When someone press the second button
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#6

Quote:
Originally Posted by 3RoR
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how to create when the player clicks on the button 2 on DIALOG_STYLE_MSGBOX ??
pawn Код:
if(response) // BUTTON 1
{
    //code
}
else // BUTTON 2
{
    //code
}
this ?
-FalconX
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#7

ISN'T WORKING ANYWAY :@
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#8

Quote:
Originally Posted by n00b_scripter
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well pm me the code and i will persnoally see whats the problem is and fix it for free
You yourself ask people for help xD
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