27.04.2012, 09:40
Hi. I have problem with "If player dies, armor stay". How can I do it? I tried this:
Код:
new Float:deatharmor; // At the top public OnPlayerDeath(playerid, killerid, reason) deatharmor = GetPlayerArmour(playerid); and public OnPlayerSpawn( playerid ) SetPlayerArmour(playerid, deatharmor);