[Map] Little TDM/DM near area_51...
#1

Read First please..

Hello all yaa...,Today i gonna release my first MAP and first release on Forums.This map is good for TDM/DM server and near the area 51.I didn't put any objects to area 51 because some of people have new object already on area 51.In the entrance to the this(made in a high mountain,there 3 bombs(working "Exploding")if an enemy try to come to the your mountain place you have to wait until he come up and when he try to pass the 3 bombs you only have to shoot a one shot to a any bomb(If he coming by a car also explode).I say this bomb thing because some people will don't know about this happen.Not only this there some more secrets.Best is play in dust weather(More hard and hard to see each others feel like a real war).You can direct jump to area 51 but area 51 can't come to your base they can but only one way and there lot of secure and easy to kill coming enemy's only you will get hard if enemy coming by a rhino.Use Night and see(More beautiful)...This is my first so there can be small mistakes!.Paste all the Object and static vehicle's under the public OnGameModeInit () and paste the Teleport command under the public OnPlayerCommandText(playerid, cmdtext[]).See the pictures and if you want or like, just get it.

Hope you like my first Map


Don't forget to comment and give me a +Rep

Vehicle's Codes..

Код:
AddStaticVehicleEx(425,128.00000000,2049.19995117,89.00000000,316.00000000,-1,-1,15); //Hunter
AddStaticVehicleEx(470,154.19999695,2085.50000000,62.59999847,42.44787598,-1,-1,15); //Patriot
AddStaticVehicleEx(470,152.10000610,2083.39990234,63.59999847,48.00000000,-1,-1,15); //Patriot
AddStaticVehicleEx(468,151.50000000,2080.60009766,63.90000153,0.00000000,-1,-1,15); //Sanchez
AddStaticVehicleEx(468,150.80000305,2080.89990234,64.00000000,0.00000000,-1,-1,15); //Sanchez
AddStaticVehicleEx(468,150.00000000,2081.19995117,64.19999695,0.00000000,-1,-1,15); //Sanchez
AddStaticVehicleEx(489,148.50000000,2091.00000000,62.70000076,44.00000000,-1,-1,15); //Rancher
AddStaticVehicleEx(432,149.00000000,2075.39990234,65.00000000,86.49853516,-1,-1,15); //Rhino
AddStaticVehicleEx(470,146.89999390,2088.10009766,63.59999847,44.00000000,-1,-1,15); //Patriot
AddStaticVehicleEx(432,107.09999847,2085.00000000,62.90000153,279.64746094,-1,-1,15); //Rhino
AddStaticVehicleEx(447,120.69999695,2036.59997559,67.69999695,276.00000000,-1,-1,15); //Seasparrow
AddStaticVehicleEx(434,116.30000305,2092.19995117,63.09999847,218.00000000,-1,-1,15); //Hotknife
Object's Codes..

Код:
CreateObject(16258,197.80000305,2184.80004883,16.20000076,0.00000000,0.00000000,201.99665833); //object(cen_bit_21) (2)
CreateObject(4003,224.00000000,2085.10009766,20.70000076,13.92175293,6.18228149,356.50711060); //object(lacityhalltrans_lan) (1)
CreateObject(10985,187.30000305,2082.69995117,24.79999924,0.00000000,0.00000000,0.00000000); //object(rubbled02_sfs) (1)
CreateObject(10986,198.89999390,2085.10009766,22.29999924,0.00000000,0.00000000,0.00000000); //object(rubbled03_sfs) (1)
CreateObject(11556,185.89999390,2063.10009766,21.20000076,0.00000000,0.00000000,0.00000000); //object(des_adrocks) (1)
CreateObject(11556,180.10000610,2069.69995117,16.39999962,0.00000000,0.00000000,0.00000000); //object(des_adrocks) (2)
CreateObject(11556,174.10000610,2111.89990234,20.20000076,0.00000000,0.00000000,178.00000000); //object(des_adrocks) (3)
CreateObject(16113,183.79980469,2092.19921875,18.10000038,0.00000000,0.00000000,0.00000000); //object(des_rockgp2_03) (1)
CreateObject(16120,179.50000000,2108.10009766,16.70000076,0.00000000,0.00000000,0.00000000); //object(des_rockgp2_07) (1)
CreateObject(16120,191.09960938,2078.50000000,17.70000076,0.00000000,0.00000000,277.99804688); //object(des_rockgp2_07) (2)
CreateObject(8540,130.00000000,2148.69995117,62.40000153,2.00000000,0.00000000,0.00000000); //object(vgsrailroad05) (1)
CreateObject(906,127.50000000,2146.10009766,62.20000076,0.00000000,0.00000000,0.00000000); //object(p_rubblebig) (1)
CreateObject(906,127.19999695,2145.60009766,62.59999847,0.00000000,352.00000000,134.00000000); //object(p_rubblebig) (2)
CreateObject(906,124.59999847,2143.10009766,61.70000076,0.00000000,0.00000000,0.00000000); //object(p_rubblebig) (3)
CreateObject(906,131.10000610,2144.89990234,62.09999847,334.00000000,0.00000000,0.00000000); //object(p_rubblebig) (4)
CreateObject(906,133.50000000,2136.89990234,59.70000076,0.00000000,188.00000000,0.00000000); //object(p_rubblebig) (5)
CreateObject(906,130.00000000,2140.39990234,61.29999924,0.00000000,0.00000000,110.00000000); //object(p_rubblebig) (6)
CreateObject(906,126.50000000,2136.10009766,61.59999847,0.00000000,0.00000000,86.00000000); //object(p_rubblebig) (7)
CreateObject(906,129.60000610,2139.30004883,61.59999847,0.00000000,0.00000000,144.00000000); //object(p_rubblebig) (8)
CreateObject(906,130.80000305,2138.50000000,61.09999847,0.00000000,0.00000000,0.00000000); //object(p_rubblebig) (9)
CreateObject(906,131.10000610,2141.39990234,62.09999847,0.00000000,0.00000000,0.00000000); //object(p_rubblebig) (10)
CreateObject(906,131.10000610,2148.10009766,61.00000000,0.00000000,0.00000000,0.00000000); //object(p_rubblebig) (11)
CreateObject(906,131.50000000,2148.10009766,62.29999924,0.00000000,0.00000000,0.00000000); //object(p_rubblebig) (12)
CreateObject(906,125.59999847,2147.50000000,62.50000000,0.00000000,0.00000000,0.00000000); //object(p_rubblebig) (13)
CreateObject(906,129.00000000,2147.50000000,62.40000153,0.00000000,0.00000000,0.00000000); //object(p_rubblebig) (14)
CreateObject(16258,156.29980469,2133.89941406,10.60000038,0.00000000,357.98950195,267.99499512); //object(cen_bit_21) (11)
CreateObject(16116,141.50000000,2028.80004883,17.89999962,0.00000000,0.00000000,236.00000000); //object(des_rockgp2_04) (1)
CreateObject(951,135.10000610,2033.19995117,61.90000153,19.98730469,2.12823486,359.27224731); //object(cj_view_tele2) (2)
CreateObject(951,121.09999847,2035.19995117,62.29999924,0.00000000,0.00000000,0.00000000); //object(cj_view_tele2) (3)
CreateObject(951,112.90000153,2046.30004883,64.09999847,5.96554565,353.96722412,10.62686157); //object(cj_view_tele2) (4)
CreateObject(951,142.19999695,2037.00000000,62.29999924,0.00000000,0.00000000,0.00000000); //object(cj_view_tele2) (5)
CreateObject(3887,131.50000000,2056.69921875,63.90000153,0.00000000,0.00000000,95.99853516); //object(demolish4_sfxrf) (1)
CreateObject(11442,108.50000000,2069.60009766,61.40000153,0.00000000,356.00000000,278.00000000); //object(des_pueblo3) (1)
CreateObject(11442,108.09999847,2063.00000000,61.40000153,354.05859375,351.95642090,277.16003418); //object(des_pueblo3) (2)
CreateObject(11442,108.40000153,2075.89990234,61.29999924,0.00000000,0.00000000,271.99804688); //object(des_pueblo3) (3)
CreateObject(11443,109.40000153,2049.80004883,72.00000000,0.00000000,0.00000000,6.00000000); //object(des_pueblo4) (1)
CreateObject(11443,117.30000305,2050.30004883,72.09999847,0.00000000,0.00000000,6.00000000); //object(des_pueblo4) (2)
CreateObject(11441,144.60000610,2050.30004883,64.59999847,0.00000000,271.99996948,274.00000000); //object(des_pueblo5) (1)
CreateObject(11441,145.89999390,2036.69995117,63.29999924,350.05541992,353.90814209,216.94262695); //object(des_pueblo5) (2)
CreateObject(11441,151.00000000,2041.80004883,62.70000076,358.01611328,7.99942017,308.27850342); //object(des_pueblo5) (3)
CreateObject(12943,148.69999695,2087.10009766,61.70000076,17.98864746,2.10287476,133.35028076); //object(sw_shed07) (1)
CreateObject(1437,129.39999390,2060.10009766,63.50000000,56.00000000,0.00000000,356.00000000); //object(dyn_ladder_2) (1)
CreateObject(1437,109.09960938,2057.09960938,63.59999847,51.99829102,0.00000000,0.00000000); //object(dyn_ladder_2) (2)
CreateObject(5130,139.10000610,2060.60009766,67.40000153,2.00000000,0.00000000,24.00000000); //object(imcompstrs02) (1)
CreateObject(10985,143.30000305,2053.80004883,64.19999695,9.99386597,2.03082275,21.64739990); //object(rubbled02_sfs) (2)
CreateObject(2036,147.50000000,2049.30004883,63.20000076,0.00000000,0.00000000,0.00000000); //object(cj_psg1) (1)
CreateObject(2036,108.50000000,2051.30004883,63.00000000,0.00000000,0.00000000,0.00000000); //object(cj_psg1) (2)
CreateObject(2036,111.40000153,2069.39990234,63.40000153,0.00000000,0.00000000,0.00000000); //object(cj_psg1) (3)
CreateObject(2033,107.59999847,2079.89990234,62.40000153,0.00000000,0.00000000,0.00000000); //object(cj_sawnoff2) (1)
CreateObject(2034,108.30000305,2080.10009766,62.50000000,0.00000000,0.00000000,0.00000000); //object(cj_sawnoff) (1)
CreateObject(2035,111.19999695,2069.50000000,63.29999924,0.00000000,0.00000000,0.00000000); //object(cj_m16) (1)
CreateObject(2035,106.59999847,2048.39990234,67.00000000,0.00000000,0.00000000,0.00000000); //object(cj_m16) (2)
CreateObject(1636,120.00000000,2049.89990234,67.30000305,0.00000000,0.00000000,0.00000000); //object(rcbomb) (1)
CreateObject(2228,146.39999390,2055.39990234,65.59999847,0.00000000,0.00000000,0.00000000); //object(cj_shovel) (1)
CreateObject(2237,148.60000610,2057.19995117,65.30000305,0.00000000,0.00000000,0.00000000); //object(cj_shovel2) (1)
CreateObject(2358,116.30000305,2047.00000000,72.19999695,0.00000000,0.00000000,228.00000000); //object(ammo_box_c2) (1)
CreateObject(11496,157.09960938,2067.89941406,66.19999695,0.00000000,0.00000000,0.00000000); //object(des_wjetty) (1)
CreateObject(11544,157.19999695,2070.89990234,65.40000153,0.00000000,0.00000000,270.00000000); //object(des_ntfrescape2) (1)
CreateObject(3070,106.59999847,2052.10009766,72.00000000,0.00000000,0.00000000,0.00000000); //object(kmb_goggles) (1)
CreateObject(3092,157.69999695,2054.00000000,62.79999924,11.49246216,273.47656250,186.43479919); //object(dead_tied_cop) (1)
CreateObject(3092,158.89999390,2054.00000000,62.29999924,359.70739746,78.00357056,200.42565918); //object(dead_tied_cop) (2)
CreateObject(2907,158.10000610,2053.89990234,62.50000000,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (1)
CreateObject(2985,136.10000610,2048.30004883,72.50000000,0.00000000,0.00000000,285.99609375); //object(minigun_base) (2)
CreateObject(2985,140.60000610,2048.69995117,72.50000000,0.00000000,0.00000000,285.99609375); //object(minigun_base) (3)
CreateObject(2985,144.30000305,2049.10009766,72.50000000,0.00000000,0.00000000,285.99609375); //object(minigun_base) (4)
CreateObject(2985,127.30000305,2047.30004883,72.50000000,0.00000000,0.00000000,285.99609375); //object(minigun_base) (5)
CreateObject(1428,146.80000305,2054.10009766,65.19999695,33.14923096,177.61096191,298.13491821); //object(dyn_ladder) (1)
CreateObject(3092,158.80000305,2054.00000000,63.09999847,0.00000000,0.00000000,0.00000000); //object(dead_tied_cop) (3)
CreateObject(3092,158.30000305,2054.50000000,62.50000000,0.00000000,282.00000000,0.00000000); //object(dead_tied_cop) (4)
CreateObject(2910,13.89999962,2170.19995117,35.59999847,20.00000000,0.00000000,274.00000000); //object(temp_road) (1)
CreateObject(906,89.00000000,2167.39990234,62.40000153,0.00000000,0.00000000,109.99514771); //object(p_rubblebig) (15)
CreateObject(906,88.59999847,2173.10009766,63.00000000,352.13516235,38.42636108,224.19079590); //object(p_rubblebig) (16)
CreateObject(906,87.40000153,2168.00000000,63.29999924,0.00000000,38.00000000,197.99514771); //object(p_rubblebig) (17)
CreateObject(906,84.19999695,2168.89990234,60.59999847,0.00000000,0.00000000,109.99514771); //object(p_rubblebig) (18)
CreateObject(906,86.00000000,2168.89990234,61.79999924,0.00000000,0.00000000,109.99514771); //object(p_rubblebig) (19)
CreateObject(906,87.90000153,2183.19995117,59.59999847,0.00000000,274.00000000,199.99516296); //object(p_rubblebig) (20)
CreateObject(906,86.50000000,2180.00000000,61.70000076,0.00000000,0.00000000,227.99517822); //object(p_rubblebig) (21)
CreateObject(906,84.80000305,2172.80004883,60.79999924,0.00000000,0.00000000,109.99514771); //object(p_rubblebig) (22)
CreateObject(906,89.19999695,2179.80004883,62.50000000,0.00000000,0.00000000,175.99517822); //object(p_rubblebig) (23)
CreateObject(906,85.90000153,2180.89990234,61.70000076,0.00000000,0.00000000,109.99514771); //object(p_rubblebig) (24)
CreateObject(906,85.19999695,2167.00000000,60.50000000,0.00000000,0.00000000,163.99517822); //object(p_rubblebig) (25)
CreateObject(906,85.90000153,2181.60009766,62.09999847,0.00000000,96.00000000,109.99517822); //object(p_rubblebig) (26)
CreateObject(906,88.40000153,2174.39990234,62.40000153,0.00000000,0.00000000,109.99514771); //object(p_rubblebig) (27)
CreateObject(906,83.50000000,2178.80004883,57.79999924,0.00000000,282.00000000,147.99514771); //object(p_rubblebig) (29)
CreateObject(906,82.90000153,2182.50000000,57.59999847,0.00000000,285.99707031,147.99133301); //object(p_rubblebig) (30)
CreateObject(906,81.00000000,2173.60009766,59.09999847,0.00000000,188.00000000,115.98583984); //object(p_rubblebig) (31)
CreateObject(906,79.69999695,2177.30004883,58.70000076,0.00000000,173.99658203,113.98583984); //object(p_rubblebig) (32)
CreateObject(906,79.90000153,2180.19995117,58.90000153,0.00000000,193.99658203,147.98583984); //object(p_rubblebig) (33)
CreateObject(906,82.59960938,2169.39941406,61.00000000,0.00000000,29.99816895,199.98413086); //object(p_rubblebig) (35)
CreateObject(906,82.19999695,2176.89990234,59.79999924,0.00000000,187.99804688,115.98263550); //object(p_rubblebig) (36)
CreateObject(906,85.30000305,2172.39990234,61.90000153,0.00000000,0.00000000,109.99514771); //object(p_rubblebig) (38)
CreateObject(906,89.59999847,2170.69995117,62.40000153,0.00000000,0.00000000,109.99514771); //object(p_rubblebig) (39)
CreateObject(11458,95.09999847,2164.89990234,64.80000305,0.00000000,0.00000000,254.00000000); //object(des_pueblo10) (1)
CreateObject(11458,98.59999847,2189.89990234,65.59999847,0.00000000,346.00000000,305.99841309); //object(des_pueblo10) (2)
CreateObject(906,78.50000000,2183.09960938,58.79999924,0.00000000,173.99597168,113.97766113); //object(p_rubblebig) (40)
CreateObject(967,125.09999847,2101.60009766,60.90000153,0.00000000,0.00000000,88.00000000); //object(bar_gatebox01) (1)
CreateObject(11443,120.19999695,2096.30004883,61.79999924,20.00000000,0.00000000,215.99995422); //object(des_pueblo4) (4)
CreateObject(1215,135.19999695,2100.30004883,61.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,125.40000153,2101.30004883,64.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(1215,135.00000000,2125.60009766,62.09999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,124.90000153,2126.19995117,62.09999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateObject(1215,93.19999695,2170.00000000,68.30000305,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateObject(1215,92.00000000,2161.80004883,67.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateObject(1215,98.90000153,2159.80004883,66.69999695,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateObject(1215,96.59999847,2164.89990234,66.59999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
CreateObject(1215,93.00000000,2191.89990234,67.59999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
CreateObject(1215,97.80000305,2190.39990234,67.19999695,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
CreateObject(1215,98.90000153,2186.19995117,68.59999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (11)
CreateObject(1215,104.59999847,2190.30004883,67.69999695,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
CreateObject(1215,87.40000153,2184.00000000,64.19999695,0.00000000,0.00000000,0.00000000); //object(bollardlight) (13)
CreateObject(1215,87.40000153,2166.80004883,64.80000305,0.00000000,0.00000000,0.00000000); //object(bollardlight) (14)
CreateObject(1215,67.69999695,2164.80004883,55.59999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (15)
CreateObject(1215,53.40000153,2163.50000000,50.40000153,0.00000000,0.00000000,12.00000000); //object(bollardlight) (16)
CreateObject(1215,44.29999924,2162.89990234,47.09999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (17)
CreateObject(1215,66.29980469,2183.00000000,55.59999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateObject(1215,52.59999847,2182.19995117,50.59999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (19)
CreateObject(1215,43.09999847,2181.60009766,47.09999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (20)
CreateObject(1215,28.29999924,2162.00000000,41.29999924,0.00000000,0.00000000,0.00000000); //object(bollardlight) (21)
CreateObject(1215,27.70000076,2180.30004883,41.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (22)
CreateObject(1215,16.20000076,2161.19995117,36.90000153,0.00000000,0.00000000,0.00000000); //object(bollardlight) (23)
CreateObject(1215,15.39999962,2179.60009766,37.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (24)
CreateObject(1215,-0.50000000,2178.19995117,31.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight) (25)
CreateObject(1215,0.60000002,2160.10009766,31.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight) (26)
CreateObject(1215,-21.70000076,2176.80004883,23.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (27)
CreateObject(1215,-27.79999924,2158.19995117,20.79999924,0.00000000,0.00000000,0.00000000); //object(bollardlight) (28)
CreateObject(1231,103.69999695,2059.89990234,64.69999695,0.00000000,0.00000000,92.00000000); //object(streetlamp2) (1)
CreateObject(1231,104.59999847,2068.50000000,64.40000153,0.00000000,0.00000000,91.99951172); //object(streetlamp2) (2)
CreateObject(1231,104.00000000,2075.00000000,64.19999695,0.00000000,0.00000000,91.99951172); //object(streetlamp2) (3)
CreateObject(1231,104.30000305,2081.69995117,64.30000305,0.00000000,0.00000000,91.99951172); //object(streetlamp2) (4)
CreateObject(1231,107.80000305,2090.89990234,64.00000000,0.00000000,0.00000000,25.99948120); //object(streetlamp2) (5)
CreateObject(1231,143.10000610,2098.50000000,63.40000153,0.00000000,0.00000000,323.99914551); //object(streetlamp2) (6)
CreateObject(1231,161.00000000,2060.69995117,69.69999695,0.00000000,0.00000000,323.99780273); //object(streetlamp2) (7)
CreateObject(1231,160.80000305,2065.50000000,69.69999695,0.00000000,0.00000000,323.99780273); //object(streetlamp2) (8)
CreateObject(1231,160.89999390,2070.50000000,69.69999695,0.00000000,0.00000000,323.99780273); //object(streetlamp2) (9)
CreateObject(1231,160.89999390,2075.19995117,69.69999695,0.00000000,0.00000000,323.99780273); //object(streetlamp2) (10)
CreateObject(2047,91.59999847,2167.39990234,65.90000153,0.00000000,0.00000000,256.00000000); //object(cj_flag1) (1)
CreateObject(2047,94.09999847,2188.80004883,65.80000305,0.00000000,346.00000000,305.99792480); //object(cj_flag1) (2)
CreateObject(2047,143.69999695,2094.00000000,65.40000153,0.00000000,341.99792480,223.99670410); //object(cj_flag1) (3)
CreateObject(2047,125.19999695,2102.50000000,61.20000076,0.00000000,357.99346924,171.99481201); //object(cj_flag1) (5)
CreateObject(2047,150.19999695,2070.89990234,65.19999695,326.00000000,359.98733521,269.98391724); //object(cj_flag1) (6)
CreateObject(1437,133.89999390,2060.00000000,63.70000076,59.99731445,0.00000000,355.99548340); //object(dyn_ladder_2) (3)
CreateObject(2780,84.50000000,2169.69995117,56.90000153,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (6)
CreateObject(2780,85.19999695,2180.39990234,57.29999924,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (7)
CreateObject(2780,82.59999847,2175.00000000,56.59999847,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (8)
CreateObject(3092,158.00000000,2053.89990234,62.50000000,0.00000000,281.99707031,0.00000000); //object(dead_tied_cop) (5)
CreateObject(3092,156.80000305,2053.80004883,63.00000000,0.00000000,281.99707031,0.00000000); //object(dead_tied_cop) (6)
CreateObject(3092,157.00000000,2054.39990234,63.00000000,0.00000000,281.99707031,0.00000000); //object(dead_tied_cop) (7)
CreateObject(3525,105.59999847,2045.90002441,75.80000305,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (1)
CreateObject(3525,109.30000305,2046.19995117,74.50000000,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (2)
CreateObject(3525,113.19999695,2046.19995117,75.90000153,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (3)
CreateObject(3525,117.19999695,2046.69995117,74.59999847,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (4)
CreateObject(3525,121.19999695,2048.89990234,74.90000153,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (5)
CreateObject(3525,116.40000153,2046.90002441,67.00000000,0.00000000,356.00000000,98.00000000); //object(exbrtorch01) (6)
CreateObject(3525,116.09999847,2046.90002441,66.90000153,0.00000000,355.99548340,97.99804688); //object(exbrtorch01) (7)
CreateObject(3525,115.50000000,2046.90002441,66.80000305,0.00000000,355.99548340,97.99804688); //object(exbrtorch01) (8)
CreateObject(3525,113.30000305,2046.59997559,67.00000000,0.00000000,355.99548340,97.99804688); //object(exbrtorch01) (9)
CreateObject(3525,112.80000305,2046.59997559,67.00000000,0.00000000,355.99548340,97.99804688); //object(exbrtorch01) (10)
CreateObject(3525,112.19999695,2046.59997559,66.90000153,0.00000000,355.99548340,97.99804688); //object(exbrtorch01) (11)
CreateObject(3525,110.00000000,2046.30004883,66.80000305,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (12)
CreateObject(3525,109.59999847,2046.19995117,67.00000000,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (13)
CreateObject(3525,109.00000000,2046.19995117,66.80000305,0.00000000,0.00000000,0.00000000); //object(exbrtorch01) (14)
CreateObject(16782,121.69999695,2049.89990234,73.09999847,0.00000000,0.00000000,6.00000000); //object(a51_radar_scan) (1)
CreateObject(3279,128.00000000,2049.79980469,71.40000153,0.00000000,0.00000000,95.99853516); //object(a51_spottower) (1)
CreateObject(16091,90.90000153,2175.80004883,63.79999924,0.00000000,0.00000000,3.99902344); //object(des_pipestrut04) (1)
CreateObject(3797,90.09999847,2175.80004883,69.69999695,0.00000000,0.00000000,1.99951172); //object(missile_11_sfxr) (2)
CreateObject(3797,89.90000153,2177.80004883,69.69999695,0.00000000,0.00000000,1.99951172); //object(missile_11_sfxr) (3)
CreateObject(3797,90.30000305,2173.80004883,69.80000305,0.00000000,357.99499512,1.99951172); //object(missile_11_sfxr) (4)
CreateObject(2048,90.00000000,2176.30004883,65.19999695,0.00000000,0.00000000,0.00000000); //object(cj_flag2) (1)
CreateObject(906,89.80000305,2174.19995117,63.09999847,0.00000000,7.99816895,199.98413086); //object(p_rubblebig) (35)
CreateObject(8548,90.69999695,2168.89990234,66.19999695,0.00000000,0.00000000,278.00000000); //object(trainsign01_lvs) (1)
CreateObject(11494,129.80000305,2118.69995117,61.59999847,0.00000000,0.00000000,133.99475098); //object(des_rnchbhous) (1)
CreateObject(974,50.50000000,2172.69995117,46.29999924,0.00000000,0.00000000,94.00000000); //object(tall_fence) (1)
CreateObject(974,60.00000000,2173.39990234,49.79999924,0.00000000,0.00000000,93.99902344); //object(tall_fence) (2)
CreateObject(974,40.70000076,2172.00000000,42.79999924,0.00000000,0.00000000,93.99902344); //object(tall_fence) (3)
CreateObject(974,26.00000000,2171.00000000,37.29999924,0.00000000,0.00000000,93.99902344); //object(tall_fence) (4)
CreateObject(974,68.19999695,2174.00000000,52.90000153,0.00000000,0.00000000,93.99902344); //object(tall_fence) (5)
CreateObject(974,13.89999962,2170.30004883,33.09999847,0.00000000,0.00000000,93.99902344); //object(tall_fence) (6)
CreateObject(974,-6.69999981,2168.69995117,25.50000000,0.00000000,0.00000000,93.99902344); //object(tall_fence) (7)
CreateObject(3350,146.69999695,2086.00000000,67.09999847,0.00000000,0.00000000,314.00000000); //object(torino_mic) (1)
CreateObject(1366,109.80000305,2046.09997559,72.69999695,0.00000000,0.00000000,0.00000000); //object(cj_firehydrant) (1)
CreateObject(1366,130.60000610,2048.30004883,73.00000000,0.00000000,0.00000000,0.00000000); //object(cj_firehydrant) (2)
CreateObject(3860,157.19999695,2063.19995117,63.59999847,356.00000000,0.00000000,272.00000000); //object(marketstall04_sfxrf) (1)
CreateObject(2358,156.39999390,2062.50000000,63.40000153,354.00000000,0.00000000,260.00000000); //object(ammo_box_c2) (2)
CreateObject(2358,156.69999695,2063.80004883,63.40000153,0.00000000,0.00000000,0.00000000); //object(ammo_box_c2) (3)
CreateObject(2038,154.60000610,2062.89990234,64.19999695,0.00000000,0.00000000,0.00000000); //object(ammo_box_s2) (1)
CreateObject(1348,157.60000610,2062.60009766,65.30000305,0.00000000,0.00000000,316.00000000); //object(cj_o2tanks) (1)
CreateObject(3052,156.50000000,2063.39990234,63.40000153,0.00000000,0.00000000,0.00000000); //object(db_ammo) (1)
CreateObject(3052,157.80000305,2062.00000000,62.70000076,0.00000000,0.00000000,10.00000000); //object(db_ammo) (2)
CreateObject(18256,134.30000305,2016.69995117,45.50000000,0.00000000,334.00000000,98.00000000); //object(w7bark01) (1)
CreateObject(18256,136.39999390,1974.69995117,32.79999924,2.00000000,359.99996948,98.00000000); //object(w7bark01) (2)
CreateObject(16120,122.09999847,1994.00000000,17.70000076,0.00000000,0.00000000,330.00000000); //object(des_rockgp2_07) (3)
CreateObject(16120,133.00000000,1956.09997559,18.60000038,358.03039551,349.99401855,63.64889526); //object(des_rockgp2_07) (4)
CreateObject(16120,151.50000000,1984.19995117,21.00000000,15.19488525,341.32162476,165.05541992); //object(des_rockgp2_07) (5)
CreateObject(2940,147.19999695,2043.50000000,65.69999695,348.02960205,4.08901978,38.84951782); //object(ramp_top) (1)
CreateObject(2940,144.00000000,2041.30004883,66.09999847,348.02966309,4.08905029,38.84948730); //object(ramp_top) (2)
CreateObject(17037,158.30000305,2072.00000000,68.69999695,0.00000000,0.00000000,0.00000000); //object(cuntw_carport2_) (1)
CreateObject(899,156.50000000,2062.69995117,60.09999847,0.00000000,0.00000000,168.00000000); //object(searock03) (1)
CreateObject(16304,146.10000610,2053.00000000,62.90000153,0.00000000,0.00000000,0.00000000); //object(des_gravelpile05) (1)
CreateObject(974,102.09999847,2084.39990234,60.90000153,0.00000000,0.00000000,98.00000000); //object(tall_fence) (8)
CreateObject(16317,91.80000305,2177.30004883,62.90000153,0.00000000,350.00000000,0.00000000); //object(des_quarstmound_03) (1)
CreateObject(906,86.90000153,2184.39990234,62.20000076,0.00000000,173.99597168,177.97766113); //object(p_rubblebig) (40)
CreateObject(906,88.40000153,2185.50000000,63.09999847,0.00000000,173.99597168,177.97302246); //object(p_rubblebig) (40)
CreateObject(906,81.09999847,2184.39990234,59.79999924,0.00000000,173.99597168,177.97302246); //object(p_rubblebig) (40)
CreateObject(16317,151.60000610,2056.39990234,61.00000000,0.00000000,10.00000000,86.00000000); //object(des_quarstmound_03) (2)
CreateObject(16120,168.19999695,2066.10009766,26.29999924,0.00000000,0.00000000,311.99804688); //object(des_rockgp2_07) (2)
CreateObject(16120,162.89999390,2080.19995117,33.59999847,0.00000000,0.00000000,335.99523926); //object(des_rockgp2_07) (2)
CreateObject(16120,170.60000610,2076.69995117,40.09999847,0.00000000,0.00000000,305.99487305); //object(des_rockgp2_07) (2)
CreateObject(1305,166.60000610,2067.30004883,57.20000076,0.00000000,0.00000000,0.00000000); //object(dyn_quarryrock01) (1)
CreateObject(16124,171.39999390,2067.39990234,49.90000153,0.00000000,0.00000000,16.00000000); //object(des_rockgp1_06) (1)
CreateObject(16317,147.89999390,2050.10009766,61.79999924,0.00000000,0.00000000,336.00000000); //object(des_quarstmound_03) (3)
CreateObject(906,136.10000610,2029.59997559,60.40000153,0.00000000,0.00000000,0.00000000); //object(p_rubblebig) (41)
CreateObject(906,133.60000610,2029.09997559,60.59999847,0.00000000,0.00000000,0.00000000); //object(p_rubblebig) (42)
CreateObject(906,130.60000610,2029.09997559,60.20000076,0.00000000,0.00000000,0.00000000); //object(p_rubblebig) (43)
CreateObject(906,128.50000000,2028.59997559,59.79999924,0.00000000,0.00000000,0.00000000); //object(p_rubblebig) (44)
CreateObject(906,139.00000000,2030.09997559,58.79999924,0.00000000,0.00000000,254.00000000); //object(p_rubblebig) (45)
CreateObject(906,135.39999390,2029.50000000,58.29999924,0.00000000,0.00000000,253.99841309); //object(p_rubblebig) (46)
CreateObject(906,131.89999390,2028.90002441,58.20000076,0.00000000,0.00000000,253.99841309); //object(p_rubblebig) (47)
CreateObject(906,124.69999695,2030.19995117,59.70000076,0.00000000,0.00000000,333.99841309); //object(p_rubblebig) (48)
CreateObject(906,132.00000000,2029.69995117,59.29999924,0.00000000,0.00000000,333.99536133); //object(p_rubblebig) (49)
CreateObject(906,126.59999847,2027.80004883,58.40000153,0.00000000,0.00000000,333.99536133); //object(p_rubblebig) (50)
CreateObject(906,126.50000000,2030.50000000,60.20000076,0.00000000,0.00000000,203.99536133); //object(p_rubblebig) (51)
CreateObject(906,133.50000000,2028.80004883,59.09999847,0.00000000,0.00000000,203.99414062); //object(p_rubblebig) (52)
CreateObject(906,126.80000305,2028.59997559,59.00000000,0.00000000,0.00000000,203.99414062); //object(p_rubblebig) (53)
CreateObject(906,139.19999695,2026.59997559,56.79999924,0.00000000,0.00000000,203.99414062); //object(p_rubblebig) (54)
CreateObject(906,135.69999695,2026.09997559,57.20000076,0.00000000,0.00000000,203.99414062); //object(p_rubblebig) (55)
CreateObject(906,122.80000305,2030.80004883,60.59999847,0.00000000,0.00000000,203.99414062); //object(p_rubblebig) (56)
CreateObject(906,122.30000305,2027.69995117,56.90000153,0.00000000,264.00000000,243.99414062); //object(p_rubblebig) (57)
CreateObject(906,129.50000000,2025.40002441,54.40000153,0.00000000,263.99597168,243.98986816); //object(p_rubblebig) (58)
CreateObject(906,126.90000153,2025.80004883,54.90000153,0.00000000,263.99597168,243.98986816); //object(p_rubblebig) (59)
CreateObject(906,133.60000610,2025.80004883,54.79999924,0.00000000,263.99597168,243.98986816); //object(p_rubblebig) (60)
CreateObject(906,126.40000153,2026.30004883,58.09999847,31.45767212,11.74557495,175.79711914); //object(p_rubblebig) (61)
CreateObject(906,120.59999847,2030.00000000,58.90000153,0.00000000,0.00000000,253.99841309); //object(p_rubblebig) (62)
CreateObject(906,122.19999695,2027.90002441,57.70000076,0.00000000,0.00000000,253.99841309); //object(p_rubblebig) (63)
CreateObject(2780,136.50000000,2027.69995117,56.00000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (1)
CreateObject(2780,129.60000610,2026.50000000,55.79999924,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (2)
CreateObject(2780,123.40000153,2027.30004883,55.50000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (3)
CreateObject(3279,121.00000000,2037.00000000,50.50000000,0.00000000,0.00000000,95.99853516); //object(a51_spottower) (1)
CreateObject(16120,158.89999390,2027.00000000,17.20000076,0.00000000,0.00000000,305.99121094); //object(des_rockgp2_07) (2)
CreateObject(11441,192.69999695,1936.00000000,22.20000076,356.00628662,4.00976562,90.27764893); //object(des_pueblo5) (2)
CreateObject(1225,120.80000305,2037.00000000,63.59999847,0.00000000,0.00000000,0.00000000); //object(barrel4) (1)
CreateObject(1225,142.60000610,2050.60009766,64.50000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (2)
CreateObject(1225,104.30000305,2046.09997559,62.79999924,0.00000000,0.00000000,0.00000000); //object(barrel4) (3)
CreateObject(1225,103.50000000,2079.10009766,61.29999924,0.00000000,0.00000000,0.00000000); //object(barrel4) (4)
CreateObject(1225,133.50000000,2049.10009766,67.19999695,0.00000000,0.00000000,0.00000000); //object(barrel4) (5)
CreateObject(2907,105.90000153,2079.89990234,62.09999847,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (2)
CreateObject(2907,106.59999847,2079.89990234,62.29999924,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (3)
CreateObject(2907,106.80000305,2079.50000000,62.59999847,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (4)
CreateObject(2907,107.09999847,2079.69995117,62.40000153,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (5)
CreateObject(2907,107.30000305,2079.89990234,62.50000000,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (6)
CreateObject(2907,105.30000305,2080.39990234,62.29999924,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (7)
CreateObject(2907,107.00000000,2079.69995117,62.90000153,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (8)
CreateObject(2907,107.50000000,2079.89990234,62.70000076,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (9)
CreateObject(2907,106.09999847,2080.60009766,61.90000153,0.00000000,0.00000000,80.00000000); //object(kmb_deadtorso) (10)
CreateObject(2907,106.40000153,2080.00000000,62.59999847,0.00000000,0.00000000,76.00000000); //object(kmb_deadtorso) (11)
CreateObject(2907,106.50000000,2079.60009766,62.09999847,0.00000000,0.00000000,48.00000000); //object(kmb_deadtorso) (12)
CreateObject(2907,107.09999847,2079.39990234,62.70000076,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (13)
CreateObject(2907,107.69999695,2079.50000000,63.00000000,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (14)
CreateObject(2907,107.90000153,2079.50000000,63.09999847,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (15)
CreateObject(2907,108.09999847,2079.60009766,63.20000076,0.00000000,0.00000000,50.00000000); //object(kmb_deadtorso) (16)
CreateObject(2907,108.09999847,2079.69995117,62.90000153,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (17)
CreateObject(2907,108.09999847,2079.69995117,62.90000153,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (18)
CreateObject(3092,143.30000305,2087.60009766,64.80000305,30.00000000,0.00000000,122.00000000); //object(dead_tied_cop) (8)
CreateObject(3092,89.59999847,2182.50000000,65.69999695,5.98352051,355.97802734,94.41766357); //object(dead_tied_cop) (9)
CreateObject(906,127.90000153,2030.30004883,60.50000000,0.00000000,0.00000000,333.99536133); //object(p_rubblebig) (64)
CreateObject(1295,104.69999695,2056.39990234,77.40000153,0.00000000,0.00000000,0.00000000); //object(doublestreetlght1) (1)
CreateObject(1215,129.89999390,2123.30004883,65.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (29)
CreateObject(1215,129.69999695,2114.60009766,65.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (30)
CreateObject(1215,91.50000000,2177.89990234,71.09999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (31)
CreateObject(1215,91.59999847,2175.80004883,71.09999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (32)
CreateObject(1215,91.80000305,2173.89990234,71.09999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (33)
CreateObject(3955,125.59999847,2122.60009766,17.00000000,0.00000000,0.00000000,0.00000000); //object(rc_track_g) (1)
CreateObject(1953,128.80000305,2129.89990234,16.39999962,0.00000000,0.00000000,0.00000000); //object(turn_plater_r) (1)
CreateObject(3017,131.10000610,2049.69995117,67.09999847,0.00000000,0.00000000,0.00000000); //object(arch_plans) (1)
CreateObject(3613,143.80000305,2160.30004883,68.90000153,2.00000000,0.00000000,38.00000000); //object(hillhouse10_la) (1)
CreateObject(16093,126.00000000,2076.89990234,69.80000305,0.00000000,0.00000000,0.00000000); //object(a51_gatecontrol) (1)
CreateObject(16638,126.00000000,2075.89990234,68.19999695,0.00000000,0.00000000,0.00000000); //object(a51_gatecon_a) (1)
CreateObject(10401,50.40000153,2178.60009766,50.59999847,344.48742676,345.45928955,46.03167725); //object(hc_shed02_sfs) (1)
CreateObject(1215,132.50000000,2075.00000000,70.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateObject(1215,130.89999390,2076.50000000,70.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateObject(1215,130.89999390,2081.69995117,70.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateObject(1215,121.19999695,2081.69995117,70.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateObject(1215,121.19999695,2073.39990234,70.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateObject(1215,130.89999390,2073.39990234,70.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateObject(1215,119.30000305,2076.60009766,70.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateObject(1215,123.09999847,2080.89990234,73.69999695,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateObject(1215,128.89999390,2080.80004883,73.59999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateObject(1215,128.80000305,2074.30004883,73.69999695,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateObject(1215,123.09999847,2074.39990234,73.69999695,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateObject(1215,125.69999695,2077.39990234,73.69999695,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateObject(1215,150.10000610,2038.50000000,64.30000305,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateObject(1215,148.00000000,2036.90002441,64.09999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateObject(1215,126.40000153,2052.00000000,88.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
Here some picture's...

http://imageshack.us/photo/my-images/27/samp012tx.png/

Here the Teleport to the position...

Код:
if (strcmp("/tdm", cmdtext, true, 10) == 0)//You can change the name called "/tdm"
	{
		SetPlayerPos(playerid,126.16,2077.95,70.93);
		return 1;

	}
Bye......
See you soon again

-Girl.
Reply
#2

Comment's please?
Reply
#3

Nice as your first one
but you still need to Improve Alot


Good Luck,
Reply
#4

Phyrunx,Thank you very much
I am sure you will love my next map called "Canyon"
Reply
#5

haha see the posters' avatars lol :P
Reply
#6

Hehehee...
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#7

Nice map man ! Please check my PM . Thanks
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#8

Quote:
Originally Posted by Spookie98
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Nice map man ! Please check my PM . Thanks
Thanx .
Want a mapper i like to help you
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#9

Nice. (:
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#10

Thank you sir
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#11

Nice map
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#12

Quote:
Originally Posted by 4LiSs0N
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Nice map
Thank you sir
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