Question about object limits
#1

If the object limit is 1000, does this include player objects? i.e. can I have 1000 player objects and 1000 global objects or 1000 between them (i.e. 600 global and 400 player)?

I would test it myself but I'm not at my PC.
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#2

Yes, the limit simply means the client can handle up to 1,000 objects loaded into the client altogether at any given time.

That's why you have streamers which juggle between objects based on distance, viewing angle and other calculations to determine a priority in which to display the objects, potentially being able to have unlimited amounts of objects in the script but only loading 1,000 into your client at any time.
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