[AJUDA] Veiculos bugados
#1

Iae galera, tipo, eu mudei uns carro de coordenada, pra mudar hq, e agora eles tao bugando, eu nao apaguei nenhum carro, nao adicionei nenhum, alguns carro do exercito fala "voce nao e da policia federal" e uns da interpol fala "voce nao e da sons of anarchy" e por ai vai.. queria q vcs me ajudassem a desbugar isso, e tbm tem otro problema eu mudei as coordenada dos carro, agora ta dano warnings na hora de compilar, olha os warnings e as linhas:

warnings:

C:\Users\Usuario\Desktop\BRASIL SHOT GAMES - GM BEG\gamemodes\bfg.pwn(15193) : warning 202: number of arguments does not match definition
C:\Users\Usuario\Desktop\BRASIL SHOT GAMES - GM BEG\gamemodes\bfg.pwn(15194) : warning 202: number of arguments does not match definition
C:\Users\Usuario\Desktop\BRASIL SHOT GAMES - GM BEG\gamemodes\bfg.pwn(15195) : warning 202: number of arguments does not match definition
C:\Users\Usuario\Desktop\BRASIL SHOT GAMES - GM BEG\gamemodes\bfg.pwn(15196) : warning 202: number of arguments does not match definition
C:\Users\Usuario\Desktop\BRASIL SHOT GAMES - GM BEG\gamemodes\bfg.pwn(15197) : warning 202: number of arguments does not match definition
C:\Users\Usuario\Desktop\BRASIL SHOT GAMES - GM BEG\gamemodes\bfg.pwn(1519 : warning 202: number of arguments does not match definition
C:\Users\Usuario\Desktop\BRASIL SHOT GAMES - GM BEG\gamemodes\bfg.pwn(15199) : warning 202: number of arguments does not match definition
C:\Users\Usuario\Desktop\BRASIL SHOT GAMES - GM BEG\gamemodes\bfg.pwn(15200) : warning 202: number of arguments does not match definition
C:\Users\Usuario\Desktop\BRASIL SHOT GAMES - GM BEG\gamemodes\bfg.pwn(15201) : warning 202: number of arguments does not match definition
C:\Users\Usuario\Desktop\BRASIL SHOT GAMES - GM BEG\gamemodes\bfg.pwn(15202) : warning 202: number of arguments does not match definition
C:\Users\Usuario\Desktop\BRASIL SHOT GAMES - GM BEG\gamemodes\bfg.pwn(15203) : warning 202: number of arguments does not match definition
C:\Users\Usuario\Desktop\BRASIL SHOT GAMES - GM BEG\gamemodes\bfg.pwn(15204) : warning 202: number of arguments does not match definition
C:\Users\Usuario\Desktop\BRASIL SHOT GAMES - GM BEG\gamemodes\bfg.pwn(15205) : warning 202: number of arguments does not match definition
C:\Users\Usuario\Desktop\BRASIL SHOT GAMES - GM BEG\gamemodes\bfg.pwn(15206) : warning 202: number of arguments does not match definition
C:\Users\Usuario\Desktop\BRASIL SHOT GAMES - GM BEG\gamemodes\bfg.pwn(15207) : warning 202: number of arguments does not match definition
C:\Users\Usuario\Desktop\BRASIL SHOT GAMES - GM BEG\gamemodes\bfg.pwn(1520 : warning 202: number of arguments does not match definition
C:\Users\Usuario\Desktop\BRASIL SHOT GAMES - GM BEG\gamemodes\bfg.pwn(15209) : warning 202: number of arguments does not match definition
C:\Users\Usuario\Desktop\BRASIL SHOT GAMES - GM BEG\gamemodes\bfg.pwn(15210) : warning 202: number of arguments does not match definition
C:\Users\Usuario\Desktop\BRASIL SHOT GAMES - GM BEG\gamemodes\bfg.pwn(15211) : warning 202: number of arguments does not match definition
C:\Users\Usuario\Desktop\BRASIL SHOT GAMES - GM BEG\gamemodes\bfg.pwn(15212) : warning 202: number of arguments does not match definition
C:\Users\Usuario\Desktop\BRASIL SHOT GAMES - GM BEG\gamemodes\bfg.pwn(15213) : warning 202: number of arguments does not match definition
C:\Users\Usuario\Desktop\BRASIL SHOT GAMES - GM BEG\gamemodes\bfg.pwn(15214) : warning 202: number of arguments does not match definition
C:\Users\Usuario\Desktop\BRASIL SHOT GAMES - GM BEG\gamemodes\bfg.pwn(19460) : warning 202: number of arguments does not match definition
C:\Users\Usuario\Desktop\BRASIL SHOT GAMES - GM BEG\gamemodes\bfg.pwn(19466) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

Header size: 11912 bytes
Code size: 2254816 bytes
Data size: 7436116 bytes
Stack/heap size: 16384 bytes; estimated max. usage: unknown, due to recursion
Total requirements: 9719228 bytes

24 Warnings.



linhas:
// Carros Exйrcito
AddStaticVehicle(596,-1608.3844,748.6432,-5.5214,179.9220,251,84,60000*RESPAWN_TIME); // viatura ls 272
AddStaticVehicle(596,-1604.5569,748.6467,-5.5211,179.5212,251,84,60000*RESPAWN_TIME); // 273 viatura ls 273
AddStaticVehicle(596,-1612.4867,748.6325,-5.5214,179.1292,251,84,60000*RESPAWN_TIME); // viatura ls 271
AddStaticVehicle(596,-1600.2451,748.6685,-5.5219,178.7734,251,84,60000*RESPAWN_TIME); // viatura ls 270
AddStaticVehicle(522,-1603.4893,733.0971,-5.6716,358.4532,251,84,60000*RESPAWN_TIME); // r1 11
AddStaticVehicle(522,-1604.8820,733.1157,-5.6633,2.2503,251,84,60000*RESPAWN_TIME); // r1 9 [correto][pegaressa]
AddStaticVehicle(522,-1606.1991,733.0493,-5.6697,359.2889,251,84,60000*RESPAWN_TIME); // r1 263
AddStaticVehicle(433,-1574.7714,714.1287,-5.6709,87.3038,251,84,60000*RESPAWN_TIME); // r1 264
AddStaticVehicle(599,-1596.4530,749.0096,-5.0528,180.3627,251,84,60000*RESPAWN_TIME); // police ranger 274
AddStaticVehicle(470,-1617.0061,732.7869,-5.2491,1.0485,251,84,60000*RESPAWN_TIME); // patriot 275
AddStaticVehicle(490,-1573.7200,742.5912,-5.1146,89.6247,251,84,60000*RESPAWN_TIME); // fbi rancher 278
AddStaticVehicle(470,-1612.4236,733.4390,-5.2526,2.2497,251,84,60000*RESPAWN_TIME); // patriot 266
AddStaticVehicle(599,-1592.3448,749.2308,-5.0544,178.5016,251,84,60000*RESPAWN_TIME); // police ranger 267
AddStaticVehicle(427,-1573.4493,705.6385,-5.1090,88.0821,251,84,60000*RESPAWN_TIME); // enforcer 265
AddStaticVehicle(490,-1573.5535,738.4859,-5.1146,90.7388,251,84,60000*RESPAWN_TIME); // fbi rancher 277
AddStaticVehicle(427,-1573.4374,709.6429,-5.1099,91.9524,251,84,60000*RESPAWN_TIME); // enforcer 276
AddStaticVehicle(432,-1606.2153,672.0139,7.1994,179.5190,251,84,60000*RE SPAWN_TIME); // tank 268
AddStaticVehicle(431,-1571.6362,726.6501,-4.9726,90.4125,251,84,60000*RESPAWN_TIME); // busгo 10
AddStaticVehicle(520,-1680.0603,704.5013,31.3248,268.2976,251,84,60000*R ESPAWN_TIME); // hydra
AddStaticVehicle(425,-1630.1594,656.0848,7.7596,314.3586,251,84,60000*RE SPAWN_TIME); // hunter 281
AddStaticVehicle(425,-1618.9447,655.6372,7.7591,320.6688,251,84,60000*RE SPAWN_TIME); // hunter 280
AddStaticVehicle(497,-1631.8065,665.9227,7.3645,271.3743,251,84,60000*RE SPAWN_TIME); // police maverick 279
SetVehiclePos(tmpcar, 2755.6880,-2411.4395,13.5522,237.5064); LinkVehicleToInterior(tmpcar, 0);
SetPlayerPos(playerid,2755.6880,-2411.4395,13.5522,237.5064);
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#2

pawn Код:
*RE SPAWN_TIME
Tenso coloca
pawn Код:
*RESPAWN_TIME
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#3

ja ta assim *RESPAWN_TIME deve ter sido na hora de postar, mas no gm ta certo
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#4

Apaga
pawn Код:
*RESPAWN_TIME
ou define ela

pawn Код:
#define RESPAWN_TIME 20
pawn Код:
20 = 20 minutos sem estar em uso , muda de acordo com q vc qser
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#5

Tire 60000
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#6

Mude: AddStaticVehicle
Para: AddStaticVehicleEx

Sem o Ex nгo pode colocar tempo para respawn...
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#7

funciono oq o sub zero falo, agora e sobre os carro ta bugado fala q vc nao e de otra org ?
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#8

esse bug й que deve estar definido errado os carro da org, procure contar os carros e definilos corretamente.
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#9

como vo definir eles ?
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#10

Quote:
Originally Posted by Matheus_Ecko
Посмотреть сообщение
esse bug й que deve estar definido errado os carro da org, procure contar os carros e definilos corretamente.
mas como eu defino eles ?
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