/goto command
#1

Hi all,
I need a pawn help...
Is possible script a pwn command that allows player teleport to another player with activated the goto-function only for the player wich use /goto?

Example:
- Player 2 type /goton Player1ID
- Player1 type /goto Player2
- Player1 teleported
- Player2 typed /gotoff Player1ID
- Player1 typed /goto Player2
- Player1 fail because he has the teleport function off

So, how can I activate goto for multiple IDs chosed by me?

Sorry for my bad english...
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#2

Код:
    if(AccInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid))
	{
	    if(!strlen(params)) return
		SendClientMessage(playerid, LIGHTBLUE2, "Usage: /goto [PlayerID]") &&
		SendClientMessage(playerid, orange, "Function: Will Go to specified player");
	    new player1;
		new string[128];
		if(!IsNumeric(params))
		player1 = ReturnPlayerID(params);
	   	else player1 = strval(params);
	 	if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid)
		 {
			SendCommandToAdmins(playerid,"Goto");
			new Float:x, Float:y, Float:z;	GetPlayerPos(player1,x,y,z);
			SetPlayerInterior(playerid,GetPlayerInterior(player1));
			SetPlayerVirtualWorld(playerid,GetPlayerVirtualWorld(player1));
			if(GetPlayerState(playerid) == 2)
			{
			SetVehiclePos(GetPlayerVehicleID(playerid),x+3,y,z);
			LinkVehicleToInterior(GetPlayerVehicleID(playerid),GetPlayerInterior(player1));
			SetVehicleVirtualWorld(GetPlayerVehicleID(playerid),GetPlayerVirtualWorld(player1));
			}
			else SetPlayerPos(playerid,x+2,y,z);
			format(string,sizeof(string),"|- You have Teleported to \"%s\" -|", pName(player1));
			return SendClientMessage(playerid,BlueMsg,string);
		}
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#3

Here's a simple example (as far as I understood what you said):

Let's say you have your scripted /goto command which looks like:

pawn Код:
new cmd[256], idx;
    cmd = strtok(cmdtext, idx);
    if(strcmp(cmd, "/goto", true) == 0)
    {
        new tragetplayer, tmp[128];
        tmp = strtok(cmdtext, idx);
        if(GetPVarInt(playerid, "NotAbleToGoto") == 1)
        {
            SendClientMessage(playerid, -1, "You are not allowed use this command!");
                                   return 1;
        }
        else if(!strlen(tmp))
        {
            SendClientMessage(playerid, -1, "Usage: /goto <id>");
                                   return 1;
        }
        targetplayer = strval(tmp);
        if(targetplayer == INVALID_PLAYER_ID)
        {
            SendClientMessage(playerid, -1, "ERROR: Player is not connected!");
            return 1;
        }
        else
        {
            new Float:x, Float:y, Float:z;
            GetPlayerPos(targetplayer, x, y, z);
            SetPlayerPos(playerid, x, y, z);
        }
        return 1;
    }
Well, let's make a command which disable /goto for a certain player:

pawn Код:
if(strcmp(cmd, "/gotoff", true) == 0)
    {
        new targetplayer, tmp[128];
        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp))
        {
            SendClientMessage(playerid, -1, "Usage: /gotoff <id>");
                       return 1;
        }
        targetplayer = strval(tmp);
        if(targetplayer == INVALID_PLAYER_ID)
        {
            SendClientMessage(playerid, -1, "ERROR: Player is not connected");
                                   return 1;
        }
        else
        {
            SetPVarInt(playerid, "NotAbleToGoto", 1);
        }
    }
And if you'd like to make a command that enables /goto, you would simply do as I did with /gotoff. But change SetPVarInt(playerid, "NotAbleToGoto", 1); to SetPVarInt(playerid, "NotAbleToGoto", 0);
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