Do something when player makes drinking anim
#1

Like the topic title says, i like to find out if it's possible, to, for example, add health/set drunk level, when a player does a drinking anim.
Is this possible?
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#2

There must be something that triggers the drinking animation in the first place. Just add health / set drunk level then or just set a variable / timer when you set the anim.
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#3

Quote:
Originally Posted by [HiC]TheKiller
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There must be something that triggers the drinking animation in the first place. Just add health / set drunk level then or just set a variable / timer when you set the anim.
ok, thanks, i will look into this.
Now i remember, it's the mouse button, and if you set something like this, drinking = 1, and then use onplayerkeystatechange...

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