Nothing loading.. Y_INI
#1

*sigh*

pawn Код:
enum E_accVars
{
    Password[ 64 ],
    Model,
    Cash,
    accLVL,
    IsVIP,
    SpawnWeapon[ 4 ],
    SpawnWeaponAmmo[ 4 ]
}
new accInfo[ MAX_PLAYERS ] [ E_accVars ];
pawn Код:
public OnPlayerConnect(playerid)
{
    new s_USR[ 34 + 1 ], p_Name[ MAX_PLAYER_NAME ], s_CAPTION[ 64 ], s_INFO[ 256 ];
    GetPlayerName(playerid, p_Name, sizeof( p_Name ) ), format(s_USR, sizeof( s_USR ), "%s/%s.ini", USER_DIRECTORY, p_Name );
    if( fexist( s_USR ) )
    {
        INI_ParseFile( s_USR, "LoadAccount_%s", .bExtra = true, .extra = playerid );
        format( s_CAPTION, sizeof( s_CAPTION ), ""#ORANGE"<~> CONSOLE: "#LIME"Welcome to S:DM Version %d!", (SCRIPT_VERSION) ),
        format( s_INFO, sizeof( s_INFO ), "\t\t\t\tWelcome to S:DM Version %d, "#SILVER"%s!\n\n\n"#LIME"P"#SILVER"lease log-in to access your account. Otherwise, hit quit to be returned back to your desktop.", (SCRIPT_VERSION), p_Name );
        SHOWDIALOG_RETURNINGUSER;
        ClearChat( playerid );
    }
    else
    {
        format(s_CAPTION, sizeof( s_CAPTION ), ""#ORANGE"<~> CONSOLE: "#LIME"Welcome to S:DM Version %d!", (SCRIPT_VERSION) ),
        format(s_INFO, sizeof( s_INFO ), ""#ORANGE"\t\t\t\tWelcome to S:DM Version "#LIME"%d, "#SILVER"%s!\n\n\n"#LIME"O"#SILVER"ur script requires that all new users register their accounts before playing.\n\tIt only takes a second, is completely free, and unlocks our ENTIRE community!", (SCRIPT_VERSION), p_Name ),
        SHOWDIALOG_NEWUSER;
        ClearChat( playerid );
    }
    accLoggedIn [ playerid ] = false;
    return true;
}
pawn Код:
public OnPlayerDisconnect(playerid, reason)
{
    if( spawnedVehicle[ playerid ] != -1 ) { DestroyVehicle( spawnedVehicle[ playerid ] ), printf( "DESPAWN: Vehicle ID %d destroyed.", spawnedVehicle[ playerid ] ), spawnedVehicle[ playerid ] = -1; }
    if( playerTimer[ playerid ] != -1 ) { KillTimer( playerTimer[ playerid ] ), printf("KILL: Player Timer %d destroyed.", playerTimer[ playerid ] ), playerTimer[ playerid ] = -1; }

    if( accLoggedIn[ playerid ] == true ) {
        new s_USR[ 34 + 1 ], p_Name[ MAX_PLAYER_NAME ];
        GetPlayerName(playerid, p_Name, sizeof( p_Name ) ), format(s_USR, sizeof( s_USR ), "%s/%s.ini", USER_DIRECTORY, p_Name );
       
        new INI:myAcc = INI_Open( s_USR );
       
        INI_SetTag(             myAcc,      "account" );
       
        INI_WriteInt(           myAcc,      "AccLVL",           accInfo[ playerid ] [ accLVL ] );
        INI_WriteInt(           myAcc,      "Model",            accInfo[ playerid ] [ Model ] );
        INI_WriteInt(           myAcc,      "IsVIP",            accInfo[ playerid ] [ IsVIP ] );
        INI_WriteInt(           myAcc,      "Cash",             accInfo[ playerid ] [ Cash ] );

        INI_WriteInt(           myAcc,      "SpawnWeapon1",     accInfo[ playerid ] [ SpawnWeapon ] [ 0 ] );
        INI_WriteInt(           myAcc,      "SpawnWeapon1Ammo", accInfo[ playerid ] [ SpawnWeaponAmmo ] [ 0 ] );

        INI_WriteInt(           myAcc,      "SpawnWeapon2",     accInfo[ playerid ] [ SpawnWeapon ] [ 1 ] );
        INI_WriteInt(           myAcc,      "SpawnWeapon2Ammo", accInfo[ playerid ] [ SpawnWeaponAmmo ] [ 1 ] );
       
        INI_WriteInt(           myAcc,      "SpawnWeapon3",     accInfo[ playerid ] [ SpawnWeapon ] [ 2 ] );
        INI_WriteInt(           myAcc,      "SpawnWeapon3Ammo", accInfo[ playerid ] [ SpawnWeaponAmmo ] [ 2 ] );

        INI_WriteInt(           myAcc,      "SpawnWeapon4",     accInfo[ playerid ] [ SpawnWeapon ] [ 3 ] );
        INI_WriteInt(           myAcc,      "SpawnWeapon4Ammo", accInfo[ playerid ] [ SpawnWeaponAmmo ] [ 3 ] );
       
        INI_Close( myAcc );
    }
    accLoggedIn [ playerid ] = false;
    return true;
}
pawn Код:
case dialog_RETURNINGUSER: {
            if( !response ) { ClearChat( playerid ), SendErrorMessage( playerid, "You have chosen to leave the server." ), Kick( playerid ); }
            if( response ) {
                if( !strlen( inputtext ) ) { //Incorrect password.
                    new s_CAPTION[ 64 ], s_INFO[ 256 ], p_Name[ MAX_PLAYER_NAME ];
                    GetPlayerName( playerid, p_Name, sizeof( p_Name ) );
                    format( s_CAPTION, sizeof( s_CAPTION ), ""#ORANGE"<~> CONSOLE: "#LIME"Welcome to S:DM Version %d!", (SCRIPT_VERSION) ),
                    format( s_INFO, sizeof( s_INFO ), "\t\t\t\tWelcome to S:DM Version %d, "#SILVER"%s!\n\n\n"#LIME"P"#SILVER"lease log-in to access your account. Otherwise, hit quit to be returned back to your desktop.", (SCRIPT_VERSION), p_Name );
                    SHOWDIALOG_RETURNINGUSER;
                }
               
                if( strcmp( accInfo[ playerid ] [ Password ], inputtext, false ) == 0 ) {
                    new s_MSG[ 128 ], s_USR[ 34 + 1 ], p_Name[ MAX_PLAYER_NAME ];
                    GetPlayerName(playerid, p_Name, sizeof( p_Name ) ), format(s_USR, sizeof( s_USR ), "%s/%s.ini", USER_DIRECTORY, p_Name );
                    INI_ParseFile( s_USR, "LoadAccount_%s", .bExtra = true, .extra = playerid );
                   
                    ClearChat( playerid );
                    format( s_MSG, sizeof( s_MSG ), "<~> CONSOLE: "#WHITE"Welcome back! %s", randomSmiley( ) );
                    SendClientMessage( playerid, c_ORANGE, s_MSG );
                    ResetPlayerMoney( playerid );
                   
                    printf("%d", accInfo [ playerid ] [ Cash ] ); //Prints 0, even though it's 500.
                    GivePlayerMoney( playerid, accInfo [ playerid ] [ Cash ] );
                   
                    accLoggedIn [ playerid ] = true;
                }
            }
        }
pawn Код:
forward LoadAccount_account( playerid, name[ ], value[ ] );
public LoadAccount_account( playerid, name[ ], value[ ] )
{
    INI_String(     "Password",         accInfo[ playerid ] [ Password ],       64 );

    INI_Int(        "AccLVL",           accInfo[ playerid ] [ accLVL ] );
    INI_Int(        "Model",            accInfo[ playerid ] [ Model ] );
    INI_Int(        "IsVIP",            accInfo[ playerid ] [ IsVIP ] );
    INI_Int(        "Cash",             accInfo[ playerid ] [ Cash ] );
    INI_Int(        "SpawnWeapon1",     accInfo[ playerid ] [ SpawnWeapon ] [ 0 ] );
    INI_Int(        "SpawnWeapon1Ammo", accInfo[ playerid ] [ SpawnWeaponAmmo ] [ 0 ] );
    INI_Int(        "SpawnWeapon2",     accInfo[ playerid ] [ SpawnWeapon ] [ 1 ] );
    INI_Int(        "SpawnWeapon2Ammo", accInfo[ playerid ] [ SpawnWeaponAmmo ] [ 1 ] );
    INI_Int(        "SpawnWeapon3",     accInfo[ playerid ] [ SpawnWeapon ] [ 2 ] );
    INI_Int(        "SpawnWeapon3Ammo", accInfo[ playerid ] [ SpawnWeaponAmmo ] [ 2 ] );
    INI_Int(        "SpawnWeapon4",     accInfo[ playerid ] [ SpawnWeapon ] [ 3 ] );
    INI_Int(        "SpawnWeapon4Ammo", accInfo[ playerid ] [ SpawnWeaponAmmo ] [ 3 ] );
    return true;
}
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