How to fix this?
#1

How to fix this? This is the error.
Код:
C:\Documents and Settings\JUN.DELL\My Documents\Downloads\Games Installer\Next Revolution Roleplay\Next Revolution Roleplay\gamemodes\NRRP.pwn(38030) : warning 217: loose indentation
C:\Documents and Settings\JUN.DELL\My Documents\Downloads\Games Installer\Next Revolution Roleplay\Next Revolution Roleplay\gamemodes\NRRP.pwn(38037) : warning 217: loose indentation
C:\Documents and Settings\JUN.DELL\My Documents\Downloads\Games Installer\Next Revolution Roleplay\Next Revolution Roleplay\gamemodes\NRRP.pwn(38046) : warning 217: loose indentation
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase

3 Warnings.
This is the Code
Код:
CMD:siren(playerid, params[])
{
	#define siren
	if(IsACop(playerid))
	{
		new string[128], type;
		new VID = GetPlayerVehicleID(playerid);
		if(sscanf(params, "d", type))
		{
			SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /siren [type]");
			SendClientMessageEx(playerid, COLOR_GRAD2, "Type: 1 = Inside, 2 = Roof, 3 = Off.");
			return 1;
		}
		switch(type)
		{
		case 1:
			{
				if(Siren[VID] == 1)
				{
					SendClientMessageEx(playerid, COLOR_GRAD2, "This vehicle already has a siren!");
					return 1;
				}
				 new sendername[MAX_PLAYER_NAME];
                 Siren[VID] = 1;
                 GetPlayerName(playerid, sendername, sizeof(sendername));
                 SirenObject[VID] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
                 AttachObjectToVehicle(SirenObject[VID], VID, 0.0, 0.75, 0.275, 0.0, 0.1, 0.0);
                 format(string, sizeof(string), "* %s puts the siren on the dashboard.", sendername);
                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
				return 1;
			}
		case 2:
			{
				if(Siren[VID] == 1)
				{
					SendClientMessageEx(playerid, COLOR_GRAD2, "This vehicle already has a siren!");
					return 1;
				}
                        Siren[VID] = 1;
                        new sendername[MAX_PLAYER_NAME];
                        GetPlayerName(playerid, sendername, sizeof(sendername));
                        SirenObject[VID] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
                        AttachObjectToVehicle(SirenObject[VID], VID, -0.43, 0.0, 0.785, 0.0, 0.1, 0.0);
                        format(string, sizeof(string), "* %s puts the siren on the roof.", sendername);
                        ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
         				return 1;
			}
		case 3:
			{
				if(Siren[VID] == 0)
				{
					SendClientMessageEx(playerid, COLOR_GRAD2, "This vehicle doesn't have a siren on it!");
					return 1;
				}
				Siren[VID] = 0;
                new sendername[MAX_PLAYER_NAME];
               	GetPlayerName(playerid, sendername, sizeof(sendername));
               	DestroyObject(SirenObject[VID]);
               	format(string, sizeof(string), "* %s takes down the siren.", sendername);
               	ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
				return 1;
			}
		default:
			{
				SendClientMessageEx(playerid, COLOR_WHITE, "Invalid license type! /siren [type]");
				SendClientMessageEx(playerid, COLOR_GRAD2, "Type: 1 = Roof, 2 = Inside, 3 = Off.");
			}
		}
	}
	else SendClientMessageEx(playerid, COLOR_GREY, "You're not authorised to use this command.");
	return 1;
}
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#2

Any1?
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#3

Use dracoblue's TidyPawn to fix those indentation warnings.
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#4

Quote:
Originally Posted by Xtreme_playa
Посмотреть сообщение
Use dracoblue's TidyPawn to fix those indentation warnings.
Thanks Extreme
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