07.04.2012, 05:46
pawn Код:
stock GetPlayerDistanceFromPlayer(player1,player2)
{
new Float:X,Float:Y,Float:Z;
GetPlayerPos(player2,X,Y,Z);
new distance = GetPlayerDistanceFromPoint(player1,X,Y,Z);
return distance;
}
stock GetPlayerDistanceFromPlayer(player1,player2)
{
new Float:X,Float:Y,Float:Z;
GetPlayerPos(player2,X,Y,Z);
new distance = GetPlayerDistanceFromPoint(player1,X,Y,Z);
return distance;
}
stock Float: GetPlayerDistanceFromPlayer(playerid, giveplayerid)
{