[Map] Bank
#1

If you like it just press rep +

http://imageshack.us/photo/my-images/12/bank1r.png/
http://imageshack.us/photo/my-images/861/bank2k.png/
http://imageshack.us/photo/my-images/818/bank3k.png/
http://imageshack.us/photo/my-images/534/bank4e.png/
Interior: 4
231.22979736328,-127.88063812256,938.33380126953

Код:
CreateObject(14421,231.39999390,-112.00000000,938.40002441,0.00000000,0.00000000,0.00000000); 
//object(madddoggs10) (1)
CreateObject(11102,223.69999695,-121.30000305,935.02001953,0.00000000,88.50015259,359.75000000); //object(burgalrydoor_sfs) (1)
CreateObject(11102,223.69999695,-125.90000153,935.00000000,0.00000000,88.49493408,359.74731445); //object(burgalrydoor_sfs) (2)
CreateObject(11102,223.69999695,-127.50000000,935.00000000,0.00000000,88.49493408,359.74731445); //object(burgalrydoor_sfs) (3)
CreateObject(11102,227.60000610,-127.40000153,935.00000000,0.00000000,88.49493408,359.74731445); //object(burgalrydoor_sfs) (4)
CreateObject(11102,227.69999695,-121.90000153,935.00000000,0.00000000,88.49493408,359.74731445); //object(burgalrydoor_sfs) (5)
CreateObject(11102,227.80000305,-120.90000153,935.00000000,0.00000000,88.49493408,359.74731445); //object(burgalrydoor_sfs) (6)
CreateObject(11102,231.50000000,-120.69999695,935.00000000,0.00000000,88.49493408,359.74731445); //object(burgalrydoor_sfs) (7)
CreateObject(11102,231.39999390,-125.50000000,935.00000000,0.00000000,88.49493408,359.74731445); //object(burgalrydoor_sfs) (8)
CreateObject(11102,231.60000610,-128.00000000,935.00000000,0.00000000,88.49493408,359.74731445); //object(burgalrydoor_sfs) (9)
CreateObject(11102,235.10000610,-128.50000000,935.00000000,0.00000000,88.49493408,359.74731445); //object(burgalrydoor_sfs) (10)
CreateObject(11102,234.80000305,-124.30000305,935.00000000,0.00000000,88.49493408,359.74731445); //object(burgalrydoor_sfs) (11)
CreateObject(11102,235.00000000,-120.80000305,935.00000000,0.00000000,88.49493408,359.74731445); //object(burgalrydoor_sfs) (12)
CreateObject(11102,234.89999390,-121.30000305,935.00000000,0.00000000,88.49487305,359.74731445); //object(burgalrydoor_sfs) (13)
CreateObject(1557,229.39999390,-130.50000000,935.19000244,0.00000000,0.00000000,359.75000000); //object(gen_doorext19) (1)
CreateObject(1557,232.47000122,-130.50000000,935.19000244,0.00000000,0.00000000,180.00000000); //object(gen_doorext19) (2)
CreateObject(11102,230.89999390,-130.60000610,935.00000000,90.00000000,176.49499512,94.49731445); //object(burgalrydoor_sfs) (14)
CreateObject(11102,236.69999695,-127.80000305,936.40002441,0.00000000,0.49499512,0.24728394); //object(burgalrydoor_sfs) (15)
CreateObject(11102,236.69999695,-123.80000305,936.40002441,0.00000000,0.49438477,0.24719238); //object(burgalrydoor_sfs) (16)
CreateObject(11102,236.60000610,-120.80000305,936.40002441,0.00000000,0.49438477,0.24719238); //object(burgalrydoor_sfs) (17)
CreateObject(11102,234.10000610,-118.19999695,936.40002441,0.00000000,0.49438477,272.24719238); //object(burgalrydoor_sfs) (18)
CreateObject(11102,229.60000610,-118.19999695,936.40002441,0.00000000,0.49438477,272.24670410); //object(burgalrydoor_sfs) (19)
CreateObject(11102,225.60000610,-118.09999847,936.40002441,0.00000000,0.49438477,272.24670410); //object(burgalrydoor_sfs) (20)
CreateObject(11102,223.30000305,-118.09999847,936.40002441,0.00000000,0.49438477,272.24670410); //object(burgalrydoor_sfs) (21)
CreateObject(11102,221.19999695,-120.69999695,936.40002441,0.00000000,0.49438477,182.24670410); //object(burgalrydoor_sfs) (22)
CreateObject(11102,221.30000305,-125.30000305,936.40002441,0.00000000,0.49438477,180.24121094); //object(burgalrydoor_sfs) (23)
CreateObject(11102,221.30000305,-128.60000610,936.40002441,0.00000000,0.49438477,180.23620605); //object(burgalrydoor_sfs) (24)
CreateObject(11102,223.80000305,-130.69999695,936.40002441,0.00000000,0.49438477,92.23620605); //object(burgalrydoor_sfs) (25)
CreateObject(11102,226.80000305,-130.60000610,936.40002441,0.00000000,0.49438477,90.23571777); //object(burgalrydoor_sfs) (26)
CreateObject(11102,233.69999695,-130.60000610,936.40002441,0.00000000,0.49438477,90.23071289); //object(burgalrydoor_sfs) (27)
CreateObject(11102,233.69921875,-130.59960938,936.40002441,0.00000000,0.49438477,90.23071289); //object(burgalrydoor_sfs) (28)
CreateObject(11102,223.69999695,-130.60000610,936.40002441,0.00000000,0.49438477,90.23071289); //object(burgalrydoor_sfs) (29)
CreateObject(11102,223.69921875,-130.59960938,936.40002441,0.00000000,0.49438477,90.23071289); //object(burgalrydoor_sfs) (30)
CreateObject(2942,234.50000000,-130.00000000,935.70001221,0.00000000,0.00000000,181.50000000); //object(kmb_atm1) (1)
CreateObject(2942,236.00000000,-128.69999695,935.70001221,0.00000000,0.00000000,269.99963379); //object(kmb_atm1) (2)
CreateObject(1847,229.19999695,-121.09999847,934.40002441,0.00000000,0.00000000,180.00000000); //object(shop_shelf06) (1)
CreateObject(1847,234.10000610,-121.09999847,934.40002441,0.00000000,0.00000000,179.99450684); //object(shop_shelf06) (2)
CreateObject(1847,224.39999390,-121.09999847,934.40002441,0.00000000,0.00000000,179.99450684); //object(shop_shelf06) (3)
CreateObject(1847,223.10000610,-121.09999847,934.40002441,0.00000000,0.00000000,179.99450684); //object(shop_shelf06) (4)
CreateObject(1649,226.80000305,-121.59999847,937.59997559,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (2)
CreateObject(1649,235.60000610,-121.59999847,938.5,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (3)
CreateObject(1649,231.19999695,-121.59999847,938.5,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (4)
CreateObject(1649,222.39999390,-121.59999847,938.5,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (5)
CreateObject(2207,225.80000305,-122.50000000,938.5,0.00000000,0.00000000,0.50000000); //object(med_office7_desk_1) (1)
CreateObject(2207,230.30000305,-122.40000153,935.34002686,0.00000000,0.00000000,0.49987793); //object(med_office7_desk_1) (2)
CreateObject(2773,232.50000000,-129.39999390,935.59997559,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (1)
CreateObject(2773,229.39999390,-129.39999390,935.59997559,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (2)
CreateObject(2774,236.39999390,-130.50000000,948.00000000,0.00000000,0.00000000,0.00000000); //object(cj_airp_pillars) (1)
CreateObject(2774,221.39941406,-130.50000000,948.00000000,0.00000000,0.00000000,0.00000000); //object(cj_airp_pillars) (2)
CreateObject(1999,222.89999390,-120.50000000,935.50000000,0.00000000,0.00000000,180.00000000); //object(officedesk2) (1)
CreateObject(2395,224.69999695,-120.90000153,933.50000000,0.00000000,0.00000000,180.00000000); //object(cj_sports_wall) (1)
CreateObject(2395,228.39999390,-120.90000153,933.50000000,0.00000000,0.00000000,179.99450684); //object(cj_sports_wall) (2)
CreateObject(2395,232.10000610,-120.90000153,933.50000000,0.00000000,0.00000000,179.99450684); //object(cj_sports_wall) (3)
CreateObject(2395,235.80000305,-120.90000153,933.50000000,0.00000000,0.00000000,179.99450684); //object(cj_sports_wall) (4)
CreateObject(2395,236.39999390,-120.90000153,933.50000000,0.00000000,0.00000000,179.99450684); //object(cj_sports_wall) (5)
CreateObject(2395,236.39941406,-120.89941406,933.50000000,0.00000000,0.00000000,179.99450684); //object(cj_sports_wall) (6)
CreateObject(1999,226.19999695,-120.50000000,935.50000000,0.00000000,0.00000000,179.99450684); //object(officedesk2) (2)
CreateObject(1999,229.30000305,-120.50000000,935.50000000,0.00000000,0.00000000,179.99450684); //object(officedesk2) (3)
CreateObject(1999,232.50000000,-120.50000000,935.50000000,0.00000000,0.00000000,179.99450684); //object(officedesk2) (4)
CreateObject(1999,236.00000000,-120.50000000,935.50000000,0.00000000,0.00000000,179.99450684); //object(officedesk2) (5)
CreateObject(1715,222.00000000,-120.09999847,935.09997559,0.00000000,0.00000000,0.00000000); //object(kb_swivelchair2) (1)
CreateObject(1715,225.39999390,-119.40000153,935.09997559,0.00000000,0.00000000,0.00000000); //object(kb_swivelchair2) (2)
CreateObject(1715,228.50000000,-119.50000000,935.09997559,0.00000000,0.00000000,0.00000000); //object(kb_swivelchair2) (3)
CreateObject(1715,231.69999695,-119.50000000,935.09997559,0.00000000,0.00000000,0.00000000); //object(kb_swivelchair2) (4)
CreateObject(1715,235.30000305,-119.30000305,935.09997559,0.00000000,0.00000000,342.00000000); //object(kb_swivelchair2) (5)
CreateObject(1808,233.89999390,-118.59999847,935.20001221,0.00000000,0.00000000,0.00000000); //object(cj_watercooler2) (1)
CreateObject(1808,226.89999390,-118.59999847,935.20001221,0.00000000,0.00000000,0.00000000); //object(cj_watercooler2) (2)
CreateObject(2954,221.39999390,-118.80000305,935.00000000,0.00000000,0.00000000,0.00000000); //object(kmb_ot) (1)
CreateObject(2944,229.60000610,-118.30000305,936.50000000,0.00000000,0.00000000,90.00000000); //object(freight_sfw_door) (1)
CreateObject(2290,221.69999695,-128.60000610,935.00000000,0.00000000,0.00000000,89.25000000); //object(swk_couch_1) (1)
CreateObject(2290,225.00000000,-130.00000000,935.00000000,0.00000000,0.00000000,181.24743652); //object(swk_couch_1) (2)
CreateObject(2370,223.50000000,-128.10000610,935.09997559,0.00000000,0.00000000,0.00000000); //object(shop_set_1_table) (1)
CreateObject(2002,226.30000305,-130.30000305,935.00000000,0.00000000,0.00000000,0.00000000); //object(water_coolnu) (1)
CreateObject(2247,223.80000305,-127.59999847,936.40002441,0.00000000,0.00000000,0.00000000); //object(plant_pot_15) (1)
CreateObject(2773,228.80000305,-122.80000305,935.59997559,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (3)
CreateObject(2773,233.30000305,-122.69999695,935.59997559,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (4)
CreateObject(2773,224.10000610,-122.90000153,935.59997559,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (5)
CreateObject(2773,224.09960938,-122.89941406,935.59997559,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (6)
CreateObject(2740,221.39999390,-128.89999390,938.50000000,0.00000000,0.00000000,0.00000000); //object(cj_bs_light) (1)
CreateObject(2740,236.50000000,-129.00000000,938.59997559,0.00000000,0.00000000,0.00000000); //object(cj_bs_light) (2)
CreateObject(1641,224.39999390,-127.80000305,935.29998779,0.00000000,0.00000000,0.00000000); //object(beachtowel03) (1)
CreateObject(1641,223.30000305,-127.80000305,935.29998779,0.00000000,0.00000000,0.00000000); //object(beachtowel03) (2)
CreateObject(2811,236.10000610,-127.69999695,935.09997559,0.00000000,0.00000000,0.00000000); //object(gb_romanpot01) (1)
CreateObject(2811,233.39999390,-130.10000610,935.09997559,0.00000000,0.00000000,0.00000000); //object(gb_romanpot01) (2)
CreateObject(1892,230.39999390,-128.69999695,935.00000000,0.00000000,0.00000000,0.00000000); //object(security_gatsh) (1)
CreateObject(2023,222.00000000,-125.59999847,935.09997559,0.00000000,0.00000000,0.00000000); //object(mrk_stnd_lmp) (1)
CreateObject(2648,223.39999390,-118.30000305,937.20001221,0.00000000,0.00000000,0.00000000); //object(cj_steal_tv) (1)
CreateObject(2648,222.80000305,-118.30000305,937.20001221,0.00000000,0.00000000,0.00000000); //object(cj_steal_tv) (3)
CreateObject(2648,224.00000000,-118.29980469,937.20001221,0.00000000,0.00000000,0.00000000); //object(cj_steal_tv) (5)
CreateObject(2648,223.39999390,-118.30000305,936.70001221,0.00000000,0.00000000,0.00000000); //object(cj_steal_tv) (6)
CreateObject(2648,222.80000305,-118.30000305,936.70001221,0.00000000,0.00000000,0.00000000); //object(cj_steal_tv) (7)
CreateObject(2648,222.79980469,-118.29980469,936.70001221,0.00000000,0.00000000,0.00000000); //object(cj_steal_tv) (8)
CreateObject(2648,224.00000000,-118.30000305,936.70001221,0.00000000,0.00000000,0.00000000); //object(cj_steal_tv) (9)
CreateObject(2921,235.60000610,-130.00000000,938.90002441,0.00000000,0.00000000,0.00000000); //object(kmb_cam) (1)
CreateObject(2921,221.69999695,-129.80000305,938.00000000,0.00000000,0.00000000,242.00000000); //object(kmb_cam) (2)
Reply
#2

Looks like a good map, just needs to be brighter.
Reply
#3

Quote:
Originally Posted by Kindred
Посмотреть сообщение
Looks like a good map, just needs to be brighter.
yeah how can I make it more brighter? rep me please if you like it.
Reply
#4

Updated windows are a bit higher so you can rply transfer cash
Reply
#5

Nice
Reply
#6

Quote:

Looks like a good map, just needs to be brighter.

I Agree ^, But if fixed it should be GREAT ! - 9/10
Reply
#7

This is a really good map. However the desks in front of the windows are floating, lol.
Reply
#8

Quote:
Originally Posted by VincentDunn
Посмотреть сообщение
This is a really good map. However the desks in front of the windows are floating, lol.
If you mean this

Thats on purpose.

Rep me if you like it i need reputation lol.
Reply
#9

Nice
Reply
#10

Quote:
Originally Posted by oscar7610
Посмотреть сообщение
If you mean this

Thats on purpose.

Rep me if you like it i need reputation lol.
Dont Ask For Reputations , Earn it !! the map is great but you ruined it by saying that !
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)