[Help] DeAMX?
#1

Hello members,
Everyone around know about what DeAMX is but everytime i try to DeAMX my old gm , what i see is Includes
(#include samp.inc etc..)
and Nothing else.
I really worked hard on my old gm and i need it back so i can sell it.
Please help me with this and remember this is my gm and i am not stealing anyone's gm.
Thankyou and will +REP for sure.
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#2

impossible :P
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#3

What impossible xd?
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#4

DeAMX won't be able to decompile your script to its former state in pwn.

It may be able to give you some code you had in your gamemode, but it's highly unlikely that all of it will be usable.
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#5

but anyway to get the map Code? I just need the maps code because it was mapped by me.
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#6

The person who made the script used a patch to prevent the script from being decompiled. You can't.
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#7

It was a GF edit. NVM
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#8

wwhats demax
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#9

Hey. Well on a turkish forum website (gtaturk) ive seen a link, with a DeAMX (Wipsjack DeAMX) not Tested! but they say it can DeAMX EVERY .amx file (even with the AntiDeAMX code).

There is a Updated version of DeAMX (Which i own right now) This one is the FINAL Version, and it DOESN'T DeCompile so good, the new's meanings get glob names and some codes doesn't seem to get DeCOMPILED.

Heyy... but wait, the best part is you can still get your important codes and re apply the glob etc, codes into you know... such "GetTimer == 0)" etc, doesn't pop up so good, actually it doesnt give a clear result, but you can fix it (usefull for filterscrtipt, to decompile)
PM me if you are interested
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