[Ajuda]Achar variavel
#1

preciso achar a variavel de cada gangue que tem em um gm aqui mais nгo acho preciso dela para disponibilizar um comando sу para a tal gangue

Quote:

#include <a_samp>
#include <core>
#include <float>
#include <zcmd>

#pragma tabsize 0

#define COLOR_GREY 0xAFAFAFAA
#define ROXO 0x661764FF
#define COLOR_DGREEN 0x8FBC8FFF
#define COLOR_BLACK 0x000000FF
#define COLOR_BLUE 0x2641FEAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define INACTIVE_PLAYER_ID 255
#define GIVECASH_DELAY 5000
#define VALOR_INICIAL 1200
#define GetarDado(%0,%1) %1[%0]

#define NUMVALUES 4

const Verde = 0x12C41E96;

forward Givecashdelaytimer(playerid);
forward SendMSG();
forward PayDay();
forward SetPlayerRandomSpawn(playerid);
forward SetupPlayerForClassSelection(playerid);
forward GameModeExitFunc();
forward SendPlayerFormattedText(playerid, const str[], define);
forward public SendAllFormattedText(playerid, const str[], define);

//------------------------------------------------------------------------------------------------------
new RandomMSG[][] =
{
"[SERVER] Adicione nosso ip aos favoritos: 189.1.173.161:7795",
"[SERVER] Nгo mate membros do seu time.",
"[SERVER] Use /ajuda para ver alguns comandos",
"[SERVER] Estб cansado da Deagle? Use /armas",
"[SERVER] Utilize /mudar para mudar de time!",
"[SERVER] Nгo faзa DB (Drive-BY, Atropelar ou matar alguem de dentro do carro) ou serб punido!",
"[SERVER] Se vocк estб num veiculo e a vitima estiver em outro, nгo й drive-by!"
};

new RandomColors [] =
{
0xEEDD82 //Azul Piscina
};

new Textlayers;
new iSpawnSet[MAX_PLAYERS];
new pClass[MAX_PLAYERS]; // Stores the player's class
new Text:dTextDraw;
new Recompensa[MAX_PLAYERS];
new Matou[MAX_PLAYERS];
new Seguidos[MAX_PLAYERS];
new str[256];
new Text3D:recompensa[MAX_PLAYERS];

new Float:gRandomPlayerSpawns[4][3] = {
{413.513,2533.530,18.668}, // Base Terroristas
{-131.450,1229.313,19.469}, // Base Mercenarios
{693.668,1959.560,5.109}, // Base Vingadores
{-548.710,2593.98,53.483} // Base Agentes
};

new Float:gCopPlayerSpawns[2][3] = {
{2297.1064,2452.0115,10.8203},
{2297.0452,2468.6743,10.8203}

};

//Round code stolen from mike's Manhunt :P
//new gRoundTime = 3600000; // Round time - 1 hour
//new gRoundTime = 1200000; // Round time - 20 mins
//new gRoundTime = 900000; // Round time - 15 mins
//new gRoundTime = 600000; // Round time - 10 mins
//new gRoundTime = 300000; // Round time - 5 mins
//new gRoundTime = 120000; // Round time - 2 mins
//new gRoundTime = 60000; // Round time - 1 min

new gActivePlayers[MAX_PLAYERS];
new gLastGaveCash[MAX_PLAYERS];

//------------------------------------------------------------------------------------------------------

main()
{
print("\n------------------------------------------------");
print(" Rodando Guerra Deserto v0.4");
print(" Codado Por");
print(" Arakuta, com ajuda do forum sa-mp");
print("-------------------------------------------------\n");
}

public OnPlayerConnect(playerid)
{
GameTextForPlayer(playerid,"Seja bem vindo ao Brasil Guerra Deserto",5000,5);
SendPlayerFormattedText(playerid, "Seja bem vindo, utilize /ajuda para ver os comandos.", 0);
gActivePlayers[playerid]++;
gLastGaveCash[playerid] = GetTickCount();
new strings[15];
format(strings, 15, "%d Online",GetOnLinePlayers());
TextDrawSetString(players, strings);
TextDrawShowForPlayer(playerid, players);
new string[128], Player_Name[MAX_PLAYER_NAME];
GetPlayerName(playerid,Player_Name,sizeof(Player_N ame));
format(string,256,"==> %s [Id:%i] Entrou no servidor",Player_Name,playerid); SendClientMessageToAll(ROXO,string);
return 1;
}


public OnPlayerConnect(playerid) {
Recompensa[playerid] = 0;
Matou[playerid] = 0;
Seguidos[playerid] = 0;
return 1;
}

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#2

cria ela uй, enum Info {...
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#3

Quote:
Originally Posted by Joker_OutLock
Посмотреть сообщение
cria ela uй, enum Info {...
me ajuda a criar?
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#4

No cуdigo que vocк passou, nгo possui nenhuma vбriavel de 'gangues'.
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