10.05.2012, 21:03
hello friends, I have a problem with the command handcuff, the handcuff a player I can not remove the handcuffs and can hit.
if anyone has the solution porfavora Command arm myself.
Comandos:
if anyone has the solution porfavora Command arm myself.
Comandos:
Код:
if(strcmp(cmd, "/esposar", true) == 0) { if(IsPlayerConnected(playerid)) { if(gTeam[playerid] == 2 || IsACop(playerid) || PlayerInfo[playerid][pMember] == 1 ||PlayerInfo[playerid][pLeader] == 1) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USA: /esposar [Playerid/PartOfName]"); return 1; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(gTeam[giveplayerid] == 2 || IsACop(giveplayerid)) { SendClientMessage(playerid, COLOR_GREY, " No puedes esposar policias !"); return 1; } if(PlayerCuffed[giveplayerid] > 0) { SendClientMessage(playerid, COLOR_GREY, " Jugador ya esta esposado!"); return 1; } if (ProxDetectorS(8.0, playerid, giveplayerid)) { // new car = GetPlayerVehicleID(playerid); //if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "No te puedes esposar a ti mismo!"); return 1; } GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "> Has sido esposado por %s, espera que el policia decida.", sendername); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "> Esposaste a %s.", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); PlayerCuffed[giveplayerid] = 2; PlayerCuffedTime[giveplayerid] = 180; SetPlayerSpecialAction(giveplayerid, SPECIAL_ACTION_CUFFED); SetPlayerAttachedObject(giveplayerid, 0, 19418, 6, -0.011000, 0.028000, -0.022000, -15.600012, -33.699977, -81.700035, 0.891999, 1.000000, 1.168000); } else { SendClientMessage(playerid, COLOR_GREY, " Jugador no Cerca !"); return 1; } } } else { SendClientMessage(playerid, COLOR_GREY, " Jugador no conectado !"); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " No eres un Policia / FBI / S.W.A.T !"); } } return 1; } if(strcmp(cmd, "/desesposar", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pMember] == 1 ||PlayerInfo[playerid][pLeader] == 1) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USA: /desesposar [Playerid/PartOfName]"); return 1; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if (ProxDetectorS(8.0, playerid, giveplayerid)) { if(PlayerCuffed[giveplayerid]) { GameTextForPlayer(giveplayerid, "~g~ESPERA AL POLICIA", 2500, 3); RemovePlayerAttachedObject(giveplayerid, playerid); SetPlayerSpecialAction(playerid,SPECIAL_ACTION_NONE); PlayerCuffed[giveplayerid] = 0; } else { SendClientMessage(playerid, COLOR_GREY, " No esta amarrado !"); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " El jugador no esta cerca de ti !"); return 1; } } } else { SendClientMessage(playerid, COLOR_GREY, " El jugador no esta en linea !"); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " No eres un Policia / FBI / S.W.A.T !"); } }//not connected return 1; }