Not implemented
#1

Hello, i've been making some changes in gm and suddenly those errors showed up -

pawn Код:
error 004: function "SafeGivePlayerMoney" is not implemented
error 004: function "SafeGivePlayerMoney" is not implemented
error 004: function "SafeResetPlayerWeapons" is not implemented
error 004: function "SafeGivePlayerWeapon" is not implemented
error 004: function "SafeResetPlayerWeapons" is not implemented
error 004: function "PlayerToPoint" is not implemented
error 004: function "PlayerToPoint" is not implemented
error 004: function "PlayerToPoint" is not implemented
error 004: function "PlayerToPoint" is not implemented
error 004: function "PlayerToPoint" is not implemented
error 004: function "PlayerToPoint" is not implemented
error 004: function "PlayerToPoint" is not implemented
error 004: function "PlayerToPoint" is not implemented
error 004: function "PlayerToPoint" is not implemented
error 004: function "PlayerToPoint" is not implemented
error 004: function "PlayerToPoint" is not implemented
error 004: function "PlayerToPoint" is not implemented
error 004: function "PlayerToPoint" is not implemented
error 004: function "PlayerToPoint" is not implemented
error 004: function "PlayerToPoint" is not implemented
error 004: function "PlayerToPoint" is not implemented
error 004: function "PlayerToPoint" is not implemented
error 004: function "PlayerToPoint" is not implemented
error 004: function "PlayerToPoint" is not implemented
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


26 Errors.

and on those lines there is nothing wrong :O help pls if able.
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#2

You should try to use IsPlayerInRangeOfPoint instead of PlayerToPoint
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#3

The functions are not present in the code, did you remove an include by any chance?
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#4

Nope, i haven't delete any include
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#5

How did you get those functions?

These are defined ones provided by SA-MP themselves and I think you're better off using those:

ResetPlayerWeapons
GivePlayerWeapon
GivePlayerMoney
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#6

It just mean that you didn't use:
public PlayerToPoint
public SafeGivePlayerMoney
public SafeGivePlayerWeapon
public SafeResetPlayerWeapons
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