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I have a CCTV camera object in a corner in an interior, and have used AttachCameraToObject() to attach the camera to get the camera's point of view, but when I do, I get a face full of wall, because the camera faces north no matter what. Using SetPlayerCameraLookAt after attaching the camera does nothing. Can it, please?
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I think it is good to also have a function similar to SetPlayerCameraLookAt, but the camera will always look at the point no matter how the camera position changes.
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Because I want people to be able to look around - that's why I've used AttachCameraToObject.
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AttachCameraToObject has parameters, use them.
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03.04.2012, 15:02
(
Последний раз редактировалось dugi; 06.04.2012 в 09:23.
)
No, it always faces north.
@ park4bmx and robintjeh:
DUH. I want it to face the right way as soon as they type /cctv -_-