Possible way?
#1

Fixed
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#2

Maybe you can use OnPlayerHit
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#3

You can use this function, from 0.3d:
pawn Код:
OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid);

For more info, read this, from sa-mp wiki and you'll probably find a way to do it. And yes, it is possible with SetPlayerVelocity.

https://sampwiki.blast.hk/wiki/OnPlayerTakeDamage
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