09.04.2012, 18:39
So I want it so that when John kills Larry, Larry -2 score because he died. I already know how to +2 score for John. I just need to know how to minus score from the dead player.
public OnPlayerDeath(playerid, killerid, reason) {
playerVariables[playerid][pScore] -= 2;//Minus dead persons score
playerVariables[killerid][pScore] += 2; //Killers score.
SetPlayerScore(killerid, GetPlayerScore(killerid) + 2);
SetPlayerScore(playerid, GetPlayerScore(playerid) - 2);
C:\Users\Edward\Desktop\CnR1.1\gamemodes\freeroam.pwn(2108) : error 017: undefined symbol "playerVariables" C:\Users\Edward\Desktop\CnR1.1\gamemodes\freeroam.pwn(2108) : warning 215: expression has no effect C:\Users\Edward\Desktop\CnR1.1\gamemodes\freeroam.pwn(2108) : error 001: expected token: ";", but found "]" C:\Users\Edward\Desktop\CnR1.1\gamemodes\freeroam.pwn(2108) : error 029: invalid expression, assumed zero C:\Users\Edward\Desktop\CnR1.1\gamemodes\freeroam.pwn(2108) : fatal error 107: too many error messages on one line