12.04.2012, 12:46
==> I did this.. But when i spawn and set my score to 0 then my armour not gone? What is this.?? I want that i write below. Can any one help me??
pawn Код:
public OnPlayerSpawn(playerid)
{
{
if(GetPlayerScore(playerid) >= 0 && GetPlayerScore(playerid) < 150)// score is greater than 0 and less than 150 it rookie ... same below
SetPlayerHealth(playerid, 70.0);
}
{
if(GetPlayerScore(playerid) >= 150 && GetPlayerScore(playerid) < 300)
SetPlayerHealth(playerid, 80.0);
}
{
if(GetPlayerScore(playerid) >= 300 && GetPlayerScore(playerid) < 450)
SetPlayerHealth(playerid, 95.0);
}
{
if(GetPlayerScore(playerid) >= 300 && GetPlayerScore(playerid) < 450)
SetPlayerHealth(playerid, 100.0);
SetPlayerArmour(playerid, 10.0);
}
{
if(GetPlayerScore(playerid) >= 450 && GetPlayerScore(playerid) < 600)
SetPlayerHealth(playerid, 100.0);
SetPlayerArmour(playerid, 25.0);
}
{
if(GetPlayerScore(playerid) >= 600 && GetPlayerScore(playerid) < 800)
SetPlayerHealth(playerid, 100.0);
SetPlayerArmour(playerid, 40.0);
}
{
if(GetPlayerScore(playerid) >= 800 && GetPlayerScore(playerid) < 1200)
SetPlayerHealth(playerid, 100.0);
SetPlayerArmour(playerid, 55.0);
}
{
if(GetPlayerScore(playerid) >= 1200 && GetPlayerScore(playerid) < 2000)
SetPlayerHealth(playerid, 100.0);
SetPlayerArmour(playerid, 70.0);
}
{
if(GetPlayerScore(playerid) >= 2000 && GetPlayerScore(playerid) < 3500)
SetPlayerHealth(playerid, 100.0);
SetPlayerArmour(playerid, 85.0);
}
{
if(GetPlayerScore(playerid) >= 3500)
SetPlayerHealth(playerid, 100.0);
SetPlayerArmour(playerid, 99.0);
}