[Map] DriftZone [Primeiro Mapa]
#1

Ora boas.
Bem venho apresentar o meu primeiro trabalho em MTA. Sei que nгo estб grande coisa mas ..

Caso acham que mereзo, de-em me +rep

Nr de Objectos: 132 Objectos mais alguns veiculos
Tempo de Trabalho: 35 Minutos

Mapa:

Code:
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    <object id="object (bollardlight) (89)" doublesided="false" model="1215" interior="0" dimension="0" posX="-334.60000610352" posY="1361.5999755859" posZ="55.299999237061" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (90)" doublesided="false" model="1215" interior="0" dimension="0" posX="-258.89999389648" posY="1355.6999511719" posZ="31.299999237061" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (91)" doublesided="false" model="1215" interior="0" dimension="0" posX="-331.10000610352" posY="1355.1999511719" posZ="54.900001525879" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (92)" doublesided="false" model="1215" interior="0" dimension="0" posX="-327.39999389648" posY="1348.4000244141" posZ="54.5" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (93)" doublesided="false" model="1215" interior="0" dimension="0" posX="-322.60000610352" posY="1339" posZ="54" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (94)" doublesided="false" model="1215" interior="0" dimension="0" posX="-320.79998779297" posY="1334" posZ="53.799999237061" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (95)" doublesided="false" model="1215" interior="0" dimension="0" posX="-320" posY="1325.1999511719" posZ="53.299999237061" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (96)" doublesided="false" model="1215" interior="0" dimension="0" posX="-321.5" posY="1320.8000488281" posZ="52.900001525879" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (97)" doublesided="false" model="1215" interior="0" dimension="0" posX="-327.89999389648" posY="1316" posZ="52.099998474121" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (98)" doublesided="false" model="1215" interior="0" dimension="0" posX="-333.10000610352" posY="1315.8000488281" posZ="51.599998474121" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (99)" doublesided="false" model="1215" interior="0" dimension="0" posX="-338.20001220703" posY="1317.9000244141" posZ="51.200000762939" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (100)" doublesided="false" model="1215" interior="0" dimension="0" posX="-341.79998779297" posY="1320.5999755859" posZ="50.900001525879" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (101)" doublesided="false" model="1215" interior="0" dimension="0" posX="-346" posY="1324.8000488281" posZ="50.5" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (102)" doublesided="false" model="1215" interior="0" dimension="0" posX="-348.5" posY="1328.6999511719" posZ="50.099998474121" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (103)" doublesided="false" model="1215" interior="0" dimension="0" posX="-351.89999389648" posY="1333.5999755859" posZ="49.599998474121" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (104)" doublesided="false" model="1215" interior="0" dimension="0" posX="-354.20001220703" posY="1337.4000244141" posZ="49.200000762939" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (105)" doublesided="false" model="1215" interior="0" dimension="0" posX="-357.29998779297" posY="1342.5" posZ="48.599998474121" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (106)" doublesided="false" model="1215" interior="0" dimension="0" posX="-359.5" posY="1346.5999755859" posZ="48.099998474121" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (107)" doublesided="false" model="1215" interior="0" dimension="0" posX="-362.60000610352" posY="1351.8000488281" posZ="47.400001525879" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (108)" doublesided="false" model="1215" interior="0" dimension="0" posX="-364.60000610352" posY="1355.8000488281" posZ="46.900001525879" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (109)" doublesided="false" model="1215" interior="0" dimension="0" posX="-367.5" posY="1361.3000488281" posZ="46.200000762939" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (110)" doublesided="false" model="1215" interior="0" dimension="0" posX="-369.5" posY="1364.9000244141" posZ="45.700000762939" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (111)" doublesided="false" model="1215" interior="0" dimension="0" posX="-372.29998779297" posY="1370.3000488281" posZ="45.099998474121" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (112)" doublesided="false" model="1215" interior="0" dimension="0" posX="-374.5" posY="1374.4000244141" posZ="44.5" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (113)" doublesided="false" model="1215" interior="0" dimension="0" posX="-376.5" posY="1378.1999511719" posZ="44" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (114)" doublesided="false" model="1215" interior="0" dimension="0" posX="-379.29998779297" posY="1383.6999511719" posZ="43.299999237061" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (115)" doublesided="false" model="1215" interior="0" dimension="0" posX="-381.39999389648" posY="1387.6999511719" posZ="42.799999237061" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (116)" doublesided="false" model="1215" interior="0" dimension="0" posX="-384.20001220703" posY="1393.0999755859" posZ="42" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (117)" doublesided="false" model="1215" interior="0" dimension="0" posX="-386.79998779297" posY="1398.5999755859" posZ="41.299999237061" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (118)" doublesided="false" model="1215" interior="0" dimension="0" posX="-388.89999389648" posY="1402.5999755859" posZ="40.799999237061" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (119)" doublesided="false" model="1215" interior="0" dimension="0" posX="-391.60000610352" posY="1407.9000244141" posZ="40.099998474121" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (120)" doublesided="false" model="1215" interior="0" dimension="0" posX="-396.10000610352" posY="1417.6999511719" posZ="38.799999237061" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (121)" doublesided="false" model="1215" interior="0" dimension="0" posX="-400.70001220703" posY="1426.5999755859" posZ="37.700000762939" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (122)" doublesided="false" model="1215" interior="0" dimension="0" posX="-404.5" posY="1435.0999755859" posZ="36.799999237061" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (123)" doublesided="false" model="1215" interior="0" dimension="0" posX="-410.29998779297" posY="1443.5999755859" posZ="35.700000762939" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (bollardlight) (124)" doublesided="false" model="1215" interior="0" dimension="0" posX="-420.89999389648" posY="1447.5999755859" posZ="34.299999237061" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (ClubGate01_LAx) (2)" doublesided="false" model="3749" interior="0" dimension="0" posX="-431.60000610352" posY="1452.3000488281" posZ="39" rotX="0" rotY="0" rotZ="252"></object>
    <vehicle id="vehicle (Elegy) (1)" paintjob="3" model="562" plate="ITZE EZI" interior="0" dimension="0" posX="-314.79998779297" posY="1515.8000488281" posZ="75.099998474121" rotX="0" rotY="0" rotZ="0" upgrades="1010,1087,1083,1146,1036,1035"></vehicle>
    <object id="object (des_pipestrut01) (1)" doublesided="false" model="16088" interior="0" dimension="0" posX="-307.60000610352" posY="1395.0999755859" posZ="71.300003051758" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (refthinchim1) (1)" doublesided="false" model="3258" interior="0" dimension="0" posX="-311.20001220703" posY="1506.4000244141" posZ="74.599998474121" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (refthinchim1) (2)" doublesided="false" model="3258" interior="0" dimension="0" posX="-293.70001220703" posY="1505.5999755859" posZ="74.699996948242" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (waterjumpx2) (1)" doublesided="false" model="1655" interior="0" dimension="0" posX="-428.60000610352" posY="1455.1999511719" posZ="34.200000762939" rotX="0" rotY="0" rotZ="70"></object>
    <object id="object (waterjumpx2) (2)" doublesided="false" model="1655" interior="0" dimension="0" posX="-431.70001220703" posY="1448.3000488281" posZ="34.5" rotX="0" rotY="0" rotZ="72"></object>
    <vehicle id="vehicle (Elegy) (2)" paintjob="3" model="562" plate="I4P2 5H8" interior="0" dimension="0" posX="-333.39999389648" posY="1516.5" posZ="75.099998474121" rotX="0" rotY="0" rotZ="0"></vehicle>
    <vehicle id="vehicle (Elegy) (3)" paintjob="3" model="562" plate="3W6S W3C" interior="0" dimension="0" posX="-317.79998779297" posY="1515.4000244141" posZ="75.099998474121" rotX="0" rotY="0" rotZ="0" upgrades="1146,1036,1035,1008,1087,1025"></vehicle>
    <vehicle id="vehicle (Elegy) (4)" paintjob="3" model="562" plate="YHIY 5QO" interior="0" dimension="0" posX="-320.79998779297" posY="1515.6999511719" posZ="75.099998474121" rotX="0" rotY="0" rotZ="0" upgrades="1146,1036,1035,1010,1087,1083"></vehicle>
    <vehicle id="vehicle (Elegy) (5)" paintjob="3" model="562" plate="GQBE BC2" interior="0" dimension="0" posX="-343.29998779297" posY="1515.5999755859" posZ="75.099998474121" rotX="0" rotY="0" rotZ="0" upgrades="1146,1039,1038,1010,1087,1025"></vehicle>
    <vehicle id="vehicle (Elegy) (6)" paintjob="3" model="562" plate="BCDF 6VW" interior="0" dimension="0" posX="-337" posY="1516.8000488281" posZ="75.099998474121" rotX="0" rotY="0" rotZ="0" upgrades="1146,1036,1035,1010,1087,1025"></vehicle>
    <vehicle id="vehicle (Elegy) (7)" paintjob="3" model="562" plate="J2EB EKE" interior="0" dimension="0" posX="-324.20001220703" posY="1515.0999755859" posZ="75.099998474121" rotX="0" rotY="0" rotZ="0" upgrades="1146,1036,1035,1010,1087,1025"></vehicle>
    <vehicle id="vehicle (Elegy) (8)" paintjob="3" model="562" plate="58LE EPK" interior="0" dimension="0" posX="-327.39999389648" posY="1514.8000488281" posZ="75.099998474121" rotX="0" rotY="0" rotZ="0" upgrades="1146,1036,1038,1010,1087,1025"></vehicle>
    <vehicle id="vehicle (Elegy) (9)" paintjob="3" model="562" plate="LBZ3 T46" interior="0" dimension="0" posX="-340" posY="1516.1999511719" posZ="75.099998474121" rotX="0" rotY="0" rotZ="0" upgrades="1025,1087,1010,1038,1039,1146"></vehicle>
    <vehicle id="vehicle (Elegy) (10)" paintjob="3" model="562" plate="FU8I P7M" interior="0" dimension="0" posX="-330.10000610352" posY="1515.8000488281" posZ="75.099998474121" rotX="0" rotY="0" rotZ="0" upgrades="1146,1036,1035,1010,1087,1025"></vehicle>
    <vehicle id="vehicle (NRG-500) (1)" paintjob="3" model="522" plate="OJLA RPJ" interior="0" dimension="0" posX="-346.20001220703" posY="1515.5" posZ="75" rotX="0" rotY="0" rotZ="0"></vehicle>
    <object id="object (airuntest_las) (1)" doublesided="false" model="3666" interior="0" dimension="0" posX="-302.5" posY="1511.4000244141" posZ="74.900001525879" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (airuntest_las) (2)" doublesided="false" model="3666" interior="0" dimension="0" posX="-426.79998779297" posY="1450.6999511719" posZ="34.200000762939" rotX="0" rotY="0" rotZ="0"></object>
</map>
FilterScript:

Code:
	AddStaticVehicleEx(562,-314.79998779,1515.80004883,75.09999847,0.00000000,-1,-1,15); //Elegy
	AddStaticVehicleEx(562,-333.39999390,1516.50000000,75.09999847,0.00000000,-1,-1,15); //Elegy
	AddStaticVehicleEx(562,-317.79998779,1515.40002441,75.09999847,0.00000000,-1,-1,15); //Elegy
	AddStaticVehicleEx(562,-320.79998779,1515.69995117,75.09999847,0.00000000,-1,-1,15); //Elegy
	AddStaticVehicleEx(562,-343.29998779,1515.59997559,75.09999847,0.00000000,-1,-1,15); //Elegy
	AddStaticVehicleEx(562,-337.00000000,1516.80004883,75.09999847,0.00000000,-1,-1,15); //Elegy
	AddStaticVehicleEx(562,-324.20001221,1515.09997559,75.09999847,0.00000000,-1,-1,15); //Elegy
	AddStaticVehicleEx(562,-327.39999390,1514.80004883,75.09999847,0.00000000,-1,-1,15); //Elegy
	AddStaticVehicleEx(562,-340.00000000,1516.19995117,75.09999847,0.00000000,-1,-1,15); //Elegy
	AddStaticVehicleEx(562,-330.10000610,1515.80004883,75.09999847,0.00000000,-1,-1,15); //Elegy
	AddStaticVehicleEx(522,-346.20001221,1515.50000000,75.00000000,0.00000000,-1,-1,15); //NRG-500
	CreateObject(3749,-302.60000610,1510.50000000,80.19999695,0.00000000,0.00000000,0.00000000); //object(clubgate01_lax) (1)
	CreateObject(8558,-332.70001221,1513.90002441,76.09999847,0.00000000,0.00000000,180.00000000); //object(vgshseing28) (1)
	CreateObject(1215,-302.29998779,1507.59997559,74.90000153,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
	CreateObject(1215,-302.10000610,1503.40002441,75.09999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
	CreateObject(1215,-301.79998779,1500.00000000,75.19999695,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
	CreateObject(1215,-301.60000610,1496.69995117,75.19999695,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
	CreateObject(1215,-301.10000610,1492.80004883,75.19999695,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
	CreateObject(1215,-300.79998779,1489.69995117,75.19999695,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
	CreateObject(1226,-294.89999390,1498.50000000,78.69999695,0.00000000,0.00000000,0.00000000); //object(lamppost3) (1)
	CreateObject(1226,-294.00000000,1481.40002441,78.30000305,0.00000000,0.00000000,0.00000000); //object(lamppost3) (2)
	CreateObject(1226,-292.50000000,1469.50000000,77.69999695,0.00000000,0.00000000,0.00000000); //object(lamppost3) (3)
	CreateObject(1226,-291.60000610,1456.59997559,77.00000000,0.00000000,0.00000000,0.00000000); //object(lamppost3) (4)
	CreateObject(1226,-290.60000610,1444.90002441,76.40000153,0.00000000,0.00000000,0.00000000); //object(lamppost3) (5)
	CreateObject(1226,-289.89999390,1434.59997559,75.90000153,0.00000000,0.00000000,0.00000000); //object(lamppost3) (6)
	CreateObject(1226,-287.79998779,1420.09997559,75.50000000,0.00000000,0.00000000,0.00000000); //object(lamppost3) (7)
	CreateObject(1226,-287.39999390,1402.50000000,75.50000000,0.00000000,0.00000000,0.00000000); //object(lamppost3) (8)
	CreateObject(1262,-303.39999390,1513.00000000,80.59999847,0.00000000,0.00000000,0.00000000); //object(mtraffic4) (1)
	CreateObject(1215,-300.50000000,1486.19995117,75.19999695,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
	CreateObject(1215,-300.29998779,1483.30004883,75.09999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
	CreateObject(1215,-300.10000610,1480.40002441,74.90000153,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
	CreateObject(1215,-299.79998779,1477.40002441,74.80000305,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
	CreateObject(1215,-299.60000610,1474.90002441,74.59999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (11)
	CreateObject(1215,-299.39999390,1472.19995117,74.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
	CreateObject(1215,-299.00000000,1469.30004883,74.30000305,0.00000000,0.00000000,0.00000000); //object(bollardlight) (13)
	CreateObject(1215,-298.79998779,1465.90002441,74.09999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (14)
	CreateObject(1215,-298.60000610,1463.50000000,74.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (15)
	CreateObject(1215,-298.39999390,1461.09997559,73.90000153,0.00000000,0.00000000,0.00000000); //object(bollardlight) (16)
	CreateObject(1215,-298.20001221,1457.90002441,73.69999695,0.00000000,0.00000000,0.00000000); //object(bollardlight) (17)
	CreateObject(1215,-297.79998779,1454.09997559,73.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
	CreateObject(1215,-297.39999390,1449.90002441,73.30000305,0.00000000,0.00000000,0.00000000); //object(bollardlight) (19)
	CreateObject(1215,-297.10000610,1446.40002441,73.09999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (20)
	CreateObject(1215,-296.79998779,1442.90002441,72.90000153,0.00000000,0.00000000,0.00000000); //object(bollardlight) (21)
	CreateObject(1215,-296.60000610,1440.00000000,72.80000305,0.00000000,0.00000000,0.00000000); //object(bollardlight) (22)
	CreateObject(1215,-296.29998779,1437.19995117,72.69999695,0.00000000,0.00000000,0.00000000); //object(bollardlight) (23)
	CreateObject(1215,-296.00000000,1433.69995117,72.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (24)
	CreateObject(1215,-295.79998779,1430.19995117,72.40000153,0.00000000,0.00000000,0.00000000); //object(bollardlight) (25)
	CreateObject(1215,-295.60000610,1426.50000000,72.19999695,0.00000000,0.00000000,0.00000000); //object(bollardlight) (26)
	CreateObject(1215,-295.39999390,1422.59997559,72.09999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (27)
	CreateObject(1215,-295.10000610,1419.30004883,72.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (28)
	CreateObject(1215,-295.00000000,1416.09997559,71.90000153,0.00000000,0.00000000,0.00000000); //object(bollardlight) (29)
	CreateObject(1215,-294.89999390,1411.40002441,71.90000153,0.00000000,0.00000000,0.00000000); //object(bollardlight) (30)
	CreateObject(1215,-295.20001221,1408.00000000,71.90000153,0.00000000,0.00000000,0.00000000); //object(bollardlight) (31)
	CreateObject(1215,-295.79998779,1404.80004883,71.90000153,0.00000000,0.00000000,0.00000000); //object(bollardlight) (32)
	CreateObject(1215,-296.89999390,1401.59997559,71.90000153,0.00000000,0.00000000,0.00000000); //object(bollardlight) (33)
	CreateObject(1215,-298.70001221,1399.00000000,71.90000153,0.00000000,0.00000000,0.00000000); //object(bollardlight) (34)
	CreateObject(1215,-301.39999390,1396.80004883,71.90000153,0.00000000,0.00000000,0.00000000); //object(bollardlight) (35)
	CreateObject(1215,-304.79998779,1395.40002441,71.90000153,0.00000000,0.00000000,0.00000000); //object(bollardlight) (36)
	CreateObject(1215,-308.10000610,1394.90002441,71.90000153,0.00000000,0.00000000,0.00000000); //object(bollardlight) (37)
	CreateObject(1215,-312.50000000,1395.30004883,71.80000305,0.00000000,0.00000000,0.00000000); //object(bollardlight) (38)
	CreateObject(1215,-315.00000000,1397.19995117,71.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (40)
	CreateObject(1215,-317.89999390,1400.30004883,71.09999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (41)
	CreateObject(1215,-320.29998779,1403.90002441,70.69999695,0.00000000,0.00000000,0.00000000); //object(bollardlight) (42)
	CreateObject(1215,-322.29998779,1407.19995117,70.30000305,0.00000000,0.00000000,0.00000000); //object(bollardlight) (43)
	CreateObject(1215,-324.39999390,1411.09997559,69.90000153,0.00000000,0.00000000,0.00000000); //object(bollardlight) (44)
	CreateObject(1215,-325.89999390,1413.80004883,69.59999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (45)
	CreateObject(1215,-327.00000000,1415.90002441,69.30000305,0.00000000,0.00000000,0.00000000); //object(bollardlight) (46)
	CreateObject(1215,-328.60000610,1418.80004883,69.09999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (47)
	CreateObject(1215,-330.29998779,1422.69995117,68.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (48)
	CreateObject(1215,-332.29998779,1426.69995117,68.09999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (49)
	CreateObject(1215,-333.79998779,1429.80004883,67.69999695,0.00000000,0.00000000,0.00000000); //object(bollardlight) (50)
	CreateObject(1215,-335.10000610,1432.59997559,67.40000153,0.00000000,0.00000000,0.00000000); //object(bollardlight) (51)
	CreateObject(1215,-336.10000610,1434.90002441,67.09999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (52)
	CreateObject(1215,-337.70001221,1438.19995117,66.69999695,0.00000000,0.00000000,0.00000000); //object(bollardlight) (53)
	CreateObject(1215,-339.60000610,1441.80004883,66.30000305,0.00000000,0.00000000,0.00000000); //object(bollardlight) (54)
	CreateObject(1215,-341.39999390,1445.50000000,65.90000153,0.00000000,0.00000000,0.00000000); //object(bollardlight) (55)
	CreateObject(1215,-342.70001221,1448.00000000,65.59999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (56)
	CreateObject(1215,-344.20001221,1450.69995117,65.30000305,0.00000000,0.00000000,0.00000000); //object(bollardlight) (57)
	CreateObject(1215,-346.10000610,1453.80004883,64.90000153,0.00000000,0.00000000,0.00000000); //object(bollardlight) (58)
	CreateObject(1215,-348.00000000,1456.90002441,64.59999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (59)
	CreateObject(1215,-349.79998779,1459.69995117,64.19999695,0.00000000,0.00000000,0.00000000); //object(bollardlight) (60)
	CreateObject(1215,-352.10000610,1461.59997559,64.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (61)
	CreateObject(1215,-355.29998779,1464.30004883,63.70000076,0.00000000,0.00000000,0.00000000); //object(bollardlight) (62)
	CreateObject(1215,-358.29998779,1464.59997559,63.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (63)
	CreateObject(1215,-361.20001221,1464.80004883,63.29999924,0.00000000,0.00000000,0.00000000); //object(bollardlight) (64)
	CreateObject(1215,-365.79998779,1464.50000000,62.79999924,0.00000000,0.00000000,0.00000000); //object(bollardlight) (65)
	CreateObject(1215,-369.70001221,1463.80004883,62.40000153,0.00000000,0.00000000,0.00000000); //object(bollardlight) (66)
	CreateObject(1215,-372.70001221,1462.40002441,62.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (67)
	CreateObject(1215,-374.70001221,1461.00000000,61.70000076,0.00000000,0.00000000,0.00000000); //object(bollardlight) (68)
	CreateObject(1215,-377.20001221,1458.30004883,61.40000153,0.00000000,0.00000000,0.00000000); //object(bollardlight) (69)
	CreateObject(1215,-379.00000000,1455.59997559,61.09999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (70)
	CreateObject(1215,-379.89999390,1451.80004883,61.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (71)
	CreateObject(1215,-379.20001221,1447.09997559,60.90000153,0.00000000,0.00000000,0.00000000); //object(bollardlight) (72)
	CreateObject(1215,-377.60000610,1440.90002441,60.59999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (73)
	CreateObject(1215,-375.79998779,1437.19995117,60.40000153,0.00000000,0.00000000,0.00000000); //object(bollardlight) (74)
	CreateObject(1215,-373.39999390,1432.09997559,60.09999847,0.00000000,0.00000000,0.00000000); //object(bollardlight) (75)
	CreateObject(1215,-371.00000000,1426.40002441,59.70000076,0.00000000,0.00000000,0.00000000); //object(bollardlight) (76)
	CreateObject(1215,-367.39999390,1419.80004883,59.29999924,0.00000000,0.00000000,0
Reply
#2

mano 6/10, por que? bom o mapa ficou dahora, objetos bem alinhados e etc... mas para drift ficou mal pensado, os caras com certeza vao bater nas luzes =/
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#3

ae mano, vlw. Sim, eu na versгo v2 vou melhorar, quer dizer.. Jб a estou melhorando kk

Mais vlw.
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#4

Nossa.

Minha opniгo:
- Retira aquela rampa no final(MEGA F4IL)
- Retire aquelas lampadas que estгo na faixa, por que pra DRIFT aquilo atrapalha pra caramba.
- A base mesmo, vocк nгo se preocupou.

Mais estб bom o mapa, sу pede uma atualizaзгo.
Darei a nota 4/10 por ser seu primeiro mapa.
Reply
#5

Legal
6/10
Reply
#6

como o deagle disse, aquelas luzes estб atrapalhando muito quem fas drift presisa da pista interia. Eu nao faso drift e presiso de uma avenida :lol

no lugar daquela rampa poderia faser tipo o comeso sу que sem os carros seria legla tipo 1 curva para volta =]
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