Spawn after death[+rep]
#10

here is the example

pawn Код:
new IsPlayerDead[MAX_PLAYERS];

public OnPlayerSpawn(playerid)
{
   if(IsPlayerDead[playerid] == 1)
   {
       //your codes that will set player to hospital
       IsPlayerDead[playerid] = 0;
       return 1;
   }
   return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
   IsPlayerDead[playerid] = 1;
   return 1;
}
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Messages In This Thread
Spawn after death[+rep] - by Chris_Morrison - 07.04.2012, 17:11
Re: Spawn after death[+rep] - by park4bmx - 07.04.2012, 17:22
Re: Spawn after death[+rep] - by Tom1412 - 07.04.2012, 17:25
Re: Spawn after death[+rep] - by Chris_Morrison - 07.04.2012, 18:02
Re: Spawn after death[+rep] - by mineralo - 07.04.2012, 18:19
Respuesta: Spawn after death[+rep] - by Chris1337 - 07.04.2012, 18:38
Re: Spawn after death[+rep] - by Chris_Morrison - 07.04.2012, 18:39
Re: Spawn after death[+rep] - by .FuneraL. - 07.04.2012, 18:58
Re: Spawn after death[+rep] - by Chris_Morrison - 08.04.2012, 08:51
Re: Spawn after death[+rep] - by Reklez - 08.04.2012, 08:55

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