[COMPILE ERROR] sethp abd setarmour!
#1

Hey i got some more errors!!, dont ask about how i even compile on a mac its awkward xD
pawn Code:
C:\Users\Rob\Documents\PAWNO\gamemodes\NRP.pwn(692) : warning 217: loose indentation
C:\Users\Rob\Documents\PAWNO\gamemodes\NRP.pwn(693) : error 017: undefined symbol "otherplayerid"
C:\Users\Rob\Documents\PAWNO\gamemodes\NRP.pwn(694) : error 017: undefined symbol "otherplayerid"
C:\Users\Rob\Documents\PAWNO\gamemodes\NRP.pwn(697) : error 017: undefined symbol "otherplayerid"
C:\Users\Rob\Documents\PAWNO\gamemodes\NRP.pwn(698) : warning 217: loose indentation
C:\Users\Rob\Documents\PAWNO\gamemodes\NRP.pwn(699) : error 029: invalid expression, assumed zero
C:\Users\Rob\Documents\PAWNO\gamemodes\NRP.pwn(734) : warning 225: unreachable code
C:\Users\Rob\Documents\PAWNO\gamemodes\NRP.pwn(734) : warning 217: loose indentation
C:\Users\Rob\Documents\PAWNO\gamemodes\NRP.pwn(734) : error 029: invalid expression, assumed zero
C:\Users\Rob\Documents\PAWNO\gamemodes\NRP.pwn(734) : error 017: undefined symbol "cmd_rules"
C:\Users\Rob\Documents\PAWNO\gamemodes\NRP.pwn(734) : error 029: invalid expression, assumed zero
C:\Users\Rob\Documents\PAWNO\gamemodes\NRP.pwn(734) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 * * Copyright (c) 1997-2006, ITB CompuPhase


9 Errors.
Lines 692 - 734!
pawn Code:
CMD:givemoney(playerid, params[])
{
    if(PlayerInfo[playerid][pAdmin] <= 2)
    (
        new otherplayerid;
        new money;
        if(!IsPlayerConnected(otherplayerid)) return SendClientMessage(playerid, COLOR_RED, " ** They are not online!");
        if(sscanf(params, "u", otherplayerid, money)) return SendClientMessage(playerid, COLOR_RED, "Use /givemoney [playerid/name] [amount of money]");
        SendClientMessage(playerid, COLOR_GREEN, " ** You have given that player some money");
        SendClientMessage(playerid, COLOR_GREEN, " ** You have been given money from a admin!");
        GivePlayerMoney(otherplayerid, money);
    {
    else SendClientMessage(playerid, COLOR_RED, " ** You need to be a level 2 admin to do that!");
    return 1;
}
CMD:sethp(playerid, params[])
{
    if(PlayerInfo[playerid][pAdmin] <= 1)
    {
        new otherplayerid;
        new health;
        if(!IsPlayerConnected(otherplayerid)) return SendClientMessage(playerid, COLOR_RED, " ** They are not online!");
        if(sscanf(params, "u", otherplayerid, health)) return SendClientMessage(playerid, COLOR_RED, "Use /sethp [playerid/name] [amount of health]");
        SendClientMessage(playerid, COLOR_GREEN, " ** You have given that player some health");
        SendClientMessage(playerid, COLOR_GREEN, " ** You have been healed by a admin!");
        SetPlayerHealth(otherplayerid, health);
    }
    else SendClientMessage(playerid, COLOR_RED, " ** You need to be a level 1 admin to do that!");
    return 1;
}
CMD:setarmour(playerid, params[])
{
    if(PlayerInfo[playerid][pAdmin] <= 1)
    {
        new otherplayerid;
        new armour;
        if(!IsPlayerConnected(otherplayerid)) return SendClientMessage(playerid, COLOR_RED, " ** They are not online!");
        if(sscanf(params, "u", otherplayerid, armour)) return SendClientMessage(playerid, COLOR_RED, "Use /setarmour [playerid/name] [amount of armour]");
        SendClientMessage(playerid, COLOR_GREEN, " ** You have given that player some armour");
        SendClientMessage(playerid, COLOR_GREEN, " ** You have been given armour by a admin!");
        SetPlayerArmour(otherplayerid, armour);
    }
    else SendClientMessage(playerid, COLOR_RED, " ** You need to be a level 1 admin to do that!");
    return 1;
}
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#2

pawn Code:
CMD:givemoney(playerid, params[])
{
    if(PlayerInfo[playerid][pAdmin] >= 2)
    {
        new otherplayerid;
        new money;
        if(!IsPlayerConnected(otherplayerid)) return SendClientMessage(playerid, COLOR_RED, " ** They are not online!");
        if(sscanf(params, "u", otherplayerid, money)) return SendClientMessage(playerid, COLOR_RED, "Use /givemoney [playerid/name] [amount of money]");
        SendClientMessage(playerid, COLOR_GREEN, " ** You have given that player some money");
        SendClientMessage(playerid, COLOR_GREEN, " ** You have been given money from a admin!");
        GivePlayerMoney(otherplayerid, money);
    }  
    else return SendClientMessage(playerid, COLOR_RED, " ** You need to be a level 2 admin to do that!");
   
}
CMD:sethp(playerid, params[])
{
    if(PlayerInfo[playerid][pAdmin] >= 1)
    {
        new otherplayerid;
        new health;
        if(!IsPlayerConnected(otherplayerid)) return SendClientMessage(playerid, COLOR_RED, " ** They are not online!");
        if(sscanf(params, "u", otherplayerid, health)) return SendClientMessage(playerid, COLOR_RED, "Use /sethp [playerid/name] [amount of health]");
        SendClientMessage(playerid, COLOR_GREEN, " ** You have given that player some health");
        SendClientMessage(playerid, COLOR_GREEN, " ** You have been healed by a admin!");
        SetPlayerHealth(otherplayerid, health);
    }
    else return SendClientMessage(playerid, COLOR_RED, " ** You need to be a level 1 admin to do that!");
   
}
CMD:setarmour(playerid, params[])
{
    if(PlayerInfo[playerid][pAdmin] >= 1)
    {
        new otherplayerid;
        new armour;
        if(!IsPlayerConnected(otherplayerid)) return SendClientMessage(playerid, COLOR_RED, " ** They are not online!");
        if(sscanf(params, "u", otherplayerid, armour)) return SendClientMessage(playerid, COLOR_RED, "Use /setarmour [playerid/name] [amount of armour]");
        SendClientMessage(playerid, COLOR_GREEN, " ** You have given that player some armour");
        SendClientMessage(playerid, COLOR_GREEN, " ** You have been given armour by a admin!");
        SetPlayerArmour(otherplayerid, armour);
    }
    else return SendClientMessage(playerid, COLOR_RED, " ** You need to be a level 1 admin to do that!");
   
}
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