How to change to STRCMP? [HELP]
#1

How to change this whole code thing to strcmp command's?
Here they are:
Код:
//#define FILTERSCRIPT
#include <a_samp>
#include <zcmd>
#include <sscanf2>

enum pData
{
    vip
};
new PlayerData[MAX_PLAYERS][pData];
new vlevel,Nam[MAX_PLAYER_NAME],pname[MAX_PLAYER_NAME],str[128],ID;

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" VIP System Loaded!                            ");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else

main()
{
	print("\n----------------------------------");
	print(" Blank Gamemode by your name here");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("Blank Script");
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	return 1;
}

public OnPlayerConnect(playerid)
{
	return 1;
}

CMD:makevip(playerid, params[])
{
    if(!IsPlayerAdmin(playerid)) return 0;//This will make the command work for rcon, if your not rcon it will do SERVER: Unknown Command
    if(sscanf(params,"ui",ID,vlevel)) return SendClientMessage(playerid,0xFF9900AA, "USAGE: /makevip [playerid / partofname] [Level 1-3]");//If you do not use the format /setvip properly it will show how to
    if(ID == INVALID_PLAYER_ID) return SendClientMessage(playerid,0xFF0000FF, "That user is not connected.");//if its an unknown ID, it will show that person is not connected
    if(vlevel > 3) return SendClientMessage(playerid,0xFF0000FF,"AVAILABLE VIP LEVELS 1-3!"); //If you add a number over 3 for /setvip, ex: /setvip Tanush 1000, it will show that message
    if(vlevel == 0)//if you select vip level 0
    {
        if(PlayerData[ID][vip] == 0) return SendClientMessage(playerid,0xFF0000FF,"ERROR: That person is already level 0 vip!");// If the person you attempt to /setvip that is already level 0 vip, it will show that
        GetPlayerName(playerid,Nam, MAX_PLAYER_NAME);//Defines the playerid name
        GetPlayerName(ID,pname,MAX_PLAYER_NAME);//Defines the other player name
        format(str, sizeof(str),"%s has set your VIP Level to 0!",Nam);//string
        SendClientMessage(ID,0xFF9900AA,str);//It will send the other person a message that %s has set your vip level to 0
        format(str,sizeof(str),"You had set %s VIP Level to 0!",pname);//string
        SendClientMessage(playerid,0xFF9900AA,str);//This will send you that you had set %s vip level to 0
        PlayerData[ID][vip] = 0;//Sets the other person vip level to 0
    }
    if(vlevel == 1)//if you select vip level 1
    {
        if(PlayerData[ID][vip] == 1) return SendClientMessage(playerid,0xFF0000FF,"ERROR: That person is already level 1 vip!");//If the person you attempt to /setvip that is already level 1 vip, it will show that
        GetPlayerName(playerid,Nam, MAX_PLAYER_NAME);//defines the playerid name
        GetPlayerName(ID,pname,MAX_PLAYER_NAME);//defines the other player name
        format(str, sizeof(str),"%s has set your VIP Level to 1 (BRONZE VIP)!",Nam);//string
        SendClientMessage(ID,0xFF9900AA,str);//Sends the other person a message
        format(str, sizeof(str),"You had set %s VIP Level to 1 (BRONZE VIP)!",pname);//string
        SendClientMessage(playerid,0xFF9900AA,str);//Sends you a message
        PlayerData[ID][vip] = 1;//Sets the other person vip level to 1
    }
    if(vlevel == 2)//if you select vip level 2
    {
        if(PlayerData[ID][vip] == 2) return SendClientMessage(playerid,0xFF0000FF,"ERROR: That person is already level 2 vip!");//If the person you attempt to /setvip that is already level 2 vip, it will show that
        GetPlayerName(playerid,Nam, MAX_PLAYER_NAME);//defines playerid name
        GetPlayerName(ID,pname,MAX_PLAYER_NAME);//defines other person name
        format(str, sizeof(str),"%s has set your VIP Level to 2 (SILVER VIP)!",Nam);//string
        SendClientMessage(ID,0xFF9900AA,str);// Sends the other person a message
        format(str, sizeof(str),"You had set %s VIP Level to 2 (SILVER VIP)!",pname);//string
        SendClientMessage(playerid,0xFF9900AA,str);//sends you a message
        PlayerData[ID][vip] = 2;//sets the other person vip level to 2
    }
    if(vlevel == 3)// if you select vip level 3
    {
        if(PlayerData[ID][vip] == 3) return SendClientMessage(playerid,0xFF0000FF,"ERROR: That person is already level 3 vip!");//if the person you attempt to /setvip that is already level 3 vip, it will show that
        GetPlayerName(playerid,Nam, MAX_PLAYER_NAME);//defines playerid name
        GetPlayerName(ID,pname,MAX_PLAYER_NAME);//defines the other person name
        format(str, sizeof(str),"%s has set your VIP Level to 3 (GOLD VIP)!",Nam);//string
        SendClientMessage(ID,0xFF9900AA,str);//sends the other person a message
        format(str, sizeof(str),"You had set %s VIP Level to 3 (GOLD VIP)!",pname);//String
        SendClientMessage(playerid,0xFF9900AA,str);//Sends you a message
        PlayerData[ID][vip] = 3;//sets the other person vip level to 3
    }
    return 1;
}
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#2

Anyone?
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#3

It has a certainty? By doing this you are going backwards ....
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