[Map] Jizzy & Bayside (Stunt) Reales By Hard Stunt/Freeroam
#1

Hard Stunt/Freeroam





Code:
CreateDynamicObject(18784, -2239.743652, 2283.579833, 5.218410, 0.000000, 0.000000, 319.612304);//bayside
CreateDynamicObject(13592, -2216.296386, 2429.984863, 12.844799, 0.000000, 0.000000, 181.291046);
CreateDynamicObject(18750, -2416.490966, 2039.669677, 22.075092, -274.000000, 4.000000, 90.442680);
CreateDynamicObject(18740, -2307.076171, 2060.828369, 4.364478, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18720, -2293.886718, 2062.575195, 4.364478, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18859, -2247.020019, 2547.079589, 14.433835, 0.000000, 0.000000, 45.659107);
CreateDynamicObject(17310, -2379.074462, 1963.557495, 5.904417, 0.000000, 229.156768, 72.364479);
CreateDynamicObject(17310, -2222.557373, 2132.177246, 8.976881, 0.000000, 141.256896, -108.540550);
CreateDynamicObject(19005, -1977.433715, 2040.032104, 71.496482, 21.000000, 1.000000, 203.267166);
CreateDynamicObject(19129, -2226.846191, 2326.768066, 6.560685, 0.000000, 0.000000, 270.683166);
CreateDynamicObject(19335, -2063.452636, 2063.392578, 4.485968, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(13592, -2216.296386, 2429.984863, 12.844799, 0.000000, 0.000000, 181.291046);
CreateDynamicObject(18750, -2416.490966, 2039.669677, 22.075092, -274.000000, 4.000000, 90.442680);
CreateDynamicObject(18740, -2307.076171, 2060.828369, 4.364478, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18720, -2293.886718, 2062.575195, 4.364478, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18859, -2247.020019, 2547.079589, 14.433835, 0.000000, 0.000000, 45.659107);
CreateDynamicObject(17310, -2379.074462, 1963.557495, 5.904417, 0.000000, 229.156768, 72.364479);
CreateDynamicObject(17310, -2222.557373, 2132.177246, 8.976881, 0.000000, 141.256896, -108.540550);
CreateDynamicObject(19005, -1977.433715, 2040.032104, 71.496482, 21.000000, 1.000000, 203.267166);
CreateDynamicObject(18785, -2280.988037, 2279.135742, 4.961870, 0.000000, 0.000000, 323.685729);
CreateDynamicObject(4867, -2275.866455, 2230.504882, 3.403439, 0.000000, 0.000000, 206.832931);
CreateDynamicObject(4867, -2393.823974, 2154.899414, 3.163671, 0.000000, 0.000000, 174.559280);
CreateDynamicObject(4867, -2148.527832, 2283.338134, 3.289232, 0.000000, 0.000000, 30.401195);
CreateDynamicObject(4867, -2167.699707, 2431.231201, 3.252458, 0.000000, 0.000000, 293.603607);
CreateDynamicObject(18844, -2261.368896, 2248.977050, 66.055496, 0.000000, 0.000000, 42.691261);
CreateDynamicObject(18779, -2247.220214, 2249.245849, 6.366700, 0.000000, 0.000000, 26.084474);
CreateDynamicObject(4867, -2368.175292, 2285.342773, 3.328886, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(1660, -2142.437255, 2247.784912, 2.945621, 0.000000, 0.000000, 286.816680);
CreateDynamicObject(18845, -2133.010253, 2250.473144, 45.271556, 0.000000, 0.000000, 193.201568);
CreateDynamicObject(18709, -2247.832763, 2182.397216, 4.403439, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(6959, -2283.345214, 2456.395507, 3.221744, 0.000000, 0.000000, 130.510940);
CreateDynamicObject(4867, -2294.767333, 2502.286621, 3.384593, 0.000000, 0.000000, 39.933403);
CreateDynamicObject(6959, -2192.193847, 2546.592529, 3.327728, 0.000000, 0.000000, 319.085540);
CreateDynamicObject(18778, -2062.205322, 2336.936279, 4.289227, 0.000000, 0.000000, 278.954956);
CreateDynamicObject(18778, -2064.878906, 2349.708496, 4.289227, 0.000000, 0.000000, 287.101776);
CreateDynamicObject(18777, -2345.392333, 2259.318847, 4.403439, 0.000000, 0.000000, 329.715484);
CreateDynamicObject(18781, -2340.711669, 2199.895751, 13.115035, 0.000000, 0.000000, 106.016799);
CreateDynamicObject(18781, -2386.402587, 2183.022949, 13.671763, 0.000000, 0.000000, 293.681823);
CreateDynamicObject(18781, -2352.964843, 2165.438232, 13.594881, 0.000000, 0.000000, 23.296062);
CreateDynamicObject(18780, -2191.208496, 2289.744873, 14.348176, 0.000000, 0.000000, 50.846328);
CreateDynamicObject(18784, -2338.945312, 2079.716796, 4.163671, 0.000000, 0.000000, 193.030746);
CreateDynamicObject(18784, -2358.448730, 2072.081298, 4.163671, 0.000000, 0.000000, 21.995775);
CreateDynamicObject(18784, -2355.207275, 2097.514160, 4.163671, 0.000000, 0.000000, 281.101562);
CreateDynamicObject(18786, -2386.689941, 2118.826660, 4.163671, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18786, -2407.792968, 2119.135253, 4.336406, 0.000000, 0.000000, 176.447189);
CreateDynamicObject(18787, -2158.300048, 2497.706787, 4.252458, 0.000000, 0.000000, 44.614189);
CreateDynamicObject(18787, -2169.183349, 2484.272949, 4.252458, 0.000000, 0.000000, 61.220996);
CreateDynamicObject(18787, -2181.115722, 2467.393310, 4.252458, 0.000000, 0.000000, 44.614154);
CreateDynamicObject(18787, -2183.378662, 2486.897949, 4.384593, 0.000000, 0.000000, 232.592529);
CreateDynamicObject(18787, -2168.370361, 2507.128417, 4.384593, 0.000000, 0.000000, 230.712493);
CreateDynamicObject(18790, -2477.314453, 2129.135498, 1.231516, 0.000000, 0.000000, 97.834411);
CreateDynamicObject(18780, -2172.879638, 2373.033447, 14.555068, 0.000000, 0.000000, 111.934387);
CreateDynamicObject(18780, -2256.289062, 2490.319091, 14.617115, 0.000000, 0.000000, 297.135101);
CreateDynamicObject(4867, -2189.526123, 2090.850830, 3.459448, 0.000000, 0.000000, 201.904434);
CreateDynamicObject(4867, -2087.833496, 2117.635742, 3.485968, 0.000000, 0.000000, 295.020202);
CreateDynamicObject(4867, -2309.985595, 2053.395751, 3.364478, 0.000000, 0.000000, 184.875808);
CreateDynamicObject(19001, -2149.136718, 2144.277099, 12.743885, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(19005, -2150.701416, 2060.784912, 4.485968, 0.000000, 0.000000, 236.819427);
CreateDynamicObject(19001, -2108.772705, 2420.359863, 12.625761, 0.000000, 0.000000, 137.515335);
CreateDynamicObject(18780, -2235.314941, 2040.331665, 13.017765, 0.000000, 0.000000, 213.029281);
CreateDynamicObject(18789, -2005.141479, 2099.961181, 30.842279, 0.000000, 31.000000, 115.000000);
CreateDynamicObject(19005, -2137.677490, 2152.830322, 5.978810, 0.000000, 0.000000, 260.319610);
CreateDynamicObject(19003, -2211.994140, 2016.141113, 3.443498, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(19002, -2097.827880, 2050.080566, 14.841643, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(19005, -2095.223632, 2067.258056, 4.485968, 0.000000, 0.000000, 169.475463);//bayside


CreateDynamicObject(4867, -2500.307617, 1454.333129, 4.613986, 0.000000, 0.000000, 352.440643);//jizzy
CreateDynamicObject(4867, -2600.883544, 1517.657958, 4.686655, 0.000000, 0.000000, 93.938201);
CreateDynamicObject(4867, -2588.919189, 1624.825561, 4.516139, 0.000000, 0.000000, 0.102792);
CreateDynamicObject(18778, -2515.764160, 1418.796752, 5.686655, 0.000000, 0.000000, 275.049713);
CreateDynamicObject(18778, -2501.311523, 1418.221801, 5.613986, 0.000000, 0.000000, 94.254699);
CreateDynamicObject(18801, -2464.204589, 1450.680419, 27.300849, 0.000000, 0.000000, 179.940643);
CreateDynamicObject(18772, -2500.770019, 1841.576171, 7.061139, 0.000000, 0.000000, 0.083929);
CreateDynamicObject(18772, -2501.019775, 1950.482788, 6.970756, 0.000000, 0.000000, 0.344348);
CreateDynamicObject(18778, -2501.147460, 2079.404541, 2.682568, 0.000000, 0.000000, 176.129592);
CreateDynamicObject(18777, -2538.880126, 1711.137451, 6.769274, 0.000000, 0.000000, 354.653381);
CreateDynamicObject(18787, -2459.902587, 1490.325683, 6.949075, 0.000000, 0.000000, 264.389221);
CreateDynamicObject(18787, -2445.038818, 1489.040405, 6.788482, 0.000000, 0.000000, 81.714149);
CreateDynamicObject(6959, -2522.271484, 1735.375000, 4.554922, 0.000000, 0.000000, 4.610019);
CreateDynamicObject(6959, -2377.040283, 1513.221069, 4.670392, 0.000000, 0.000000, 273.452575);
CreateDynamicObject(6959, -2380.168701, 1474.225097, 4.640892, 0.000000, 0.000000, 263.518218);
CreateDynamicObject(6959, -2382.806884, 1427.271606, 4.641026, 0.000000, 0.000000, 277.931640);
CreateDynamicObject(6959, -2385.562011, 1453.185424, 4.645123, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18786, -2587.674804, 1498.482543, 7.106729, 0.000000, 0.000000, 264.445312);
CreateDynamicObject(18786, -2589.458984, 1526.293945, 6.984145, 0.000000, 0.000000, 99.653869);
CreateDynamicObject(18779, -2571.979980, 1593.910400, 12.579297, 0.000000, 0.000000, 277.918914);
CreateDynamicObject(18844, -2568.014648, 1607.214111, 72.211929, 0.000000, 0.000000, 200.524887);
CreateDynamicObject(18779, -2598.580810, 1704.990112, 11.162652, 0.000000, 0.000000, 266.975433);
CreateDynamicObject(18845, -2591.138916, 1723.928833, 59.728351, 0.000000, 0.000000, 257.261901);
CreateDynamicObject(19005, -2631.876464, 1582.525634, 5.686655, 0.000000, 0.000000, 3.726150);
CreateDynamicObject(19001, -2541.183105, 1529.835449, 14.363505, 0.000000, 0.000000, 268.688171);
CreateDynamicObject(18780, -2469.128906, 1579.466064, 15.740980, 0.000000, 0.000000, 0.518508);
CreateDynamicObject(19005, -2634.743408, 1625.056152, 5.516139, 0.000000, 0.000000, 186.884017);
CreateDynamicObject(18779, -2611.507080, 1495.278808, 14.573080, 0.000000, 0.000000, 271.414947);
CreateDynamicObject(18779, -2600.935546, 1536.812866, 13.995281, 0.000000, 0.000000, 94.693283);//jizzy




if you like my work rep me
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#2

Nice Map '-'
Reply
#3

Quote:
Originally Posted by 4LiSs0N
View Post
Nice Map '-'
Thanks
Reply
#4

love it
Reply
#5

Quote:
Originally Posted by undeteker
View Post
love it
Thanks
Reply
#6

8.5/10. Great job!
Reply
#7

As i did expected.
Copied from some Stunt Gamemode. :S
Dude try to use your own creativity..
Reply
#8

Yea..i have seen this somewhere...its Copied.
Reply
#9

Good Map Can you help me.. tell me where u can find this like a world /imageshack/Himg809...ng&res=landing
Reply
#10

Quote:
Originally Posted by HfVStarkSkill32
View Post
8.5/10. Great job!
Thanks


Quote:
Originally Posted by Gaurav_Rawat
View Post
As i did expected.
Copied from some Stunt Gamemode. :S
Dude try to use your own creativity..
Quote:
Originally Posted by Samp_India
View Post
Yea..i have seen this somewhere...its Copied.
LOLz its not copied its my work and i use [FS]oed and i know why you said this (gaurav=Blade ) because you hit me and your friend (Samp_india) if its copied show me from any game mode in samp forum and im release it becouse im make new one for my server




Quote:
Originally Posted by Tuntun
View Post
Good Map Can you help me.. tell me where u can find this like a world /imageshack/Himg809...ng&res=landing
you mean textdraw ?
Reply


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