[Bug] Esposed Bug 0.3e
#1

hello friends, I have a problem with the command handcuff, the handcuff a player I can not remove the handcuffs and can hit.
if anyone has the solution porfavora Command arm myself.



Comandos:
Код:
   if(strcmp(cmd, "/esposar", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			if(gTeam[playerid] == 2 || IsACop(playerid) || PlayerInfo[playerid][pMember] == 1 ||PlayerInfo[playerid][pLeader] == 1)
			{
			    tmp = strtok(cmdtext, idx);
				if(!strlen(tmp)) {
					SendClientMessage(playerid, COLOR_WHITE, "USA: /esposar [Playerid/PartOfName]");
					return 1;
				}
				giveplayerid = ReturnUser(tmp);
			    if(IsPlayerConnected(giveplayerid))
				{
				    if(giveplayerid != INVALID_PLAYER_ID)
				    {
				        if(gTeam[giveplayerid] == 2 || IsACop(giveplayerid))
				        {
				            SendClientMessage(playerid, COLOR_GREY, "   No puedes esposar policias !");
					        return 1;
				        }
					    if(PlayerCuffed[giveplayerid] > 0)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "  Jugador ya esta esposado!");
					        return 1;
					    }
						if (ProxDetectorS(8.0, playerid, giveplayerid))
						{
//						    new car = GetPlayerVehicleID(playerid);
						    //if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "No te puedes esposar a ti mismo!"); return 1; }
						        GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
								GetPlayerName(playerid, sendername, sizeof(sendername));
						        format(string, sizeof(string), ">  Has sido esposado por %s, espera que el policia decida.", sendername);
								SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
								format(string, sizeof(string), ">  Esposaste a %s.", giveplayer);
								SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
								PlayerCuffed[giveplayerid] = 2;
								PlayerCuffedTime[giveplayerid] = 180;
								SetPlayerSpecialAction(giveplayerid, SPECIAL_ACTION_CUFFED);
                                SetPlayerAttachedObject(giveplayerid, 0, 19418, 6, -0.011000, 0.028000, -0.022000, -15.600012, -33.699977, -81.700035, 0.891999, 1.000000, 1.168000);
						}
						else
						{
						    SendClientMessage(playerid, COLOR_GREY, "   Jugador no Cerca !");
						    return 1;
						}
					}
				}
				else
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Jugador no conectado !");
				    return 1;
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_GREY, "   No eres un Policia / FBI / S.W.A.T !");
			}
		}
		return 1;
	}
	if(strcmp(cmd, "/desesposar", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			if(PlayerInfo[playerid][pMember] == 1 ||PlayerInfo[playerid][pLeader] == 1)
			{
			    tmp = strtok(cmdtext, idx);
				if(!strlen(tmp)) {
					SendClientMessage(playerid, COLOR_WHITE, "USA: /desesposar [Playerid/PartOfName]");
					return 1;
				}
				giveplayerid = ReturnUser(tmp);
				if(IsPlayerConnected(giveplayerid))
				{
					if(giveplayerid != INVALID_PLAYER_ID)
					{
					    if (ProxDetectorS(8.0, playerid, giveplayerid))
						{
							if(PlayerCuffed[giveplayerid])
							{
								GameTextForPlayer(giveplayerid, "~g~ESPERA AL POLICIA", 2500, 3);
								RemovePlayerAttachedObject(giveplayerid, playerid);
								SetPlayerSpecialAction(playerid,SPECIAL_ACTION_NONE);
								PlayerCuffed[giveplayerid] = 0;
							}
							else
							{
							    SendClientMessage(playerid, COLOR_GREY, "   No esta amarrado !");
							    return 1;
							}
						}
						else
						{
						    SendClientMessage(playerid, COLOR_GREY, "   El jugador no esta cerca de ti !");
						    return 1;
						}
					}
				}
				else
				{
				    SendClientMessage(playerid, COLOR_GREY, "   El jugador no esta en linea !");
				    return 1;
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_GREY, "   No eres un Policia / FBI / S.W.A.T !");
			}
		}//not connected
		return 1;
	}
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#2

Change: RemovePlayerAttachedObject(giveplayerid, playerid);
For: RemovePlayerAttachedObject(giveplayerid, 0);
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