04.05.2012, 03:16
I'm using MoveObject, but it seems to not work.
EDIT:it's the code not working, since SetObjectRot isn't working, anyone else got any function for this?
Willing to give reputation.
pawn Код:
stock Float:SetObjectFaceToPoint( objectid, Float:PointX, Float:PointY )
{
new Float:eX, Float:eY, Float:eZ;
new Float:eAngle;
GetObjectPos(objectid, eX, eY, eZ);
if(eX > PointX && eY > PointY) eAngle = floatabs(atan2(floatsub(PointX, eX), floatsub(PointY, eY)));
if(eX > PointX && eY <= PointY) eAngle = floatadd(floatabs(atan2(floatsub(eY, PointY), floatsub(PointX, eX))), 270.0);
if(eX <= PointX && eY > PointY) eAngle = floatadd(floatabs(atan2(floatsub(PointY, eY), floatsub(eX, PointX))), 90.0);
if(eX <= PointX && eY <= PointY) eAngle = floatadd(floatabs(atan2(floatsub(eX, PointX), floatsub(eY, PointY))), 180.0);
//MoveObject( objectid, eX, eY, eZ, 2.0, -1000.0, 1000.0, eAngle );
SetObjectRot( objectid, 0, 0, eAngle );
return eAngle;
}
Willing to give reputation.