16.04.2012, 22:05
how to create when a player is robbed the bank and in 1hour to rob again...
new bool:IsBankRobbed;
forward Check_IsBankRobbed();
public Check_IsBankRobbed()
{
if(IsBankRobbed) IsBankRobbed = false;
return 1;
}
IsBankRobbed = true;
SetTimer("Check_IsBankRobbed", 3600 * 1000, false);