[Ajuda]Concessionбria
#1

Bem, eu tou editando o BVO e me deparei com um bug na concessionaria.

outras pessoas tem o mesmo (https://sampforum.blast.hk/showthread.php?tid=336075).

Quando faзo /comprarcarro aparece dialogs mas quando clico nelas elas nao dao, e quando carrego para digitar o id do veiculo nao me aparece nada.

pawn Код:
}
    if(strcmp(cmd, "/comprarcarro", true) == 0)
    {
        if(IsPlayerInConcePlace(playerid))
        {
            for(new i=0;i<MAX_PLAYERS;i++)
            {
                if(Conce[i]==1)
                {
                    SendClientMessage(playerid, COLOR_OOC, "Jб tem Alguem sendo Atendido, volte daqui a pouco!");
                    TogglePlayerControllable(playerid, 1);
                    return 1;
                }
            }
            if (GetOwnedVehicleID(playerid) != INVALID_VEHICLE_ID) return SendClientMessage(playerid, RED, "Vocк Ja Possui Um Veiculo!");
            if (GetPlayerInterior(playerid) != 0) return SendClientMessage(playerid, RED, "Saia de seu interior"); // To prevent screw ups
            GetPlayerPos(playerid, OrgX[playerid], OrgY[playerid], OrgZ[playerid]);
            new color1 = CarColor[playerid][0];
            new color2 = CarColor[playerid][1];
            TogglePlayerControllable(playerid, 0);
            SetPlayerCameraPos(playerid, -1980.9927,293.0207,38.9285);
            SetPlayerCameraLookAt(playerid, -1971.9277,284.5396,34.8777);
            SetPlayerVirtualWorld(playerid, playerid);
            if(IsPlayerInTaxiLS(playerid))
            {
                SetPlayerCameraPos(playerid, 1432.7231,-1665.6484,13.3828);
                SetPlayerCameraLookAt(playerid, 1436.6174,-1666.0939,13.5469);
                SetPlayerPos(playerid,1448.3098,-1665.8339,13.2680);
                ShopCar[playerid] = CreateVehicle(CarModels[0], 1438.3098,-1665.8339,13.2680, 0.0, color1, color2, 6000000);
            }
            if(IsPlayerInTaxiLV(playerid))
            {
                SetPlayerCameraPos(playerid, 2039.2286,1917.5132,12.1674);
                SetPlayerCameraLookAt(playerid, 2034.1730,1917.0808,12.1785);
                SetPlayerPos(playerid,2042.5013,1916.6371,11.9750);
                ShopCar[playerid] = CreateVehicle(CarModels[0], 2032.5013,1916.6371,11.9750, 0.0, color1, color2, 6000000);
            }
            if(IsPlayerInTaxiSF(playerid))
            {
                SetPlayerCameraPos(playerid, -1990.3564,257.4485,35.1719);
                SetPlayerCameraLookAt(playerid, -1985.4454,257.3991,35.1719);
                SetPlayerPos(playerid,-1993.9315,257.6205,34.8931);
                ShopCar[playerid] = CreateVehicle(CarModels[0], -1983.9315,257.6205,34.8931, 0.0, color1, color2, 6000000);
            }
            SetVehicleVirtualWorld(ShopCar[playerid], playerid);
            PutPlayerInVehicle(playerid, ShopCar[playerid], 0);
            TogglePlayerControllable(playerid, 0);
            CarShopping[playerid] = true;
            Conce[playerid] = 1;
            new gt[128];
            format(gt, sizeof gt, "Veiculo: %s Valor: %d", VehicleName[carbrowse[playerid]],CarModels[carbrowse[playerid]]);
            ShowPlayerDialog(playerid, 138, DIALOG_STYLE_LIST, gt, "Modelo Anterior\nModelo Seguinte\nDigitar ID Veiculo\nComprar Veiculo\nCancelar Compra", "Escolher", "");
        }
        else
        {
            SendClientMessage(playerid, BRANCO, "Vocк presisa estar na concessionбria");
        }
        return 1;
    }



if(dialogid == 138)
    {
        if(response)
        {
            new color1 = CarColor[playerid][0];
            new color2 = CarColor[playerid][1];
            if(listitem == 0)// Modelo Anterior
            {
                carbrowse[playerid]--;
                if (carbrowse[playerid] < 51) carbrowse[playerid] = 0;
                DestroyVehicle(ShopCar[playerid]);
                if(IsPlayerInTaxiLS(playerid))
                {
                    SetPlayerPos(playerid,1448.3098,-1665.8339,13.2680);
                    ShopCar[playerid] = CreateVehicle(CarModels[carbrowse[playerid]], 1438.3098,-1665.8339,13.2680, 0.0, color1, color2, 6000000);
                }
                if(IsPlayerInTaxiLV(playerid))
                {
                    SetPlayerPos(playerid,2042.5013,1916.6371,11.9750);
                    ShopCar[playerid] = CreateVehicle(CarModels[carbrowse[playerid]], 2032.5013,1916.6371,11.9750, 0.0, color1, color2, 6000000);
                }
                if(IsPlayerInTaxiSF(playerid))
                {
                    SetPlayerPos(playerid,-1993.9315,257.6205,34.8931);
                    ShopCar[playerid] = CreateVehicle(CarModels[carbrowse[playerid]], -1983.9315,257.6205,34.8931, 0.0, color1, color2, 6000000);
                }
                SetVehicleVirtualWorld(ShopCar[playerid], playerid);
                PutPlayerInVehicle(playerid, ShopCar[playerid], 0);
                TogglePlayerControllable(playerid, false);
                new gt[128];
                format(gt, sizeof gt, "Veiculo: %s Valor: %d", VehicleName[carbrowse[playerid]],CarModels[carbrowse[playerid]]);
                ShowPlayerDialog(playerid, 138, DIALOG_STYLE_LIST, gt, "Modelo Anterior\nModelo Seguinte\nDigitar ID Veiculo\nComprar Veiculo\nCancelar Compra", "Escolher", "");
                return 1;
            }
            if(listitem == 1)// Modelo Seguinte
            {
                carbrowse[playerid]++;
                if (carbrowse[playerid] > 51) carbrowse[playerid] = 0;
                DestroyVehicle(ShopCar[playerid]);
                if(IsPlayerInTaxiLS(playerid))
                {
                    SetPlayerPos(playerid,1448.3098,-1665.8339,13.2680);
                    ShopCar[playerid] = CreateVehicle(CarModels[carbrowse[playerid]], 1438.3098,-1665.8339,13.2680, 0.0, color1, color2, 6000000);
                }
                if(IsPlayerInTaxiLV(playerid))
                {
                    SetPlayerPos(playerid,2042.5013,1916.6371,11.9750);
                    ShopCar[playerid] = CreateVehicle(CarModels[carbrowse[playerid]], 2032.5013,1916.6371,11.9750, 0.0, color1, color2, 6000000);
                }
                if(IsPlayerInTaxiSF(playerid))
                {
                    SetPlayerPos(playerid,-1993.9315,257.6205,34.8931);
                    ShopCar[playerid] = CreateVehicle(CarModels[carbrowse[playerid]], -1983.9315,257.6205,34.8931, 0.0, color1, color2, 6000000);
                }
                SetVehicleVirtualWorld(ShopCar[playerid], playerid);
                PutPlayerInVehicle(playerid, ShopCar[playerid], 0);
                TogglePlayerControllable(playerid, false);
                new gt[128];
                format(gt, sizeof gt, "Veiculo: %s Valor: %d", VehicleName[carbrowse[playerid]],CarModels[carbrowse[playerid]]);
                ShowPlayerDialog(playerid, 138, DIALOG_STYLE_LIST, gt, "Modelo Anterior\nModelo Seguinte\nDigitar ID Veiculo\nComprar Veiculo\nCancelar Compra", "Escolher", "");
                return 1;
            }
            if(listitem == 2)// Digitar ID do Modelo
            {
                ShowPlayerDialog(playerid, 139, DIALOG_STYLE_INPUT, "Concessionaria!", "Digite o ID do Veiculo Desejado!", "Verificar", "Voltar");
                return 1;
            }
            if(listitem == 3)// Comprar Modelo
            {
                new vehicleid = GetPlayerVehicleID(playerid);
                if (GetPlayerMoneyEx(playerid) >= GetVehicleCost(vehicleid))
                {
                    strmid(VehicleInfo[vehicleid][vOwner], GetName(playerid), 0, strlen(GetName(playerid)), MAX_PLAYER_NAME);
                    GivePlayerMoneyEx(playerid, -GetVehicleCost(vehicleid));
                    TogglePlayerControllable(playerid, true);
                    CarShopping[playerid] = false;
                    carbrowse[playerid] = 0;
                    new texto[128];
                    format(texto, sizeof texto, "~g~RS ~r~-%d" ,-GetVehicleCost(vehicleid));
                    GameTextForPlayer(playerid, texto, 1000, 3);
                    PutPlayerInVehicle(playerid, ShopCar[playerid], 0);
                    if(IsPlayerInTaxiLS(playerid))
                    {
                        SetVehiclePos(vehicleid,1438.3098,-1665.8339,13.2680);
                        SetVehicleZAngle(vehicleid, 354.3388);
                    }
                    if(IsPlayerInTaxiLV(playerid))
                    {
                        SetVehiclePos(vehicleid,2032.5013,1916.6371,11.9750);
                        SetVehicleZAngle(vehicleid, 180.5882);
                    }
                    if(IsPlayerInTaxiSF(playerid))
                    {
                        SetVehiclePos(vehicleid,-1983.9315,257.6205,34.8931);
                        SetVehicleZAngle(vehicleid, 180.4159);
                    }
                    SetPlayerVirtualWorld(playerid, 0);
                    SetVehicleVirtualWorld(vehicleid, 0);
                    Conce[playerid] = 0;
                    SetCameraBehindPlayer(playerid);
                    vehicleid = ShopCar[playerid];
                    VehicleInfo[vehicleid][vModel] = GetVehicleModel(vehicleid);
                    if(IsPlayerInTaxiLS(playerid))
                    {
                        VehicleInfo[vehicleid][vX] = 1438.3098;
                        VehicleInfo[vehicleid][vY] = -1665.8339;
                        VehicleInfo[vehicleid][vZ] = 13.2680;
                        VehicleInfo[vehicleid][vA] = 354.3388;
                    }
                    if(IsPlayerInTaxiLV(playerid))
                    {
                        VehicleInfo[vehicleid][vX] = 2032.5013;
                        VehicleInfo[vehicleid][vY] = 1916.6371;
                        VehicleInfo[vehicleid][vZ] = 11.9750;
                        VehicleInfo[vehicleid][vA] = 180.5882;
                    }
                    if(IsPlayerInTaxiSF(playerid))
                    {
                        SetVehiclePos(vehicleid,-1983.9315,257.6205,34.8931);
                        SetVehicleZAngle(vehicleid, 180.4159);
                        VehicleInfo[vehicleid][vX] = -1983.9315;
                        VehicleInfo[vehicleid][vY] = 257.6205;
                        VehicleInfo[vehicleid][vZ] = 34.8931;
                        VehicleInfo[vehicleid][vA] = 180.4159;
                    }
                    VehicleInfo[vehicleid][vColor1] = CarColor[playerid][0];
                    VehicleInfo[vehicleid][vColor2] = CarColor[playerid][1];
                    VehicleInfo[vehicleid][vPaintjob] = -1;
                    strmid(VehicleInfo[vehicleid][vName], VehicleName[GetVehicleModel(vehicleid)-400], 0, strlen(VehicleName[GetVehicleModel(vehicleid)-400]), 128);
                    strmid(VehicleInfo[vehicleid][vOwner], GetName(playerid), 0, strlen(GetName(playerid)), MAX_PLAYER_NAME);
                    VehicleInfo[vehicleid][vPark] = 0;
                    VehicleInfo[vehicleid][vPX] = 0.0;
                    VehicleInfo[vehicleid][vPY] = 0.0;
                    VehicleInfo[vehicleid][vPZ] = 0.0;
                    VehicleInfo[vehicleid][vPA] = 0.0;
                    SendClientMessage(playerid, BRANCO, "[AVISO] COMPRA REALIZADA COM SUCESSO, USE /AJUDACARRO , PARA VER SEUS NOVOS COMANDOS!");
                    Conce[playerid] = 0;
                    for(new m = 0; m < MAX_MODS; m++) VehicleInfo[vehicleid][vMod][m] = 0;
                }
                else
                {
                    new mes[64];
                    format(mes, sizeof mes, "LOJA: Este Veiculo Modelo: %s  Esta Custando Ђ %d! Vocк tem Ђ%d , й insuficiente!", VehicleName[carbrowse[playerid]], GetVehicleCost(vehicleid), GetPlayerMoneyEx(playerid));
                    SendClientMessage(playerid, COLOR_RED, mes);
                }
                return 1;
            }
            if(listitem == 4)// Cancelar Compra
            {
                SendClientMessage(playerid, COLOR_RED, "[AVISO]Compra Cancelada !");
                Conce[playerid] = 0;
                DestroyVehicle(ShopCar[playerid]);
                TogglePlayerControllable(playerid, true);
                CarShopping[playerid] = false;
                carbrowse[playerid] = 0;
                GameTextForPlayer(playerid, " ", 1000, 3);
                if(IsPlayerInTaxiLS(playerid))
                {
                    SetPlayerPos(playerid,1438.3098,-1665.8339,13.2680);
                    SetPlayerFacingAngle(playerid, 354.3388);
                }
                if(IsPlayerInTaxiLV(playerid))
                {
                    SetPlayerPos(playerid,2032.5013,1916.6371,11.9750);
                    SetPlayerFacingAngle(playerid, 180.5882);
                }
                if(IsPlayerInTaxiSF(playerid))
                {
                    SetPlayerPos(playerid,-1983.9315,257.6205,34.8931);
                    SetPlayerFacingAngle(playerid, 180.4159);
                }
                SetPlayerVirtualWorld(playerid, 0);
                SetCameraBehindPlayer(playerid);
                return 1;
            }
        }
        return 1;
    }
    if(dialogid == 139)
    {
        if(!response)
        {
            new gt[128];
            format(gt, sizeof gt, "Veiculo: %s Valor: %d", VehicleName[carbrowse[playerid]],CarModels[carbrowse[playerid]]);
            ShowPlayerDialog(playerid, 138, DIALOG_STYLE_LIST, gt, "Modelo Anterior\nModelo Seguinte\nDigitar ID Veiculo\nComprar Veiculo\nCancelar Compra", "Escolher", "");
            return 1;
        }
        new id = strval(inputtext);
        if (id < 400 || id > 611)
        {
            SendClientMessage(playerid, RED, "ID Invalido, Selecione Caso queira tentar novamente!");
            ShowPlayerDialog(playerid, 139, DIALOG_STYLE_INPUT, "Concessionaria!", "Digite o ID do Veiculo Desejado!", "Verificar", "Voltar");
            return 1;
        }
        new color1 = CarColor[playerid][0];
        new color2 = CarColor[playerid][1];
        carbrowse[playerid] = id-400;
        DestroyVehicle(ShopCar[playerid]);
        if(IsPlayerInTaxiLS(playerid))
        {
            SetPlayerPos(playerid,1448.3098,-1665.8339,13.2680);
            ShopCar[playerid] = CreateVehicle(CarModels[carbrowse[playerid]], 1438.3098,-1665.8339,13.2680, 0.0, color1, color2, 6000000);
        }
        if(IsPlayerInTaxiLV(playerid))
        {
            SetPlayerPos(playerid,2042.5013,1916.6371,11.9750);
            ShopCar[playerid] = CreateVehicle(CarModels[carbrowse[playerid]], 2032.5013,1916.6371,11.9750, 0.0, color1, color2, 6000000);
        }
        if(IsPlayerInTaxiSF(playerid))
        {
            SetPlayerPos(playerid,-1993.9315,257.6205,34.8931);
            ShopCar[playerid] = CreateVehicle(CarModels[carbrowse[playerid]], -1983.9315,257.6205,34.8931, 0.0, color1, color2, 6000000);
        }
        SetVehicleVirtualWorld(ShopCar[playerid], playerid);
        PutPlayerInVehicle(playerid, ShopCar[playerid], 0);
        new gt[128];
        format(gt, sizeof gt, "Veiculo: %s Valor: %d", VehicleName[carbrowse[playerid]],CarModels[carbrowse[playerid]]);
        ShowPlayerDialog(playerid, 138, DIALOG_STYLE_LIST, gt, "Modelo Anterior\nModelo Seguinte\nDigitar ID Veiculo\nComprar Veiculo\nCancelar Compra", "Escolher", "");
        return 1;
    }
Reply
#2

Tente mudar os ids das dialogs.
Reply
#3

nao resultou
Reply
#4

Por isso que nгo vale a pena editar GM, pega um base, vai olhando os cуdigos, e cria o seu base, eu comecei com um GM de GangWar, eu pensava: Aff GM de GangWar й uma merda... mas depois que comecei a criar o meu, aprendi MUIITO comecei com ele, aprendi muito muito mesmo, a v1.0 dele tinha 600 linhas. Aqui o link dele se quiser ver, tem todas linhas explicadas.

http://pastebin.com/GRMshqbC

Boa sorte!
Reply
#5

Eu tou editando ele para me divertir com o pessoal da minha turma e sу tenho duvida nesse memo.
Reply
#6

alguem?
Reply
#7

Serб que alguem me pode ajudar? Pf.
Reply
#8

as dialogs aparecem , mas nгo funciona й isso ?
Reply
#9

deve ser um erro relacionado aos id's das dialogs
Reply
#10

Verifique se nгo hб conflito com IDs de dialogs de filterscripts

Nгo era necessбrio fazer Triple Post por isto.
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